TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 artilleries and 5 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 61 Sea Zone
3 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 armour moved from Kwangtung to Yunnan
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 1 artillery and 6 infantry moved from Shensi to Kansu
5 fighters and 2 tactical_bombers moved from Kweichow to Kansu
1 armour moved from Kweichow to Kansu
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 armour moved from Kiangsu to Kweichow
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Queensland
Battle in South Australia
Battle in Kansu
Japanese attack with 2 armour, 1 artillery, 5 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 5/16 hits, 6.33 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 1/11 hits, 4.00 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 5 infantry and 2 tactical_bombers in Kansu, round 3 : 3/15 hits, 6.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 3/6 hits, 2.33 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Kansu, round 4 : 6/12 hits, 5.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking South Australia from ANZAC, taking Kansu from Chinese with 2 armour, 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 6 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Non Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from Kansu to Kweichow
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
@Sovietishcat Well, honestly, I did not count the number of moves from Hawaii correctly so I probably would have positioned my fleet differently for this ANZAC attack but yea, I need to do it because Europe will not hold forever.
OOL: 1h on BB, dest, dest, 1h on each carrier, dest, 2nd hit on each carrier, crui, tac, tac, bb, fighter, fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters, 1 submarine and 3 transports
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters and 3 transports in 54 Sea Zone, round 2 : 7/11 hits, 5,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 3 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 2/7 hits, 3,83 expected hits
2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 59
Casualties for Americans: 2 carriers, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Battle in Southern France
Americans attack with 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 7/15 hits, 6,00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 4/9 hits, 3,17 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern France
Americans roll dice for 5 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries and 6 infantry
Battle in Queensland
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 3 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to New South Wales
1 bomber moved from 54 Sea Zone to New South Wales
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 1,00
Americans : -1,83
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters, 1 submarine and 3 transports
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters and 3 transports in 54 Sea Zone, round 2 : 7/11 hits, 5,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 3 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 2/7 hits, 3,83 expected hits
2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 59
Casualties for Americans: 2 carriers, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Battle in Southern France
Americans attack with 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 7/15 hits, 6,00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 4/9 hits, 3,17 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern France
Americans roll dice for 5 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries and 6 infantry
Battle in Queensland
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 3 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to New South Wales
1 bomber moved from 54 Sea Zone to New South Wales
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 carrier and 2 transports; Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
Units damaged: 1 carrier owned by the Germans
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 97 Sea Zone, round 2 : 3/4 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Germans lost in 97 Sea Zone
2 transports owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 43
Casualties for British: 2 destroyers and 2 submarines
Casualties for Italians: 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Casualties for Germans: 1 carrier and 2 transports
Non Combat Move - British
8 infantry moved from Normandy Bordeaux to Southern France
4 artilleries moved from India to Burma
26 infantry moved from India to Burma
1 fighter moved from India to Burma
3 aaGuns moved from India to Burma
3 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
2 infantry moved from Eastern Persia to West India
2 fighters and 2 tactical_bombers moved from Eastern Persia to Burma
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 aaGuns moved from United Kingdom to 110 Sea Zone
5 aaGuns, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys placed in United Kingdom
British undo move 2.
1 artillery and 4 infantry placed in United Kingdom
1 mech_infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 3,50
British : 1,00
Americans : -1,83
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,5,3
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 2 armour, 2 artilleries and 11 infantry
Japanese defend with 3 artilleries and 3 infantry
ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 4 infantry
Casualties for Japanese: 3 artilleries and 3 infantry
Non Combat Move - ANZAC
3 fighters moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 29 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 2 armour, 2 artilleries and 11 infantry
Japanese defend with 3 artilleries and 3 infantry
ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 4 infantry
Casualties for Japanese: 3 artilleries and 3 infantry
Non Combat Move - ANZAC
3 fighters moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 29 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 5 infantry moved from Baltic States to Eastern Poland
6 artilleries and 8 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
4 artilleries and 4 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
4 artilleries and 4 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,3,5
Germans collect 38 PUs (4 lost to blockades); end with 38 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 20 infantry moved from Novosibirsk to Kansu
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Novgorod to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 20 infantry moved from Novosibirsk to Kansu
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Novgorod to Ukraine
Combat - Russians
Battle in Kansu
Russians attack with 1 armour and 20 infantry
Japanese defend with 2 armour and 1 artillery
Russians roll dice for 1 armour and 20 infantry in Kansu, round 2 : 8/21 hits, 3,83 expected hits
Japanese roll dice for 2 armour and 1 artillery in Kansu, round 2 : 1/3 hits, 1,33 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 19 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armour and 1 artillery
Battle in Ukraine
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 5 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns and 5 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 artilleries moved from Belarus to Bryansk
4 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Novosibirsk to Samara
Place Units - Russians
3 armour and 3 mech_infantrys placed in Russia
1 armour and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Archangel to Leningrad
3 infantry moved from Vyborg to Leningrad
2 infantry moved from Karelia to Archangel
1 aaGun, 1 artillery and 1 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Stalingrad to Urals
2 infantry moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
3 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
2 aaGuns, 1 artillery and 3 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Leningrad to Northern Belarus
1 fighter moved from Russia to Yenisey
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Sakha
2 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Ukraine to Kursk
2 infantry moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Russia to Leningrad
Place Units - Russians
2 artilleries and 1 infantry placed in Leningrad
3 infantry placed in Ukraine
1 artillery placed in Siberia
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour and 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 aaGuns and 6 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 infantry moved from Archangel to Leningrad
3 infantry moved from Vyborg to Leningrad
2 infantry moved from Karelia to Vyborg
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
2 infantry moved from Southern Caucasus to Northern Caucasus
3 infantry moved from Siberia to Sakha
3 infantry moved from Amur to Sakha
3 infantry moved from Buryatia to Sakha
Place Units - Russians
3 artilleries placed in Leningrad
3 artilleries placed in Ukraine
2 armour placed in Stalingrad
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 25
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Gorky
1 infantry moved from Russia to Gorky
3 infantry moved from Russia to Yaroslavl
1 artillery moved from Smolensk to Yaroslavl
2 infantry moved from Smolensk to Southern Belarus
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Belarus
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
Combat - Russians
Battle in Gorky
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Gorky, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Gorky, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Gorky, round 4 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Gorky, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Gorky, round 5 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Gorky, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Yaroslavl, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 1 artillery and 2 infantry in Yaroslavl, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Yaroslavl, round 4 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Southern Belarus to Smolensk
1 fighter moved from Southern Belarus to Smolensk
3 infantry moved from Russia to Smolensk
19 artilleries and 62 infantry moved from Southern Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern Caucasus
2 fighters moved from 82 Sea Zone to Southern Caucasus
1 armour moved from Baluchistan to Western India
9 armour and 5 mech_infantrys moved from Northern Caucasus to Southern Caucasus
4 infantry moved from Ukraine to Kursk
1 armour moved from Western India to Eastern India
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Urals
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Timguska: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Great play. I wasn;t sure about all the USSR inf bid but they have changed the Eastern Front I think. I really can’t see recovering from being this far behind. Volgograd troops need to run from here I think. Urgh. Grabbing the 5 propaganda territories was a boon for you. Perhaps I shouldn’t have gone J1 with the Yunnan stack but I am not sure about that one. You’re going to hold Java too, unfortunately that could have been held with a couple of planes, at least for another turn.
Will post. I once played low luck G40 as allies+80 and it seemed like a fairly narrow win. I don’t think this is a very narrow win with only +55, Not completely sure why but there it is.
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 5 infantry moved from Finland to Norway
3 fighters moved from Leningrad to Norway
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
2 artilleries and 1 infantry moved from Austria to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 fighters moved from Western Germany to Slovakia Hungary
3 fighters and 2 tactical_bombers moved from Poland to Slovakia Hungary
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 4 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Germans win, taking Norway from British with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Slovakia Hungary
Germans attack with 2 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Germans win, taking Slovakia Hungary from Russians with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
Non Combat Move - Germans
1 fighter moved from Norway to Leningrad
2 fighters moved from Slovakia Hungary to Leningrad
7 armour, 2 artilleries and 7 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Southern France to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from Trans-Jordan to Southern Italy
3 fighters moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to France
1 tactical_bomber moved from Slovakia Hungary to Western Germany
3 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Norway to France
1 tactical_bomber moved from Norway to France
4 armour, 4 artilleries, 21 infantry and 4 mech_infantrys moved from Novgorod to Leningrad
1 armour and 1 mech_infantry moved from Leningrad to Vyborg
1 artillery and 2 infantry moved from Leningrad to Vyborg
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
3 artilleries and 4 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1,6,2,5,4,4,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4,4,1
Germans collect 38 PUs (5 lost to blockades); end with 38 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 artillery
EDIT: Removing units owned by British from Romania: 1 fighter
EDIT: Removing units owned by Americans from Romania: 1 fighter
EDIT: Removing units owned by Russians from Romania: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 4 artilleries, 21 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bessarabia to Western Ukraine
5 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 118 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 108 Sea Zone to 123 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
3 tactical_bombers moved from Poland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Romania to Southern Italy
2 fighters moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to Western Germany
3 infantry moved from Romania to Yugoslavia
Combat - Germans
Battle in Novgorod
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 infantry and 3 tactical_bombers in Novgorod, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 infantry and 3 tactical_bombers in Novgorod, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Novgorod to Poland
Place Units - Germans
3 infantry placed in France
5 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Round: 15
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 7 Sea Zone to Hunan
1 fighter moved from Western India to Szechwan
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 7 Sea Zone to 20 Sea Zone
Combat Move - French
Turn Complete - French