@AndrewAAGamer I am sorry that this took longer.
You may scramble and announce special OOLs in 95.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Syria from Russians
French take Tunisia from British
3 bombers moved from Romania to Germany
1 bomber moved from Burma to Malaya
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 8,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Germany causes 6 damage total.
Strategic bombing raid in Malaya
AA fire in Malaya : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Southern France
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
2 infantry moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to France
2 bombers moved from Germany to Romania
7 fighters moved from Romania to Yugoslavia
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Normandy Bordeaux to France
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 4 bombers, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to Shan State
4 armour, 4 artilleries and 28 infantry moved from Burma to Shan State
3 mech_infantrys moved from Burma to Shan State
3 armour moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 7 armour, 4 artilleries, 3 fighters, 28 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 7 armour, 8 artilleries, 3 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
British roll dice for 7 armour, 4 artilleries, 3 fighters, 28 infantry, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 13/46 hits, 12,83 expected hits
Japanese roll dice for 7 armour, 8 artilleries, 3 bombers, 5 fighters, 9 infantry and 2 tactical_bombers in Shan State, round 2 : 16/34 hits, 14,00 expected hits
9 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 bombers owned by the Japanese and 16 infantry owned by the British lost in Shan State
British roll dice for 7 armour, 4 artilleries, 3 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 11/30 hits, 10,17 expected hits
Japanese roll dice for 7 armour, 7 artilleries, 5 fighters and 2 tactical_bombers in Shan State, round 3 : 13/21 hits, 10,17 expected hits
7 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 4 armour owned by the Japanese and 12 infantry owned by the British lost in Shan State
British roll dice for 7 armour, 4 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 4 : 9/17 hits, 7,67 expected hits
Japanese roll dice for 3 armour, 5 fighters and 2 tactical_bombers in Shan State, round 4 : 5/10 hits, 5,83 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese and 3 artilleries owned by the British lost in Shan State
British roll dice for 7 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Shan State, round 5 : 9/12 hits, 6,00 expected hits
Japanese roll dice for 1 fighter in Shan State, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 7 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 101
Casualties for British: 3 artilleries, 28 infantry and 3 mech_infantrys
Casualties for Japanese: 7 armour, 8 artilleries, 3 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
3 armour moved from West India to Burma
3 mech_infantrys moved from Eastern Persia to India
3 armour moved from Persia to West India
6 infantry moved from Normandy Bordeaux to France
5 aaGuns moved from Normandy Bordeaux to France
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 97 Sea Zone to France
1 fighter moved from 97 Sea Zone to Holland Belgium
3 armour moved from Iraq to Eastern Persia
1 transport moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
Place Units - British
1 factory_minor placed in Holland Belgium
4 bombers placed in United Kingdom
2 artilleries and 2 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : 0,33
British : 5,33
AA fire in Malaya : : 0,83
Americans : 0,67
Japanese : 3,33
AA fire in Germany : : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4
Italians collect 4 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 artilleries placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,5,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - French
1 infantry moved from France to Northern Italy
French take Northern Italy from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 artilleries placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,5,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
1 infantry moved from France to Northern Italy
French take Northern Italy from Italians
Combat - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to France
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 32 PUs;
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Greater Southern Germany to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 artillery and 2 infantry moved from Germany to Poland
Combat - Germans
Battle in Northern Italy
Germans attack with 1 artillery and 1 infantry
French defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
Place Units - Germans
5 infantry placed in Western Germany
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.67
French : -0.33
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 armour, 1 bomber, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
17 infantry moved from Szechwan to Yunnan
1 armour and 1 artillery moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Yugoslavia to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Slovakia Hungary
4 armour moved from Yugoslavia to Slovakia Hungary
2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
9 mech_infantrys moved from Novgorod to Poland
8 armour moved from Novgorod to Poland
11 artilleries moved from Romania to Slovakia Hungary
1 infantry moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 armour, 1 bomber, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
17 infantry moved from Szechwan to Yunnan
1 armour and 1 artillery moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Yugoslavia to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Slovakia Hungary
4 armour moved from Yugoslavia to Slovakia Hungary
2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
9 mech_infantrys moved from Novgorod to Poland
8 armour moved from Novgorod to Poland
11 artilleries moved from Romania to Slovakia Hungary
1 infantry moved from Shensi to Suiyuyan
Combat - Russians
Battle in Poland
Russians attack with 8 armour and 9 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 8 armour and 9 mech_infantrys in Poland, round 2 : 8/17 hits, 5,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Yunnan
Russians attack with 1 armour, 1 artillery and 17 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 17 infantry in Yunnan, round 2 : 4/19 hits, 3,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Yunnan
Russians win, taking Yunnan from Japanese with 1 armour, 1 artillery and 16 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Russians attack with 6 armour, 11 artilleries and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 6 armour, 11 artilleries and 2 mech_infantrys in Slovakia Hungary, round 2 : 8/19 hits, 7,33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 6 armour, 10 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 artilleries moved from Western Ukraine to Eastern Poland
6 aaGuns moved from Romania to Slovakia Hungary
2 armour and 1 mech_infantry moved from Romania to Poland
7 mech_infantrys moved from Ukraine to Romania
2 armour moved from Ukraine to Romania
3 mech_infantrys moved from Volgograd to Bryansk
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 bomber placed in Russia
2 armour placed in Yugoslavia
1 tactical_bomber placed in Yugoslavia
2 armour and 1 tactical_bomber placed in Romania
3 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Ukraine
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 3,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 carrier, 5 destroyers and 3 submarines moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 9 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 9 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.33
Chinese : 0.33
Japanese : -1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
5 fighters moved from Yugoslavia to Northern Italy
2 fighters moved from Yugoslavia to Novgorod
2 bombers moved from Romania to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
5 fighters moved from Yugoslavia to Northern Italy
2 fighters moved from Yugoslavia to Novgorod
2 bombers moved from Romania to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 3 artilleries, 2 bombers, 5 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 3 artilleries, 2 bombers, 5 fighters and 2 infantry in Northern Italy, round 2 : 2/12 hits, 5,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 artilleries, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
5 fighters moved from Northern Italy to France
2 bombers moved from Northern Italy to France
1 infantry moved from Southern France to France
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : -3,50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Kweichow to Hunan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Hunan, round 2 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 6 infantry in Hunan, round 3 : 4/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 2,00
Japanese : -1,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - British
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from France to Western Germany
4 bombers moved from United Kingdom to Western Germany
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
French take French Indo China from Japanese
6 armour moved from Shan State to Malaya
3 armour moved from Burma to Malaya
3 fighters and 1 tactical_bomber moved from Burma to Malaya
1 artillery moved from Shan State to Malaya
@DannyDuck716 intercept bombing raid in W.Germany?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
5 fighters moved from Yugoslavia to Northern Italy
2 fighters moved from Yugoslavia to Novgorod
2 bombers moved from Romania to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 3 artilleries, 2 bombers, 5 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 3 artilleries, 2 bombers, 5 fighters and 2 infantry in Northern Italy, round 2 : 2/12 hits, 5,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 artilleries, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
5 fighters moved from Northern Italy to France
2 bombers moved from Northern Italy to France
1 infantry moved from Southern France to France
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Hunan, round 2 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 6 infantry in Hunan, round 3 : 4/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from France to Western Germany
4 bombers moved from United Kingdom to Western Germany
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
French take French Indo China from Japanese
6 armour moved from Shan State to Malaya
3 armour moved from Burma to Malaya
3 fighters and 1 tactical_bomber moved from Burma to Malaya
1 artillery moved from Shan State to Malaya
Combat - British
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4,7,5 and causes: 16 damage to unit: factory_major
Bombing raid in Western Germany causes 16 damage total.
Battle in Malaya
British attack with 9 armour, 1 artillery, 3 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 9 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Malaya, round 2 : 8/14 hits, 7,00 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Malaya, round 2 : 2/6 hits, 2,00 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Malaya
British win, taking Malaya from Japanese with 8 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Casualties for Japanese: 2 artilleries and 4 infantry
Cleaning up after air battles
Non Combat Move - British
3 fighters moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 armour and 3 mech_infantrys moved from India to Shan State
3 armour moved from West India to Burma
3 armour moved from Eastern Persia to India
3 mech_infantrys moved from Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - British
1 factory_minor placed in Greece
2 transports placed in 80 Sea Zone
1 armour and 1 infantry placed in Persia
British undo move 2.
1 transport placed in 80 Sea Zone
1 transport placed in 80 Sea Zone
1 armour and 1 infantry placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Italians : 0,33
British : 1,00
Americans : -3,50
AA fire in Western Germany : : 0,33
Chinese : 2,00
Japanese : -1,33
@Sovietishcat This game has been over for a while but I’m gonna call it now. Good job. I’m down for another if you want to start the next.