TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to French Indo China
Russians take French Indo China from Japanese
1 tactical_bomber moved from Bryansk to Karelia
1 armour moved from Finland to Karelia
1 armour moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
2 fighters moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 3 armour, 1 artillery and 2 fighters
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 3 armour, 1 artillery and 2 fighters in Novgorod, round 2 : 2/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 3 armour and 2 fighters in Novgorod, round 3 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery
Casualties for Germans: 1 artillery and 2 infantry
Battle in Karelia
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 tactical_bomber in Karelia, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Karelia to Finland
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Bryansk to Baltic States
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 7 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 destroyer and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 carriers moved from 45 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Anhwe to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Kweichow to French Indo China
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in French Indo China
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/9 hits, 4.50 expected hits
Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from Russians with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 armour moved from Shan State to French Indo China
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 artilleries and 3 infantry moved from Shan State to Malaya
2 bombers moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
3 fighters moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kwangtung
2 armour placed in Kiangsu
1 submarine placed in 19 Sea Zone
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 119 Sea Zone
Americans roll dice for 1 destroyer in 119 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Alaska to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 1 fighter and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 119 Sea Zone
Americans roll dice for 1 destroyer in 119 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Alaska to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery, 1 fighter and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
British creates battle in territory 98 Sea Zone
Non Combat Move - British
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia
8 infantry moved from United Kingdom to 109 Sea Zone
8 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 fighter moved from 98 Sea Zone to Bryansk
1 fighter moved from Egypt to 98 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Western Ukraine to Russia
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Non Combat Move - Italians
1 bomber moved from Russia to Western Ukraine
Place Units - Italians
1 artillery placed in Northern Italy
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Combat - French
Battle in 125 Sea Zone
French attack with 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
French win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Western Ukraine
4 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from France to Western Germany
3 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Ukraine
Combat - Germans
Battle in Baltic States
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 artilleries and 5 infantry in Baltic States, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
3 artilleries and 3 infantry placed in Germany
3 artilleries placed in Western Germany
3 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 35 PUs;
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Finland to Belarus
2 fighters moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 35 PUs;
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Finland to Belarus
2 fighters moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3,00 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - Russians
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 armour and 1 artillery moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Kansu to Yenisey
18 infantry moved from Samara to Novosibirsk
1 armour and 3 infantry moved from Kansu to Novosibirsk
2 aaGuns moved from Samara to Russia
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Northwest Persia to Caucasus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 artilleries and 5 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 61 Sea Zone
3 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 armour moved from Kwangtung to Yunnan
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 1 artillery and 6 infantry moved from Shensi to Kansu
5 fighters and 2 tactical_bombers moved from Kweichow to Kansu
1 armour moved from Kweichow to Kansu
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 armour moved from Kiangsu to Kweichow
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Queensland
Battle in South Australia
Battle in Kansu
Japanese attack with 2 armour, 1 artillery, 5 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 5/16 hits, 6.33 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 1/11 hits, 4.00 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 5 infantry and 2 tactical_bombers in Kansu, round 3 : 3/15 hits, 6.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 3/6 hits, 2.33 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Kansu, round 4 : 6/12 hits, 5.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking South Australia from ANZAC, taking Kansu from Chinese with 2 armour, 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 6 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Non Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from Kansu to Kweichow
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
@Sovietishcat Well, honestly, I did not count the number of moves from Hawaii correctly so I probably would have positioned my fleet differently for this ANZAC attack but yea, I need to do it because Europe will not hold forever.
OOL: 1h on BB, dest, dest, 1h on each carrier, dest, 2nd hit on each carrier, crui, tac, tac, bb, fighter, fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters, 1 submarine and 3 transports
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters and 3 transports in 54 Sea Zone, round 2 : 7/11 hits, 5,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 3 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 2/7 hits, 3,83 expected hits
2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 59
Casualties for Americans: 2 carriers, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Battle in Southern France
Americans attack with 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 7/15 hits, 6,00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 4/9 hits, 3,17 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern France
Americans roll dice for 5 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries and 6 infantry
Battle in Queensland
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 3 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to New South Wales
1 bomber moved from 54 Sea Zone to New South Wales
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 1,00
Americans : -1,83
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 artillery moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 106 Sea Zone to 122 Sea Zone
6 infantry moved from Finland to Karelia
1 aaGun moved from Finland to Karelia
3 mech_infantrys moved from Western Germany to Southern Italy
2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
2 artilleries moved from Southern France to France
4 armour and 10 mech_infantrys moved from Germany to Eastern Poland
11 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from 109 Sea Zone to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Thank you to both of you for keeping an extremely fast pace in this game.
It is a very intersting game to follow, so I hope it will last another 21 days!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Combat Move - ANZAC
Combat Move - French
1 destroyer moved from 74 Sea Zone to 76 Sea Zone
Combat - French
Battle in 76 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 76 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Kursk to Rostov
Germans take Rostov from Russians
2 artilleries and 1 infantry moved from Kursk to Ukraine
1 fighter moved from Romania to Ukraine
2 bombers moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
5 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Romania to Bulgaria
2 armour and 1 mech_infantry moved from Germany to Romania
5 infantry moved from Switzerland to Southern France
2 artilleries and 2 infantry moved from Northern Spain to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Finland to Karelia
3 transports moved from 118 Sea Zone to 116 Sea Zone
3 transports moved from 116 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Gorky to Smolensk
1 infantry moved from Nenetsia to Gorky
1 infantry moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Novgorod to Smolensk
1 artillery and 7 infantry moved from Leningrad to Novgorod
Combat - Germans
Battle in Ukraine
Germans attack with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 3 infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/10 hits, 4.17 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the British lost in Ukraine
Germans roll dice for 2 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 4/9 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
2 infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Bulgaria
Germans attack with 5 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Americans defend with 1 aaGun, 4 artilleries and 3 infantry
Germans roll dice for 5 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Bulgaria, round 2 : 6/15 hits, 5.00 expected hits
Americans roll dice for 1 aaGun, 4 artilleries and 3 infantry in Bulgaria, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
1 aaGun owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Bulgaria
Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Bulgaria, round 3 : 2/14 hits, 4.83 expected hits
Americans roll dice for 2 artilleries in Bulgaria, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bulgaria
2 artilleries owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Americans: 1 aaGun, 4 artilleries and 3 infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Smolensk to Romania
Place Units - Germans
4 artilleries and 6 infantry placed in Romania
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
4 infantry placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in France
Germans undo move 6.
1 armour, 1 infantry and 1 mech_infantry placed in Germany
Germans undo move 6.
1 infantry placed in France
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,5
Germans collect 69 PUs (3 lost to blockades); end with 69 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
@surfer I have a bad habit of doing things during my test turns and then forgetting them in the real turn…edited the UK units from Evenkiyskiy to Yakut SSR if you don’t mind.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 8 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shensi to Tsinghai
2 bombers moved from Kweichow to Tsinghai
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
4 fighters moved from 37 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Japan to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 battleships and 2 marines moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from French Indo China to 21 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in Paulau Island
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 21 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Paulau Island from Americans with 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Guam
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Guam to 20 Sea Zone
2 carriers moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
5 fighters and 5 tactical_bombers moved from 21 Sea Zone to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
12 carriers, 1 cruiser, 2 destroyers, 1 marine and 17 submarines moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from French Indo China to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Japan
1 tactical_bomber moved from French Indo China to 20 Sea Zone
2 bombers moved from Tsinghai to Kweichow
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Sikang
1 infantry moved from Sikang to Shensi
1 infantry moved from Chahar to Suiyuyan
2 artilleries and 5 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Shensi to Kweichow
3 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
3 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in India
2 infantry placed in French Indo China
2 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in Manchuria
1 artillery placed in Japan
3 destroyers and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.50
Japanese regular : 1.33