@Adam514 good to go, thanks for waiting
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 1
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@Sovietishcat FYI.
You don’t have to post after each combat or (when playing Allies) each nation.
For example:You do USA turn, then Chi, then UK/UK Pac and post then.
The only times were you post after combat is:
for scramble and Ool questions to show your Opponent what exactly is going on, since he may read the read out but can’t see the whole picture.In case you want to be sure you took care of each nation properly just save the file in an specific folder you created.
For example mine is:
Triple a_topicnumber_Backup1
So i know to wich game it belongs in case of stopping ans continue later or my CPU crashes(d).Why am i saying all this?
D. Jensen put a lot of effort but also money into triple a so we can play and share what we love.
Therefore he needs memoryspace/ capacity to store all current games (at least for one or two years before the get deleted).
When we post the game it gets stored.
Uneccessary files take away too many precious space.
So hereby i ask you if you may reduce your set of game posts to the Minimum neccessary.
Thank you.All best regards
AetV
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@aequitas-et-veritas sounds good I will do my best :relaxed:
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Baltic States to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 tactical_bomber moved from Baltic States to Novgorod 3 transports moved from 115 Sea Zone to 113 Sea Zone 1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from France to Southern France 2 bombers moved from Southern Italy to Southern France Combat - Germans Battle in 115 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 8 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/9 hits, 1,83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 1,67 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 4 : 0/8 hits, 1,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 6 infantry and 1 tactical_bomber in Novgorod, round 5 : 2/7 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Southern France Germans attack with 2 bombers and 3 infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers and 3 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 2 bombers and 3 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Germans 2 bombers moved from Southern France to Western Germany 6 armour moved from Germany to Eastern Poland 1 artillery moved from Western Germany to Germany 2 tactical_bombers moved from Southern Italy to Western Germany 1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 115 Sea Zone to Belarus 1 tactical_bomber moved from Novgorod to Belarus 3 aaGuns, 7 armour, 5 artilleries, 24 infantry and 6 mech_infantrys moved from Baltic States to Belarus 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone Place Units - Germans 1 bomber placed in Western Germany 8 mech_infantrys placed in Germany 2 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -3,33 French : -0,33 Russians : -0,17 -
@Sovietishcat would you be so kind and edit my TacB from W.Ger to Belarus?.
Thank you. -
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 4 aaGuns, 6 armour and 8 artilleries moved from Bryansk to Russia 20 infantry moved from Bryansk to Russia 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Volgograd to Tambov 2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 aaGuns and 18 infantry moved from Yenisey to Timguska Place Units - Russians 10 artilleries placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 2,00 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 4 aaGuns, 6 armour and 8 artilleries moved from Bryansk to Russia 20 infantry moved from Bryansk to Russia 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Volgograd to Tambov 2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 aaGuns and 18 infantry moved from Yenisey to Timguska Place Units - Russians 10 artilleries placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Belarus: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Russians : 2,00 -
@aequitas-et-veritas I edited one tackB to Belarus as requested, I did not know if you wanted both plz edit on Japan’s turn if you want :relaxed:
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 2 bombers moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 44 Sea Zone Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 2 transports Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits Americans roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 44 Sea Zone Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Non Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to French Indo China 1 bomber moved from Japan to French Indo China 1 aaGun moved from Hunan to Yunnan 4 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 3 transports moved from 36 Sea Zone to 6 Sea Zone 2 armour moved from French Indo China to Yunnan 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Yunnan to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 20 Sea Zone 2 infantry placed in French Indo China 3 artilleries and 3 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 2 infantry EDIT: Removing units owned by Japanese from French Indo China: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans : -0,33 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 fighter, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 1 cruiser moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Java 3 bombers moved from India to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 2 fighters moved from 54 Sea Zone to Java 1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 6 destroyers moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 airfield placed in Celebes 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 15 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Hopei, round 2 : 3/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to 99 Sea Zone 1 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 artillery and 1 harbour British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Gibraltar British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 3 : 0/6 hits, 1,67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 4 : 1/6 hits, 1,67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 5 : 1/6 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Libya to Alexandria Place Units - British 1 fighter placed in Egypt 1 destroyer placed in 98 Sea Zone 1 infantry placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : -0,33 British : -2,83 Chinese : 0,67 Neutral_Axis : -2,67 Japanese : -0,67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Belarus to Western Ukraine 1 bomber moved from Southern Italy to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Western Ukraine 1 bomber moved from Bessarabia to Novgorod 2 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0,83 Russians : 1,00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 3 fighters moved from Celebes to India Place Units - ANZAC 3 infantry placed in Queensland 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 3 fighters moved from Celebes to India Place Units - ANZAC 3 infantry placed in Queensland 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Tunisia to Libya Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 infantry moved from Belarus to Bryansk 1 fighter and 2 tactical_bombers moved from Belarus to Bryansk 3 bombers moved from Western Germany to Bryansk 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bryansk Germans attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 4,00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 3 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 tactical_bombers moved from Bryansk to Novgorod 3 bombers moved from Bryansk to Novgorod 1 aaGun moved from Belarus to Novgorod 6 infantry moved from Novgorod to Belarus 7 armour and 6 mech_infantrys moved from Belarus to Ukraine 5 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Smolensk to Ukraine 1 infantry moved from Belarus to Smolensk 1 artillery, 3 infantry and 2 mech_infantrys moved from Germany to 113 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Southern France to France 1 submarine moved from 105 Sea Zone to 124 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Germany 3 mech_infantrys placed in Novgorod 1 destroyer placed in 112 Sea Zone 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1,00 Russians : 1,00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 infantry moved from Belarus to Bryansk 1 fighter and 2 tactical_bombers moved from Belarus to Bryansk 3 bombers moved from Western Germany to Bryansk 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bryansk Germans attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 4,00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 3 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 tactical_bombers moved from Bryansk to Novgorod 3 bombers moved from Bryansk to Novgorod 1 aaGun moved from Belarus to Novgorod 6 infantry moved from Novgorod to Belarus 7 armour and 6 mech_infantrys moved from Belarus to Ukraine 5 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Smolensk to Ukraine 1 infantry moved from Belarus to Smolensk 1 artillery, 3 infantry and 2 mech_infantrys moved from Germany to 113 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Southern France to France 1 submarine moved from 105 Sea Zone to 124 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Germany 3 mech_infantrys placed in Novgorod 1 destroyer placed in 112 Sea Zone 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1,00 Russians : 1,00 -
TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Bryansk to Tsinghai 2 aaGuns and 16 infantry moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Urals 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 0,83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 bomber moved from French Indo China to 37 Sea Zone 1 bomber moved from French Indo China to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 37 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser Battle in Burma Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 3 armour and 1 mech_infantry moved from Yunnan to Kweichow 2 artilleries moved from Yunnan to Kweichow 5 infantry moved from Yunnan to Kweichow 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 bomber moved from Burma to French Indo China 1 bomber moved from 37 Sea Zone to French Indo China 1 bomber moved from 43 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to French Indo China 2 carriers and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to Japan Place Units - Japanese 2 infantry placed in French Indo China 1 carrier placed in 36 Sea Zone 3 mech_infantrys placed in Kwangtung 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 Japanese collect 49 PUs (1 lost to blockades); end with 49 PUsCombat Hit Differential Summary :
Americans : 0,67 UK_Pacific : 0,33 Japanese : -5,67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 fighters moved from Java to India 9 bombers moved from Queensland to India 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 2 fighters and 2 tactical_bombers placed in 101 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 16 infantry moved from Hopei to Chahar 2 infantry moved from Suiyuyan to Chahar





