Good game! Was a fun one.
DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 3 infantry moved from Tunisia to Libya Non Combat Move - Italians 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 3 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 95 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 2 armour moved from Archangel to Belarus Place Units - Italians 2 destroyers and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 7 PUs; Combat Move - ANZAC 1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 7 PUs; Combat Move - ANZAC 1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 armour moved from Belarus to Novgorod 13 infantry moved from Belarus to Novgorod 7 artilleries moved from Belarus to Novgorod 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 114 Sea Zone 6 infantry moved from Germany to Poland 4 artilleries moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Poland 1 fighter moved from Western Germany to Novgorod Combat - Germans Battle in 114 Sea Zone Germans attack with 5 artilleries, 1 battleship, 1 carrier, 1 cruiser, 5 infantry, 2 submarines and 5 transports Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans winGermans win with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 5 transports remaining with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 carrier and 1 cruiser EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier and 1 cruiser EDIT: Removing units owned by Germans from Novgorod: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 1 fighter EDIT: Turning off Edit Mode 5 infantry moved from 114 Sea Zone to Poland 5 artilleries moved from 114 Sea Zone to Poland 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 4 artilleries and 6 infantry placed in Germany 1 artillery and 2 infantry placed in Yugoslavia 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 8 infantry moved from Vologda to Smolensk 4 infantry moved from Samara to Vologda 8 artilleries and 9 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to West India 1 armour moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 2 infantry moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Eastern Poland to Romania 5 infantry moved from Ukraine to Bessarabia 6 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Kansu to Suiyuyan 3 infantry moved from Amur to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Russians creates battle in territory 114 Sea Zone Battle in Slovakia Hungary Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 6 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Buryatia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Buryatia, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 2 submarines and 5 transports 1 submarine owned by the Russians Submerged 2 submarines owned by the Germans Submerged Non Combat Move - Russians 4 aaGuns moved from Western Ukraine to Eastern Poland 2 aaGuns moved from Novosibirsk to Vologda Place Units - Russians 3 artilleries placed in Ukraine 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -1,00 Japanese : 1,00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Hunan to Yunnan 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 4 infantry moved from Shan State to Burma 4 artilleries moved from Shan State to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 3 destroyers moved from 20 Sea Zone to 36 Sea Zone 2 submarines moved from 20 Sea Zone to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to Ceylon 2 carriers moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 2 destroyers moved from 41 Sea Zone to 39 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 2 bombers moved from French Indo China to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 armour and 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 armour in Philippines, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Philippines Japanese win, taking Ceylon from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/8 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 tactical_bombers moved from India to 39 Sea Zone 2 fighters moved from India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 2 bombers moved from Philippines to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -0.33 UK_Pacific : 0.00 Japanese : -1.00
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 10 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 6 submarines moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 4 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 18 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 18 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone Combat - Americans
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@DannyDuck716 Suicide attack?
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@kannelmaki nope
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 10 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 6 submarines moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 4 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 18 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 18 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone Combat - Americans Battle in 18 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 18 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone retreated to 18 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 95 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 2 transports Americans roll dice for 6 submarines in 95 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 4/14 hits, 6,67 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 0,50 expected hits Italians roll dice for 2 carriers, 6 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 2 : 7/12 hits, 5,17 expected hits 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 3 submarines owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 3 : 8/10 hits, 5,33 expected hits Italians roll dice for 2 carriers, 6 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 3 : 3/12 hits, 5,17 expected hits 1 destroyer owned by the Germans, 5 destroyers owned by the Italians, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 4 : 4/7 hits, 4,17 expected hits Italians roll dice for 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 4 : 2/4 hits, 2,50 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Italians lost in 95 Sea Zone 2 transports owned by the Italians and 2 transports owned by the Germans lost in 95 Sea Zone Americans win with 1 bomber, 2 carriers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Americans: 1 carrier, 1 cruiser, 6 destroyers and 6 submarines Casualties for Italians: 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 2 transports Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Battle in 35 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 18 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to Algeria 1 fighter moved from 95 Sea Zone to Algeria 1 bomber moved from 95 Sea Zone to Gibraltar Place Units - Americans 10 destroyers placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : 1,67 Americans : -2,33 Japanese : 0,33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 10 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 6 submarines moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 4 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 18 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 18 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone Combat - Americans Battle in 18 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 18 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone retreated to 18 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 95 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 2 transports Americans roll dice for 6 submarines in 95 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 4/14 hits, 6,67 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 0,50 expected hits Italians roll dice for 2 carriers, 6 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 2 : 7/12 hits, 5,17 expected hits 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 3 submarines owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 3 : 8/10 hits, 5,33 expected hits Italians roll dice for 2 carriers, 6 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 3 : 3/12 hits, 5,17 expected hits 1 destroyer owned by the Germans, 5 destroyers owned by the Italians, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 1 carrier owned by the Italians lost in 95 Sea Zone Americans roll dice for 1 bomber, 3 carriers, 3 fighters and 3 tactical_bombers in 95 Sea Zone, round 4 : 4/7 hits, 4,17 expected hits Italians roll dice for 3 fighters, 1 tactical_bomber and 4 transports in 95 Sea Zone, round 4 : 2/4 hits, 2,50 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Italians lost in 95 Sea Zone 2 transports owned by the Italians and 2 transports owned by the Germans lost in 95 Sea Zone Americans win with 1 bomber, 2 carriers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Americans: 1 carrier, 1 cruiser, 6 destroyers and 6 submarines Casualties for Italians: 1 carrier, 5 destroyers, 2 fighters, 3 submarines and 2 transports Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Battle in 35 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 18 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to Algeria 1 fighter moved from 95 Sea Zone to Algeria 1 bomber moved from 95 Sea Zone to Gibraltar Place Units - Americans 10 destroyers placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to Gibraltar 1 mech_infantry moved from Iraq to Persia 1 armour moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 fighter moved from West India to Persia 1 infantry moved from West India to Eastern Persia 2 infantry moved from Morocco to Algeria 4 infantry moved from Egypt to Alexandria 1 infantry moved from Tobruk to Alexandria 11 infantry moved from West India to Eastern Persia 1 infantry moved from Shensi to Sikang 2 artilleries and 9 infantry moved from Shensi to Hopei Combat - British Non Combat Move - British 3 aaGuns moved from West India to Eastern Persia Place Units - British 3 artilleries placed in Persia 2 armour and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,5,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,2,2,3,4,1,6,6,1 British collect 26 PUs (12 lost to blockades); end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1,67 Americans : -2,33 Chinese : 1,33 Japanese : 0,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia 2 armour moved from Belarus to Poland Combat - Italians Battle in Tunisia Italians attack with 1 bomber and 3 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 3 infantry in Tunisia, round 2 : 2/4 hits, 1.17 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.83 Americans : 0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans buy 6 artilleries, 10 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Yugoslavia to Romania 17 infantry moved from Novgorod to Archangel 9 artilleries moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 5 transports moved from 114 Sea Zone to 112 Sea Zone 6 infantry moved from Germany to Poland 4 artilleries moved from Germany to Poland 1 battleship and 2 submarines moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone Combat - Germans Battle in Romania Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Romania 1 artillery owned by the Germans retreated to Yugoslavia Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Archangel Germans attack with 1 armour, 9 artilleries and 17 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 9 artilleries and 17 infantry in Archangel, round 2 : 9/27 hits, 7.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 9 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 4 artilleries and 6 infantry placed in Germany 1 artillery and 2 infantry placed in Yugoslavia 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 9 artilleries and 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 8 artilleries and 9 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Bessarabia to Romania 3 artilleries moved from Ukraine to Bessarabia 7 infantry moved from Vologda to Russia 3 infantry moved from Suiyuyan to Hopei 1 artillery and 7 infantry moved from Russia to Bryansk 8 infantry moved from Smolensk to Russia 8 infantry moved from Eastern Poland to Romania 4 artilleries moved from Eastern Poland to Romania 2 fighters moved from West India to Rostov 1 tactical_bomber moved from West India to Rostov 3 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Western Ukraine to Bessarabia 5 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Romania 12 infantry moved from Eastern Poland to Western Ukraine 1 submarine moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Non Combat Move - Russians 3 aaGuns moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Western Ukraine 2 aaGuns moved from Vologda to Russia Place Units - Russians 9 artilleries placed in Russia 1 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 31 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 3 destroyers, 4 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Jehol to Chahar 1 artillery moved from Hunan to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Yunnan to Szechwan 4 infantry moved from Burma to India 4 artilleries moved from Burma to India 1 armour moved from Burma to India 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 armour and 1 infantry moved from Ceylon to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 2 destroyers moved from 39 Sea Zone to 72 Sea Zone 1 carrier moved from 39 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 72 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from French Indo China to Java 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from French Indo China to 35 Sea Zone 1 artillery and 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 battleships moved from 36 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 7 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from French Indo China to India 1 artillery moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 2 bombers in Java, round 3 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 11/20 hits, 9.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Tanganyika Territory Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tanganyika Territory Japanese win, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun moved from Manchuria to Amur 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from 35 Sea Zone to Philippines 2 bombers moved from Java to Malaya Place Units - Japanese 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Kiangsu 1 artillery placed in Japan 2 armour and 1 mech_infantry placed in French Indo China 2 destroyers and 2 submarines placed in 6 Sea Zone 1 destroyer and 2 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : 0.00 Americans : -0.50 Japanese : 1.17
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@kannelmaki Japan is an absolute power house. The US is running out of time to turn the tide.
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@kannelmaki Hey man, you still playing?