TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Combat Move - British
3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 armour, 3 artilleries and 2 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Cyprus to Trans-Jordan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from India to Iraq
2 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Gibraltar to Trans-Jordan
1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Trans-Jordan
Americans attack with 6 bombers
Germans defend with 2 bombers, 1 fighter and 2 tactical_bombers; Italians defend with 1 artillery and 1 infantry
Americans roll dice for 6 bombers in Trans-Jordan, round 2 : 0/6 hits, 4,00 expected hits
Italians roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/7 hits, 2,67 expected hits
2 bombers owned by the Americans lost in Trans-Jordan
Americans roll dice for 4 bombers in Trans-Jordan, round 3 : 3/4 hits, 2,67 expected hits
Italians roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 5/7 hits, 2,67 expected hits
2 bombers owned by the Germans, 4 bombers owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -45
Casualties for Americans: 6 bombers
Casualties for Germans: 2 bombers
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Central United States to 91 Sea Zone
2 carriers, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from British Columbia to 8 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian Islands
2 aaGuns and 1 infantry moved from British Columbia to Western United States
1 bomber moved from Western United States to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 armour, 1 artillery and 4 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 infantry, 1 submarine and 3 transports moved from 63 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 armour, 3 artilleries and 2 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Cyprus to Trans-Jordan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from India to Iraq
2 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Yunnan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 artillery
British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 3/7 hits, 3,17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 2,00 expected hits
2 tactical_bombers owned by the Germans, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in Trans-Jordan
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 1/5 hits, 2,50 expected hits
Italians roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 3 artilleries
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Gibraltar to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Yunnan to India
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4,5,6,6,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,1,1,1,3
British collect 25 PUs (9 lost to blockades); end with 25 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Italians : 2,00
British : -1,67
Americans : -5,00
Chinese : -0,33
Neutral_Axis : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour moved from Bessarabia to Belarus
1 bomber moved from Southern Italy to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
3 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 armour and 1 mech_infantry moved from Poland to Western Ukraine
14 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Yugoslavia to Southern Italy
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
5 artilleries and 5 infantry moved from Germany to Poland
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry in Western Ukraine, round 2 : 15/40 hits, 12.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 4 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 5 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 6 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Yugoslavia
4 armour and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kansu to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Kansu to Sikang
Chinese take Sikang from Japanese
1 armour, 1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Bryansk to Belarus
1 artillery and 8 infantry moved from Russia to Bryansk
1 mech_infantry moved from Finland to Karelia
1 armour moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Finland to Vyborg
1 infantry moved from Olgiy to Kansu
1 artillery moved from Caucasus to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kansu to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Kansu to Sikang
Chinese take Sikang from Japanese
1 armour, 1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Bryansk to Belarus
1 artillery and 8 infantry moved from Russia to Bryansk
1 mech_infantry moved from Finland to Karelia
1 armour moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Finland to Vyborg
1 infantry moved from Olgiy to Kansu
1 artillery moved from Caucasus to Northwest Persia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 2 armour
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belarus, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
1 armour moved from Volgograd to Bryansk
2 fighters and 1 tactical_bomber moved from Kansu to Bryansk
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 infantry moved from Northwest Persia to Iraq
Place Units - Russians
2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 artillery moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Hopei
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
1 artillery and 7 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 5/5 hits, 2.67 expected hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 6/8 hits, 3.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
2 fighters moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Suiyuyan to Kweichow
1 aaGun moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.50
Chinese : 0.00
UK_Pacific : -0.33
Japanese : 4.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 3 submarines
Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 submarines
Non Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Aleutian Islands to Alaska
1 bomber and 2 fighters moved from Queensland to New South Wales
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Combat Move - British
2 mech_infantrys moved from Belgian Congo to Kenya
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Kenya
2 fighters moved from Egypt to Kenya
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 3 submarines
Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 submarines
Non Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Aleutian Islands to Alaska
1 bomber and 2 fighters moved from Queensland to New South Wales
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 4 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Belgian Congo to Kenya
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Kenya
2 fighters moved from Egypt to Kenya
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kenya
British attack with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Kenya, round 2 : 2/7 hits, 2,17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Kenya, round 3 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters moved from Kenya to Egypt
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Egypt
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Yunnan to India
Place Units - British
4 transports placed in 110 Sea Zone
British undo move 1.
4 transports placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
British collect 32 PUs (2 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,17
British : 0,50
Italians : 0,00
Americans : -1,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Ukraine to Western Ukraine
Place Units - Italians
2 armour and 2 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,4,2,1,5,5
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 8 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 29 Sea Zone
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Anhwe to Hopei
2 artilleries and 6 infantry moved from Hunan to Hopei
1 armour moved from Yunnan to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Kweichow
1 artillery moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsi to Hopei
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 aaGun and 1 infantry moved from Southern Manchuria to Jehol
1 marine moved from Japan to 7 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 7 Sea Zone
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
1 aaGun and 1 infantry moved from Paulau to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Caroline Islands
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Kwangsi to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Siam
1 fighter moved from Siam to 132 Sea Zone
1 infantry moved from Hopei to Hunan
1 infantry moved from Japan to Kyushu
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 7 Sea Zone
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
2 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
13 artilleries and 11 infantry moved from Burma to India
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
3 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour, 5 artilleries and 6 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 13 artilleries and 11 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 13 artilleries and 11 infantry in India, round 2 : 5/24 hits, 8.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 13 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 30 Sea Zone
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 infantry moved from Anhwe to Chahar
2 artilleries and 3 infantry moved from Anhwe to Hopei
1 armour moved from Chahar to Hopei
1 infantry moved from Yunnan to Kweichow
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 fighters moved from Szechwan to Persia
1 infantry moved from Malaya to Shan State
3 artilleries moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Shantung to Anhwe
3 fighters moved from Szechwan to Chahar
2 bombers moved from Szechwan to Shan State
2 fighters moved from Java to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 49 Sea Zone
3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Sikang to Tsinghai
2 submarines moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 6 carriers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Algeria to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 2 artilleries and 7 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
Combat - Italians
Battle in Trans-Jordan
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 cruiser owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win, taking Trans-Jordan from British with 4 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser and 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
2 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from France to Northern Italy
1 bomber moved from Iraq to Persia
1 fighter moved from 96 Sea Zone to Western Germany
3 fighters moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Southern Italy to Morocco
2 fighters moved from 92 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 3 infantry in Morocco, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Southern France
1 fighter moved from Morocco to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Bessarabia to Rostov
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 tactical_bomber placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Much appreciation for everyones patience in our games, I am back now and should be able to post regularly. Just had to make sure I graduated highschool first, lol.