I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 3 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 3 transports moved from 61 Sea Zone to 42 Sea Zone 1 battleship moved from 61 Sea Zone to 62 Sea Zone 2 destroyers moved from 61 Sea Zone to 62 Sea Zone 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Yunnan to Malaya 1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 artilleries and 2 infantry moved from Yunnan to French Indo China 2 armour moved from Kweichow to French Indo China 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to French Indo China 5 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 bomber moved from Japan to French Indo China 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Philippines to French Indo China -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 3 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 3 transports moved from 61 Sea Zone to 42 Sea Zone 1 battleship moved from 61 Sea Zone to 62 Sea Zone 2 destroyers moved from 61 Sea Zone to 62 Sea Zone 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Yunnan to Malaya 1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 artilleries and 2 infantry moved from Yunnan to French Indo China 2 armour moved from Kweichow to French Indo China 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to French Indo China 5 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 bomber moved from Japan to French Indo China 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Philippines to French Indo China Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 armour, 1 artillery, 2 carriers, 5 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports Americans defend with 1 battleship, 3 cruisers and 3 transports; ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 cruisers and 3 transports in 54 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 3 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 battleship owned by the Americans lost in 54 Sea Zone 3 transports owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 61 Casualties for Japanese: 2 destroyers and 1 submarine Casualties for Americans: 1 battleship, 3 cruisers and 3 transports Casualties for ANZAC: 1 submarine Battle in 62 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in Malaya 1 carrier placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.33 Japanese : 2.00 -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 bomber moved from New South Wales to 54 Sea Zone 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 5 bombers moved from Western United States to 54 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux -
OOL sz 54?
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@Sovietishcat Destroyers, 1 tac, 1 hit on 1 ac, 1 tac, 2nd hit on ac, fighters, ac
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 bomber moved from New South Wales to 54 Sea Zone 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 5 bombers moved from Western United States to 54 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - Americans Battle in 54 Sea Zone Americans attack with 6 bombers, 3 destroyers, 2 fighters and 1 submarine Japanese defend with 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 bombers, 3 destroyers and 2 fighters in 54 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 2 : 6/9 hits, 4,00 expected hits 1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone Americans roll dice for 6 bombers in 54 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits Japanese roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 54 Sea Zone Americans roll dice for 5 bombers in 54 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits Japanese roll dice for 1 carrier and 2 transports in 54 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 transports owned by the Japanese, 1 armour owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 66 Casualties for Americans: 1 bomber, 3 destroyers, 2 fighters and 1 submarine Casualties for Japanese: 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports Non Combat Move - Americans 5 bombers moved from 54 Sea Zone to Queensland 5 artilleries moved from Southern France to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Alaska to Western United States Place Units - Americans 2 carriers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : -0,67 Japanese : 0,17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - British 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 8 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 fighters moved from 97 Sea Zone to Northern Italy -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 bomber moved from New South Wales to 54 Sea Zone 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 5 bombers moved from Western United States to 54 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - Americans Battle in 54 Sea Zone Americans attack with 6 bombers, 3 destroyers, 2 fighters and 1 submarine Japanese defend with 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 bombers, 3 destroyers and 2 fighters in 54 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 2 : 6/9 hits, 4,00 expected hits 1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone Americans roll dice for 6 bombers in 54 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits Japanese roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 54 Sea Zone Americans roll dice for 5 bombers in 54 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits Japanese roll dice for 1 carrier and 2 transports in 54 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 transports owned by the Japanese, 1 armour owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 66 Casualties for Americans: 1 bomber, 3 destroyers, 2 fighters and 1 submarine Casualties for Japanese: 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports Non Combat Move - Americans 5 bombers moved from 54 Sea Zone to Queensland 5 artilleries moved from Southern France to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Alaska to Western United States Place Units - Americans 2 carriers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 5 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 8 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 fighters moved from 97 Sea Zone to Northern Italy Combat - British Battle in Greece Battle in Northern Italy British attack with 2 fighters, 8 infantry and 1 mech_infantry Italians defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry AA fire in Northern Italy : 0/2 hits, 0,33 expected hits British roll dice for 2 fighters, 8 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/11 hits, 2,50 expected hits Italians roll dice for 2 aaGuns, 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits 2 aaGuns owned by the Italians and 2 infantry owned by the British lost in Northern Italy British roll dice for 2 fighters, 6 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/9 hits, 2,17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 3 : 1/5 hits, 1,83 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 2 fighters, 5 infantry and 1 mech_infantry in Northern Italy, round 4 : 2/8 hits, 2,00 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 4 : 1/4 hits, 1,50 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Northern Italy, round 5 : 1/7 hits, 1,83 expected hits Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 5 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Northern Italy, round 6 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 armour in Northern Italy, round 6 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Greece from Germans, taking Northern Italy from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for British: 6 infantry Casualties for Italians: 2 aaGuns, 1 armour, 1 artillery and 3 infantry Non Combat Move - British 2 fighters moved from Northern Italy to 97 Sea Zone 1 armour, 2 infantry and 2 mech_infantrys moved from West India to India 4 artilleries moved from Burma to India 24 infantry moved from Burma to India 3 aaGuns moved from Burma to India 3 fighters and 2 tactical_bombers moved from Burma to India 1 armour and 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 armour placed in Persia 1 transport placed in 81 Sea Zone 2 armour placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -2,17 Italians : -0,50 Americans : -0,67 AA fire in Northern Italy : : -0,33 Japanese : 0,17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Western Ukraine to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 factory_minor, 2 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 bomber and 2 fighters in Northern Italy, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Northern Italy Italians win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber and 2 infantry Casualties for British: 2 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2,4,5,2 Italians collect 0 PUs (4 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians : -0.67 British : 1.67 -
TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Northern Territory ANZAC take Northern Territory from Japanese 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 2 armour, 2 artilleries and 5 infantry moved from South Australia to Queensland 3 infantry moved from New South Wales to Queensland 3 fighters moved from Burma to India -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Northern Territory ANZAC take Northern Territory from Japanese 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 2 armour, 2 artilleries and 5 infantry moved from South Australia to Queensland 3 infantry moved from New South Wales to Queensland 3 fighters moved from Burma to India Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from Burma to India Place Units - ANZAC 2 mech_infantrys placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4,6,6,2,6,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Northern Territory ANZAC take Northern Territory from Japanese 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 2 armour, 2 artilleries and 5 infantry moved from South Australia to Queensland 3 infantry moved from New South Wales to Queensland 3 fighters moved from Burma to India Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from Burma to India Place Units - ANZAC 2 mech_infantrys placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4,6,6,2,6,1 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French 1 destroyer moved from 125 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from British 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from France to Southern France Germans take Southern France from Americans 4 artilleries and 5 infantry moved from Poland to Baltic States 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 2 artilleries and 3 infantry moved from Eastern Poland to Baltic States 8 armour, 14 artilleries, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 8 armour, 14 artilleries, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 8 armour, 14 artilleries, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 14/50 hits, 16.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 8 armour, 14 artilleries, 1 fighter, 24 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 6 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 8 infantry in Baltic States, round 2 : 3/14 hits, 4.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Yugoslavia 1 fighter moved from France to Germany 4 aaGuns moved from Western Ukraine to Ukraine Place Units - Germans 2 infantry placed in Yugoslavia 3 infantry placed in France 3 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1,3,6,4 Germans collect 42 PUs (2 lost to blockades); end with 44 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : -0.33 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 5 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 8 mech_infantrys moved from Bryansk to Ukraine 11 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 11 armour moved from Western Ukraine to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 22 infantry moved from Bryansk to Ukraine 15 artilleries moved from Bryansk to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Bryansk to Ukraine 3 armour and 3 mech_infantrys moved from Russia to Ukraine 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 armour moved from Kansu to Kazakhstan 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 armour moved from Yenisey to Yakut S.S.R. 1 submarine moved from 110 Sea Zone to 92 Sea Zone -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 5 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 8 mech_infantrys moved from Bryansk to Ukraine 11 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 11 armour moved from Western Ukraine to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 22 infantry moved from Bryansk to Ukraine 15 artilleries moved from Bryansk to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Bryansk to Ukraine 3 armour and 3 mech_infantrys moved from Russia to Ukraine 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 armour moved from Kansu to Kazakhstan 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 armour moved from Yenisey to Yakut S.S.R. 1 submarine moved from 110 Sea Zone to 92 Sea Zone Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yakut S.S.R., round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Yakut S.S.R. Russians roll dice for 1 armour in Yakut S.S.R., round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Yakut S.S.R., round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R. Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Ukraine Russians attack with 16 armour, 15 artilleries, 2 fighters, 22 infantry, 11 mech_infantrys and 1 tactical_bomber Germans defend with 4 aaGuns, 8 armour, 14 artilleries, 1 factory_minor, 24 infantry and 1 mech_infantry AA fire in Ukraine : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Ukraine Russians roll dice for 16 armour, 15 artilleries, 1 fighter, 22 infantry, 11 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 30/66 hits, 22,17 expected hits Germans roll dice for 4 aaGuns, 8 armour, 14 artilleries, 24 infantry and 1 mech_infantry in Ukraine, round 2 : 16/47 hits, 17,00 expected hits 16 infantry owned by the Russians, 4 aaGuns owned by the Germans, 1 artillery owned by the Germans, 24 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 16 armour, 15 artilleries, 1 fighter, 6 infantry, 11 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 18/50 hits, 19,50 expected hits Germans roll dice for 8 armour and 13 artilleries in Ukraine, round 3 : 10/21 hits, 8,33 expected hits 6 infantry owned by the Russians, 13 artilleries owned by the Germans, 4 artilleries owned by the Russians and 5 armour owned by the Germans lost in Ukraine Russians roll dice for 16 armour, 11 artilleries, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 13/40 hits, 16,50 expected hits Germans roll dice for 3 armour in Ukraine, round 4 : 0/3 hits, 1,50 expected hits 3 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 16 armour, 11 artilleries, 1 fighter, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 108 Casualties for Russians: 4 artilleries, 1 fighter and 22 infantry Casualties for Germans: 4 aaGuns, 8 armour, 14 artilleries, 24 infantry and 1 mech_infantry Battle in Kazakhstan Russians attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Kazakhstan, round 2 : 4/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 16 infantry moved from Kansu to Shensi 6 aaGuns moved from Bryansk to Ukraine 2 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Trans-Jordan to Egypt Place Units - Russians 5 artilleries and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -0,83 AA fire in Ukraine : : 0,50 Russians : 5,67 Japanese : 0,00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 destroyer, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 4 transports moved from 42 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 56 Sea Zone 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 31 Sea Zone 1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 armour and 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kwangsi to Yunnan 1 armour and 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to Yunnan 2 armour moved from French Indo China to Yunnan 4 armour moved from Malaya to Shan State 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 5 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 3 bombers moved from French Indo China to Yunnan Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 26 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 4 armour, 1 artillery, 3 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 armour, 1 artillery, 3 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 8/18 hits, 8.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 1 artillery, 3 bombers, 5 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 5 armour, 3 artilleries and 3 infantry British defend with 1 infantry Japanese roll dice for 5 armour, 3 artilleries and 3 infantry in Shan State, round 2 : 4/11 hits, 4.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 3 bombers, 5 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 4 infantry moved from 37 Sea Zone to Shan State 3 artilleries moved from 37 Sea Zone to Shan State 1 armour moved from 37 Sea Zone to Shan State 1 fighter moved from 26 Sea Zone to 31 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 0.67 Japanese : -1.33 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 3 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers moved from Queensland to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France -
@DannyDuck716 OOL sz 37?
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@Sovietishcat 1 hit AC, dest, cruiser, ac, tac, fgtr





