TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Combat Move - British
3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 armour, 3 artilleries and 2 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Cyprus to Trans-Jordan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from India to Iraq
2 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Gibraltar to Trans-Jordan
1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Trans-Jordan
Americans attack with 6 bombers
Germans defend with 2 bombers, 1 fighter and 2 tactical_bombers; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 6 bombers in Trans-Jordan, round 2 : 0/6 hits, 4,00 expected hits
Italians roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/7 hits, 2,67 expected hits
2 bombers owned by the Americans lost in Trans-Jordan
Americans roll dice for 4 bombers in Trans-Jordan, round 3 : 3/4 hits, 2,67 expected hits
Italians roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 5/7 hits, 2,67 expected hits
2 bombers owned by the Germans, 4 bombers owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -45
Casualties for Americans: 6 bombers
Casualties for Germans: 2 bombers
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Central United States to 91 Sea Zone
2 carriers, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from British Columbia to 8 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian Islands
2 aaGuns and 1 infantry moved from British Columbia to Western United States
1 bomber moved from Western United States to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 armour, 1 artillery and 4 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 infantry, 1 submarine and 3 transports moved from 63 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 armour, 3 artilleries and 2 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Cyprus to Trans-Jordan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from India to Iraq
2 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Yunnan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 artillery
British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 3/7 hits, 3,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 2,00 expected hits
2 tactical_bombers owned by the Germans, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 1/5 hits, 2,50 expected hits
Italians roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 3 artilleries
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Gibraltar to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Yunnan to India
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4,5,6,6,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,1,1,1,3
British collect 25 PUs (9 lost to blockades); end with 25 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Italians : 2,00
British : -1,67
Americans : -5,00
Chinese : -0,33
Neutral_Axis : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour moved from Bessarabia to Belarus
1 bomber moved from Southern Italy to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
3 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 armour and 1 mech_infantry moved from Poland to Western Ukraine
14 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Yugoslavia to Southern Italy
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
5 artilleries and 5 infantry moved from Germany to Poland
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry in Western Ukraine, round 2 : 15/40 hits, 12.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 4 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 5 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 6 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
4 armour and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kansu to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Kansu to Sikang
Chinese take Sikang from Japanese
1 armour, 1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Bryansk to Belarus
1 artillery and 8 infantry moved from Russia to Bryansk
1 mech_infantry moved from Finland to Karelia
1 armour moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Finland to Vyborg
1 infantry moved from Olgiy to Kansu
1 artillery moved from Caucasus to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kansu to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Kansu to Sikang
Chinese take Sikang from Japanese
1 armour, 1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Bryansk to Belarus
1 artillery and 8 infantry moved from Russia to Bryansk
1 mech_infantry moved from Finland to Karelia
1 armour moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Finland to Vyborg
1 infantry moved from Olgiy to Kansu
1 artillery moved from Caucasus to Northwest Persia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 2 armour
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belarus, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
1 armour moved from Volgograd to Bryansk
2 fighters and 1 tactical_bomber moved from Kansu to Bryansk
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 infantry moved from Northwest Persia to Iraq
Place Units - Russians
2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 artillery moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Hopei
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
1 artillery and 7 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 5/5 hits, 2.67 expected hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 6/8 hits, 3.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
2 fighters moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Suiyuyan to Kweichow
1 aaGun moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.50
Chinese : 0.00
UK_Pacific : -0.33
Japanese : 4.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 3 submarines
Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 submarines
Non Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Aleutian Islands to Alaska
1 bomber and 2 fighters moved from Queensland to New South Wales
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Combat Move - British
2 mech_infantrys moved from Belgian Congo to Kenya
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Kenya
2 fighters moved from Egypt to Kenya
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 3 submarines
Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 submarines
Non Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Aleutian Islands to Alaska
1 bomber and 2 fighters moved from Queensland to New South Wales
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 4 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Belgian Congo to Kenya
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Kenya
2 fighters moved from Egypt to Kenya
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kenya
British attack with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Kenya, round 2 : 2/7 hits, 2,17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Kenya, round 3 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters moved from Kenya to Egypt
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Egypt
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Yunnan to India
Place Units - British
4 transports placed in 110 Sea Zone
British undo move 1.
4 transports placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
British collect 32 PUs (2 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,17
British : 0,50
Italians : 0,00
Americans : -1,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Ukraine to Western Ukraine
Place Units - Italians
2 armour and 2 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,4,2,1,5,5
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 8 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 29 Sea Zone
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Saratov to Stalingrad
Russians take Stalingrad from Germans
2 infantry moved from Tula to Tambov
1 tactical_bomber moved from Saratov to Tambov
1 tactical_bomber moved from Tula to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Kazakhstan to Stalingrad
54 infantry moved from Saratov to Stalingrad
19 artilleries moved from Saratov to Stalingrad
3 infantry moved from Samara to Stalingrad
3 mech_infantrys moved from Saratov to Stalingrad
3 armour moved from Saratov to Stalingrad
3 fighters moved from Russia to Iraq
2 tactical_bombers moved from Tambov to Russia
1 aaGun moved from Saratov to Stalingrad
1 infantry moved from Tula to Kursk
10 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Saratov to Bryansk
3 armour moved from Saratov to Bryansk
3 armour moved from Saratov to Kursk
1 armour and 1 mech_infantry moved from Saratov to Kursk
1 armour, 1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Urals to Kazakhstan
1 infantry moved from Urals to Kazakhstan
1 artillery moved from Urals to Samara
1 artillery moved from Urals to Samara
1 infantry moved from Tula to Bryansk
1 infantry moved from Tula to Bryansk
30 infantry moved from Tula to Kursk
1 armour and 1 mech_infantry moved from Saratov to Kursk
1 armour and 1 mech_infantry moved from Saratov to Kursk
1 infantry moved from Southern Caucasus to Northwest Persia
Place Units - Russians
2 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Adding units owned by Russians to Southern Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Hi. Sorry for the delay. The situation in Belgrade is really hectic; we as citizens are now following students, and it is as close to the revolutionary state as it can be.
I will try to post some turns in between, but it is possible that I won’t be available for the next 7/10 days. I hope this is not a problem for you.
Hi. Sorry for the delay. The situation in Belgrade is really hectic, we as citizens are now following students and it is as close to the revolutionary state it can be.
I will try to post some turns in between, but it is possible that I won’t be available for next 7/10 days. I hope this is not a problem for you.
@axis-dominion
I need to call a 2 week vacation until 18.07.2025.
I am aware of this being a tournament game and that I am causing a rather slow game - and I therefore prioritize this game as much as I can and WILL DO game turns during this period.
But because of work and constant travelling during this road trip I will not be able to keep the 3 day time limit per turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 carriers, 1 destroyer, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
5 fighters and 2 tactical_bombers moved from Spain to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
3 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
4 carriers, 1 destroyer and 6 submarines moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to Albania
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Samara
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Russia to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 carriers, 1 destroyer, 4 fighters, 6 submarines and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 6 submarines in 110 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 4 carriers, 1 destroyer, 4 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 6 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 6 fighters and 6 tactical_bombers in 104 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Novgorod to Belarus
1 armour and 5 mech_infantrys moved from Russia to Urals
1 aaGun, 16 armour, 27 artilleries, 34 infantry and 21 mech_infantrys moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
6 fighters moved from 104 Sea Zone to 110 Sea Zone
3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 6 mech_infantrys moved from Spain to Southern France
7 artilleries and 22 infantry moved from Spain to Normandy Bordeaux
2 armour moved from Romania to Northern Italy
1 fighter moved from Romania to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Romania to Southern Italy
1 artillery and 3 infantry moved from Western Germany to Northern Italy
1 bomber moved from Romania to Kweichow
1 bomber moved from Romania to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
9 infantry moved from Northern Italy to Southern France
Place Units - Germans
2 carriers placed in 110 Sea Zone
1 artillery placed in Normandy Bordeaux
3 mech_infantrys placed in France
2 artilleries and 1 infantry placed in Southern France
1 destroyer and 1 transport placed in 112 Sea Zone
3 infantry placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2,5,4,1,3,6,2
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from 86 Sea Zone to 103 Sea Zone
1 fighter moved from 86 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 103 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to French Guiana
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Gibraltar, round 2 : 3/8 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 103 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 51 Sea Zone
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to Morocco
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
2 artilleries, 2 infantry and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 bomber moved from Egypt to Greece
2 destroyers moved from 97 Sea Zone to 99 Sea Zone
2 fighters and 1 infantry moved from Burma to Shan State
Combat - British
Battle in Greece
British attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 cruisers in Greece, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to Burma
1 artillery and 4 infantry moved from India to Burma
1 artillery and 3 infantry moved from Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Cyprus
4 fighters moved from Algeria to 99 Sea Zone
3 fighters moved from 99 Sea Zone to Cyprus
1 bomber moved from Greece to Cyprus
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from Egypt to Trans-Jordan
Place Units - British
1 airfield placed in Cyprus
1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.83
Japanese regular : 1.00
Italians regular : -1.33
British regular : 0.83