TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Combat - French
Battle in 125 Sea Zone
French attack with 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
French win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Western Ukraine
4 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from France to Western Germany
3 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Ukraine
Combat - Germans
Battle in Baltic States
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 3 artilleries and 5 infantry in Baltic States, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Germans
3 artilleries and 3 infantry placed in Germany
3 artilleries placed in Western Germany
3 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 35 PUs;
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Finland to Belarus
2 fighters moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 35 PUs;
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Finland to Belarus
2 fighters moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 3,00 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - Russians
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 armour and 1 artillery moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Kansu to Yenisey
18 infantry moved from Samara to Novosibirsk
1 armour and 3 infantry moved from Kansu to Novosibirsk
2 aaGuns moved from Samara to Russia
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Northwest Persia to Caucasus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 artilleries and 5 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 61 Sea Zone
3 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 armour moved from Kwangtung to Yunnan
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 1 artillery and 6 infantry moved from Shensi to Kansu
5 fighters and 2 tactical_bombers moved from Kweichow to Kansu
1 armour moved from Kweichow to Kansu
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 armour moved from Kiangsu to Kweichow
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Queensland
Battle in South Australia
Battle in Kansu
Japanese attack with 2 armour, 1 artillery, 5 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 5/16 hits, 6.33 expected hits
Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 1/11 hits, 4.00 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 5 infantry and 2 tactical_bombers in Kansu, round 3 : 3/15 hits, 6.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 3/6 hits, 2.33 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Kansu, round 4 : 6/12 hits, 5.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking South Australia from ANZAC, taking Kansu from Chinese with 2 armour, 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 6 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Non Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from Kansu to Kweichow
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
@Sovietishcat Well, honestly, I did not count the number of moves from Hawaii correctly so I probably would have positioned my fleet differently for this ANZAC attack but yea, I need to do it because Europe will not hold forever.
OOL: 1h on BB, dest, dest, 1h on each carrier, dest, 2nd hit on each carrier, crui, tac, tac, bb, fighter, fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters, 1 submarine and 3 transports
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters and 3 transports in 54 Sea Zone, round 2 : 7/11 hits, 5,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 3 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 2/7 hits, 3,83 expected hits
2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 59
Casualties for Americans: 2 carriers, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Battle in Southern France
Americans attack with 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 7/15 hits, 6,00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 4/9 hits, 3,17 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern France
Americans roll dice for 5 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries and 6 infantry
Battle in Queensland
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 3 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to New South Wales
1 bomber moved from 54 Sea Zone to New South Wales
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : 1,00
Americans : -1,83
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters, 1 submarine and 3 transports
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters and 3 transports in 54 Sea Zone, round 2 : 7/11 hits, 5,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 3 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 2/7 hits, 3,83 expected hits
2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 59
Casualties for Americans: 2 carriers, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Battle in Southern France
Americans attack with 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 7/15 hits, 6,00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 4/9 hits, 3,17 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern France
Americans roll dice for 5 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries and 6 infantry
Battle in Queensland
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 3 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to New South Wales
1 bomber moved from 54 Sea Zone to New South Wales
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 carrier and 2 transports; Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
Units damaged: 1 carrier owned by the Germans
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 97 Sea Zone, round 2 : 3/4 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Germans lost in 97 Sea Zone
2 transports owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 43
Casualties for British: 2 destroyers and 2 submarines
Casualties for Italians: 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Casualties for Germans: 1 carrier and 2 transports
Non Combat Move - British
8 infantry moved from Normandy Bordeaux to Southern France
4 artilleries moved from India to Burma
26 infantry moved from India to Burma
1 fighter moved from India to Burma
3 aaGuns moved from India to Burma
3 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
2 infantry moved from Eastern Persia to West India
2 fighters and 2 tactical_bombers moved from Eastern Persia to Burma
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 aaGuns moved from United Kingdom to 110 Sea Zone
5 aaGuns, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys placed in United Kingdom
British undo move 2.
1 artillery and 4 infantry placed in United Kingdom
1 mech_infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 3,50
British : 1,00
Americans : -1,83
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,5,3
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 2 armour, 2 artilleries and 11 infantry
Japanese defend with 3 artilleries and 3 infantry
ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 4 infantry
Casualties for Japanese: 3 artilleries and 3 infantry
Non Combat Move - ANZAC
3 fighters moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 29 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 2 armour, 2 artilleries and 11 infantry
Japanese defend with 3 artilleries and 3 infantry
ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 4 infantry
Casualties for Japanese: 3 artilleries and 3 infantry
Non Combat Move - ANZAC
3 fighters moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 29 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Anhwe to Hopei
2 artilleries and 6 infantry moved from Hunan to Hopei
1 armour moved from Yunnan to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Kweichow
1 artillery moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsi to Hopei
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 aaGun and 1 infantry moved from Southern Manchuria to Jehol
1 marine moved from Japan to 7 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 7 Sea Zone
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
1 aaGun and 1 infantry moved from Paulau to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Caroline Islands
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Kwangsi to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Siam
1 fighter moved from Siam to 132 Sea Zone
1 infantry moved from Hopei to Hunan
1 infantry moved from Japan to Kyushu
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 7 Sea Zone
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
2 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
13 artilleries and 11 infantry moved from Burma to India
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
3 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour, 5 artilleries and 6 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 13 artilleries and 11 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 13 artilleries and 11 infantry in India, round 2 : 5/24 hits, 8.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 13 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 30 Sea Zone
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 infantry moved from Anhwe to Chahar
2 artilleries and 3 infantry moved from Anhwe to Hopei
1 armour moved from Chahar to Hopei
1 infantry moved from Yunnan to Kweichow
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 fighters moved from Szechwan to Persia
1 infantry moved from Malaya to Shan State
3 artilleries moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Shantung to Anhwe
3 fighters moved from Szechwan to Chahar
2 bombers moved from Szechwan to Shan State
2 fighters moved from Java to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 49 Sea Zone
3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Sikang to Tsinghai
2 submarines moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 6 carriers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Algeria to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Belgian Congo to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 2 artilleries and 7 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
Combat - Italians
Battle in Trans-Jordan
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 cruiser owned by the Americans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Italians win, taking Trans-Jordan from British with 4 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser and 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
2 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from France to Northern Italy
1 bomber moved from Iraq to Persia
1 fighter moved from 96 Sea Zone to Western Germany
3 fighters moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Much appreciation for everyones patience in our games, I am back now and should be able to post regularly. Just had to make sure I graduated highschool first, lol.