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scramble ph? Also how do you send the file like you did? Still somewhat new to the forums.
DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland 1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters, 1 submarine and 3 transports Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters and 3 transports in 54 Sea Zone, round 2 : 7/11 hits, 5,83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 3 : 4/9 hits, 4,83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 2/7 hits, 3,83 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 59 Casualties for Americans: 2 carriers, 4 fighters and 1 submarine Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Battle in Southern France Americans attack with 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 7/15 hits, 6,00 expected hits Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 4/9 hits, 3,17 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern France Americans roll dice for 5 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,67 expected hits Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Americans: 5 infantry Casualties for Italians: 1 armour, 2 artilleries and 6 infantry Battle in Queensland Americans attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 2 : 1/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Queensland Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 3 : 1/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Queensland Americans win, taking Queensland from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from 54 Sea Zone to New South Wales 1 bomber moved from 54 Sea Zone to New South Wales 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 4 fighters moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 5 bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines Germans defend with 1 carrier and 2 transports; Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits Units damaged: 1 carrier owned by the Germans Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 97 Sea Zone, round 2 : 3/4 hits, 1,50 expected hits Units damaged: 1 battleship owned by the British 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Germans lost in 97 Sea Zone 2 transports owned by the Germans lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 43 Casualties for British: 2 destroyers and 2 submarines Casualties for Italians: 1 cruiser, 2 destroyers, 1 submarine and 1 transport Casualties for Germans: 1 carrier and 2 transports Non Combat Move - British 8 infantry moved from Normandy Bordeaux to Southern France 4 artilleries moved from India to Burma 26 infantry moved from India to Burma 1 fighter moved from India to Burma 3 aaGuns moved from India to Burma 3 armour and 1 mech_infantry moved from Eastern Persia to India 1 armour and 2 mech_infantrys moved from Persia to West India 2 infantry moved from Eastern Persia to West India 2 fighters and 2 tactical_bombers moved from Eastern Persia to Burma 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 infantry moved from Rhodesia to Belgian Congo 2 aaGuns moved from United Kingdom to 110 Sea Zone 5 aaGuns, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt Place Units - British 1 transport placed in 81 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys placed in United Kingdom British undo move 2. 1 artillery and 4 infantry placed in United Kingdom 1 mech_infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 3,50 British : 1,00 Americans : -1,83 Japanese : -2,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport EDIT: Turning off Edit Mode Place Units - Italians 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,5,3 Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 2 armour, 2 artilleries and 11 infantry Japanese defend with 3 artilleries and 3 infantry ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 4 infantry Casualties for Japanese: 3 artilleries and 3 infantry Non Combat Move - ANZAC 3 fighters moved from India to Burma 1 aaGun moved from India to Burma 1 transport moved from 29 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
ANZAC : 2,17 Japanese : 2,00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 2 armour, 2 artilleries and 11 infantry Japanese defend with 3 artilleries and 3 infantry ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 4 infantry Casualties for Japanese: 3 artilleries and 3 infantry Non Combat Move - ANZAC 3 fighters moved from India to Burma 1 aaGun moved from India to Burma 1 transport moved from 29 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2,17 Japanese : 2,00
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@DannyDuck716 Is everything okay?
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@DannyDuck716 Bump#1
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@Sovietishcat Yea, I work 12 hour shifts and have a newborn so I don’t have time to check my games everyday.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 artilleries and 5 infantry moved from Baltic States to Eastern Poland 6 artilleries and 8 infantry moved from Western Germany to France 1 fighter moved from Western Germany to France 4 artilleries and 4 infantry moved from Germany to Poland 2 artilleries and 4 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Poland Combat - Germans Non Combat Move - Germans Place Units - Germans 4 artilleries and 4 infantry placed in Germany 1 artillery and 3 infantry placed in Western Germany Germans undo move 2. 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,3,5 Germans collect 38 PUs (4 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 20 infantry moved from Novosibirsk to Kansu 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Novgorod to Ukraine
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 20 infantry moved from Novosibirsk to Kansu 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Novgorod to Ukraine Combat - Russians Battle in Kansu Russians attack with 1 armour and 20 infantry Japanese defend with 2 armour and 1 artillery Russians roll dice for 1 armour and 20 infantry in Kansu, round 2 : 8/21 hits, 3,83 expected hits Japanese roll dice for 2 armour and 1 artillery in Kansu, round 2 : 1/3 hits, 1,33 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 armour and 19 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour and 1 artillery Battle in Ukraine Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 5 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 2 aaGuns and 5 mech_infantrys moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 2 artilleries moved from Belarus to Bryansk 4 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 artillery moved from Caucasus to Volgograd 1 infantry moved from Novosibirsk to Samara Place Units - Russians 3 armour and 3 mech_infantrys placed in Russia 1 armour and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,50 Japanese : -0,33
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@DannyDuck716 said in DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1:
@Sovietishcat Yea, I work 12 hour shifts and have a newborn so I don’t have time to check my games everyday.
@DannyDuck716 no worries, I just did not want you to forget our game :relaxed:
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 3 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 3 transports moved from 61 Sea Zone to 42 Sea Zone 1 battleship moved from 61 Sea Zone to 62 Sea Zone 2 destroyers moved from 61 Sea Zone to 62 Sea Zone 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Yunnan to Malaya 1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 artilleries and 2 infantry moved from Yunnan to French Indo China 2 armour moved from Kweichow to French Indo China 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to French Indo China 5 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 bomber moved from Japan to French Indo China 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Philippines to French Indo China
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 3 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 3 transports moved from 61 Sea Zone to 42 Sea Zone 1 battleship moved from 61 Sea Zone to 62 Sea Zone 2 destroyers moved from 61 Sea Zone to 62 Sea Zone 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Yunnan to Malaya 1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 artilleries and 2 infantry moved from Yunnan to French Indo China 2 armour moved from Kweichow to French Indo China 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to French Indo China 5 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 bomber moved from Japan to French Indo China 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Philippines to French Indo China Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 armour, 1 artillery, 2 carriers, 5 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports Americans defend with 1 battleship, 3 cruisers and 3 transports; ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 cruisers and 3 transports in 54 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 3 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 battleship owned by the Americans lost in 54 Sea Zone 3 transports owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 61 Casualties for Japanese: 2 destroyers and 1 submarine Casualties for Americans: 1 battleship, 3 cruisers and 3 transports Casualties for ANZAC: 1 submarine Battle in 62 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in Malaya 1 carrier placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : -0.33 Japanese : 2.00
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 bomber moved from New South Wales to 54 Sea Zone 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 5 bombers moved from Western United States to 54 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux
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OOL sz 54?
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@Sovietishcat Destroyers, 1 tac, 1 hit on 1 ac, 1 tac, 2nd hit on ac, fighters, ac
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 bomber moved from New South Wales to 54 Sea Zone 3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 5 bombers moved from Western United States to 54 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - Americans Battle in 54 Sea Zone Americans attack with 6 bombers, 3 destroyers, 2 fighters and 1 submarine Japanese defend with 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 bombers, 3 destroyers and 2 fighters in 54 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 2 : 6/9 hits, 4,00 expected hits 1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone Americans roll dice for 6 bombers in 54 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits Japanese roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 54 Sea Zone Americans roll dice for 5 bombers in 54 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits Japanese roll dice for 1 carrier and 2 transports in 54 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 transports owned by the Japanese, 1 armour owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 66 Casualties for Americans: 1 bomber, 3 destroyers, 2 fighters and 1 submarine Casualties for Japanese: 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports Non Combat Move - Americans 5 bombers moved from 54 Sea Zone to Queensland 5 artilleries moved from Southern France to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Alaska to Western United States Place Units - Americans 2 carriers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0,67 Japanese : 0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :