TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
Gideon vs Enno Anniversary game 1942 setup with 6 IPC bid for the allies. With NO’s, without Tech.
Test summary from TripleA, engine version: 1.9, time: 6:30:18 PM
Savegame
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 7:49:40 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship moved from 38 Sea Zone to 35 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 fighter moved from 51 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 62 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Suiyuan
1 fighter moved from 38 Sea Zone to 53 Sea Zone
1 infantry moved from Kiangsu to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Kwangtung to Fukien
2 infantry moved from French Indo-China Thailand to Fukien
1 fighter moved from Manchuria to Hupeh
1 bomber moved from Japan to Suiyuan
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 fighter moved from Formosa to 35 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 53 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Suiyuan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hupeh
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Fukien, round 2 : 2/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 51 Sea Zone to 61 Sea Zone
1 fighter moved from 53 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to Burma
1 fighter moved from Hupeh to Kiangsu
1 bomber moved from Suiyuan to Kiangsu
Place Units - Japanese
2 transports placed in 62 Sea Zone
1 armour and 1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -1.00
Americans : 1.67
Chinese : -0.67
Russians : -2.00
Japanese : 2.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Karelia S.S.R. to Belorussia
2 infantry moved from Archangel to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 armour moved from Archangel to Eastern Ukraine
2 armour, 1 artillery and 3 infantry moved from Russia to Eastern Ukraine
1 bomber moved from Russia to Ukraine
3 infantry moved from Caucasus to Ukraine
1 armour, 1 artillery and 1 infantry moved from Caucasus to Eastern Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 5 infantry in Belorussia, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 fighter and 5 infantry in Belorussia, round 3 : 0/6 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 fighter and 4 infantry in Belorussia, round 4 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Belorussia, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 fighter and 4 infantry in Belorussia, round 5 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Ukraine
retreated to Ukraine
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 4 armour, 2 artilleries and 4 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 4 armour, 2 artilleries and 4 infantry in Eastern Ukraine, round 2 : 6/10 hits, 3.67 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
1 bomber moved from Ukraine to Russia
1 fighter moved from Belorussia to Caucasus
1 infantry moved from Urals to Archangel
2 infantry moved from Kazakh S.S.R. to Caucasus
3 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 infantry moved from Novosibirsk to Russia
1 aaGun moved from Karelia S.S.R. to Archangel
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 infantry moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
1 infantry moved from Baltic States to Belorussia
1 armour moved from Ukraine to Belorussia
1 armour moved from Bulgaria Romania to Belorussia
1 fighter moved from East Poland to Belorussia
1 fighter moved from Bulgaria Romania to 15 Sea Zone
Combat - Germans
Battle in Belorussia
Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 4/7 hits, 2.50 expected hits
Russians roll dice for 4 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the British, 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 35
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in 12 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Germans lost in 12 Sea Zone
Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone
Germans roll dice for 1 fighter in 12 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 cruiser in 12 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in 12 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 cruiser in 12 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for British: 1 cruiser and 1 destroyer
Battle in 15 Sea Zone
Germans attack with 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 fighter in 15 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 15 Sea Zone
British win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 infantry moved from Morocco Algeria to Libya
1 artillery moved from Morocco Algeria to Libya
1 infantry moved from France to 13 Sea Zone
1 armour moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 infantry moved from Ukraine to East Poland
1 fighter moved from 12 Sea Zone to France
1 infantry moved from Finland to Norway
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 armour moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Poland to Baltic States
2 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Poland to East Poland
2 armour moved from Germany to East Poland
3 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 fighter moved from Belorussia to Balkans
Place Units - Germans
3 armour, 1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : -0.50
Russians : -1.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 2 destroyers and 1 factory; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 fighter moved from Australia to 53 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone
British roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 2 fighters
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Battle in 53 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 fighter in 53 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 53 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Non Combat Move - British
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
1 bomber moved from 5 Sea Zone to United Kingdom
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Persia to India
Place Units - British
1 factory placed in Union of South Africa
2 destroyers placed in 8 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -1.83
Japanese : 0.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Non Combat Move - Italians
2 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 armour moved from Balkans to East Poland
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 fighter moved from Italy to Libya
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 bomber moved from Western United States to 53 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Battle in 53 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
1 infantry moved from Alaska to Western Canada
2 infantry moved from Central United States to Western Canada
Place Units - Americans
1 carrier, 1 cruiser and 2 submarines placed in 10 Sea Zone
Combat Move - Chinese
1 infantry moved from Yunnan to Hupeh
1 fighter moved from Yunnan to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hupeh
Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hupeh to Sikang
2 infantry moved from Yunnan to Sikang
1 infantry moved from Ningxia to Sikang
1 infantry moved from Chinghai to Sikang
Place Units - Chinese
2 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0.50
Chinese : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Suiyuan to Hupeh
2 infantry moved from Fukien to Hupeh
1 fighter moved from Kiangsu to Hupeh
1 bomber moved from Japan to Hupeh
1 bomber moved from Kiangsu to Hupeh
1 fighter moved from Burma to Hupeh
Combat - Japanese
Battle in Hupeh
Japanese attack with 2 bombers, 2 fighters and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters and 4 infantry in Hupeh, round 2 : 2/8 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 armour moved from Japan to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
2 armour, 4 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 armour moved from 36 Sea Zone to French Indo-China Thailand
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Hupeh to 36 Sea Zone
1 fighter moved from Hupeh to Burma
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
2 bombers moved from Hupeh to French Indo-China Thailand
1 carrier moved from 61 Sea Zone to 36 Sea Zone
2 fighters moved from 61 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
1 transport placed in 62 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
4 armour, 2 artilleries and 2 infantry moved from Eastern Ukraine to Belorussia
2 infantry moved from Russia to Belorussia
2 infantry moved from Russia to Belorussia
1 bomber moved from Russia to Karelia S.S.R.
Combat - Russians
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 4 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Battle in Belorussia
Russians attack with 4 armour, 2 artilleries and 6 infantry
Germans defend with 2 armour, 1 artillery and 3 infantry
Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Belorussia, round 2 : 5/12 hits, 4.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 3/6 hits, 2.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia
3 infantry owned by the Russians, 4 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Eastern Ukraine
Germans win with 1 armour remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Eastern Ukraine
1 aaGun moved from Archangel to Russia
1 infantry moved from Archangel to Russia
5 infantry moved from Caucasus to Eastern Ukraine
1 fighter moved from Caucasus to Egypt
1 bomber moved from Karelia S.S.R. to Russia
6 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Place Units - Russians
2 infantry placed in Caucasus
1 armour, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 49 PUs;
Germans buy 1 aaGun, 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 bomber moved from Norway to Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Norway to Archangel
2 infantry moved from East Poland to Ukraine
1 fighter moved from Balkans to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from France to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
1 armour moved from Belorussia to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
3 armour moved from Germany to Baltic States
3 armour moved from East Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from East Poland to Belorussia
1 infantry moved from Germany to France
1 artillery moved from Germany to Balkans
1 infantry moved from Germany to Balkans
4 infantry moved from Germany to Poland
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from France to Balkans
1 fighter moved from Ukraine to Balkans
1 bomber moved from Russia to Karelia S.S.R.
Place Units - Germans
1 aaGun and 1 artillery placed in Karelia S.S.R.
4 armour, 1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : 0.50
Russians : 0.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 8 PUs;
Combat Move - British
1 transport moved from 8 Sea Zone to 9 Sea Zone
2 infantry moved from Eastern Canada to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
1 cruiser and 2 destroyers moved from 8 Sea Zone to 12 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - British
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.
Non Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
1 transport moved from 23 Sea Zone to 12 Sea Zone
1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan
1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
1 aaGun and 4 infantry moved from India to Persia
Place Units - British
1 armour and 1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 40 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship moved from 14 Sea Zone to 12 Sea Zone
2 cruisers moved from 14 Sea Zone to 12 Sea Zone
3 infantry moved from Libya to Morocco Algeria
1 armour moved from Libya to Morocco Algeria
1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 artillery moved from France to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 artillery moved from 13 Sea Zone to Morocco Algeria
1 fighter moved from Libya to 12 Sea Zone
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from East Poland to Caucasus
Combat - Italians
Battle in 12 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 fighter
British defend with 1 cruiser, 2 destroyers and 2 transports
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 12 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Italians
2 destroyers owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone
2 transports owned by the British lost in 12 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 42
Casualties for British: 1 cruiser, 2 destroyers and 2 transports
Battle in Morocco Algeria
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Morocco Algeria, round 2 : 3/6 hits, 1.67 expected hits
British roll dice for 2 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Morocco Algeria
Italians win, taking Morocco Algeria from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Caucasus
Italians attack with 2 armour
Russians defend with 1 aaGun, 1 factory and 2 infantry
Italians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
2 infantry moved from Bulgaria Romania to East Poland
1 fighter moved from 12 Sea Zone to Libya
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to Balkans
1 infantry moved from Italy to Balkans
Place Units - Italians
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
1 unit repaired.
Combat Hit Differential Summary :
Italians : 1.17
British : -0.83
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer and 3 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 bomber moved from Hawaiian Islands to Solomon Islands
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
1 battleship and 1 cruiser moved from 56 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 bomber moved from United Kingdom to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 14 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 12 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Italians defend with 1 battleship and 2 cruisers
Americans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 12 Sea Zone
Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 12 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 3 : 1/7 hits, 3.00 expected hits
Italians roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 32
Casualties for Americans: 2 submarines
Casualties for Italians: 1 battleship and 2 cruisers
Battle in Solomon Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Solomon Islands to Hawaiian Islands
1 bomber moved from 14 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Gibraltar
3 infantry moved from Western Canada to Eastern Canada
1 bomber moved from 12 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
2 armour and 1 artillery placed in Eastern United States
Combat Move - Chinese
5 infantry moved from Sikang to Hupeh
1 fighter moved from Sikang to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Hupeh, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hupeh
Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hupeh to Ningxia
2 infantry moved from Chinghai to Ningxia
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -3.17
Chinese : -1.83
Japanese : -1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Burma to India
Japanese take India from British
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 armour moved from French Indo-China Thailand to India
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 fighters moved from 36 Sea Zone to 46 Sea Zone
2 bombers moved from French Indo-China Thailand to 46 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Hupeh
1 armour moved from French Indo-China Thailand to Hupeh
2 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from Burma to Hupeh
2 fighters moved from 36 Sea Zone to Hupeh
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 bombers and 2 fighters
Americans defend with 1 battleship, 1 cruiser and 1 transport
Japanese roll dice for 2 bombers and 2 fighters in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 29
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
Battle in Hupeh
Japanese attack with 1 armour, 3 fighters and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Hupeh, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Hupeh, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
retreated to Hupeh
Chinese win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 48 Sea Zone
1 fighter moved from 46 Sea Zone to 48 Sea Zone
2 bombers moved from 46 Sea Zone to Caroline Islands
1 fighter moved from Hupeh to Yunnan
1 fighter moved from Hupeh to Yunnan
1 fighter moved from Hupeh to Yunnan
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
1 armour, 1 artillery, 1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 1.00
Japanese : 0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 27 PUs;
Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Eastern Ukraine to Ukraine
1 artillery moved from Eastern Ukraine to Ukraine
1 artillery moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
3 infantry moved from Russia to Archangel
2 infantry moved from Eastern Ukraine to Caucasus
2 armour moved from Eastern Ukraine to Caucasus
1 bomber moved from Russia to Archangel
1 armour moved from Eastern Ukraine to Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 5 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 bomber and 1 infantry in Archangel, round 6 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 armour and 2 infantry
Italians defend with 1 aaGun, 1 armour and 1 factory
Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Russia to Egypt
1 bomber moved from Archangel to Russia
1 aaGun moved from Eastern Ukraine to Russia
1 armour moved from Eastern Ukraine to Ukraine
2 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Ukraine
6 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Russians
4 armour, 1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -2.00
Italians : -0.50
Russians : -3.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 53 PUs;
Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 infantry moved from East Poland to Ukraine
6 armour moved from Baltic States to Ukraine
2 fighters moved from Balkans to Ukraine
1 fighter moved from Karelia S.S.R. to Ukraine
1 bomber moved from Karelia S.S.R. to Ukraine
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
2 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Belorussia
1 infantry moved from Baltic States to Belorussia
Combat - Germans
Battle in Ukraine
Germans attack with 6 armour, 1 bomber, 3 fighters and 1 infantry
Russians defend with 3 armour, 1 artillery and 5 infantry
Germans roll dice for 6 armour, 1 bomber, 3 fighters and 1 infantry in Ukraine, round 2 : 5/11 hits, 5.33 expected hits
Russians roll dice for 3 armour, 1 artillery and 5 infantry in Ukraine, round 2 : 3/9 hits, 3.50 expected hits
5 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
Germans roll dice for 4 armour, 1 bomber and 3 fighters in Ukraine, round 3 : 3/8 hits, 4.17 expected hits
Russians roll dice for 3 armour and 1 artillery in Ukraine, round 3 : 0/4 hits, 1.83 expected hits
2 armour owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans roll dice for 4 armour, 1 bomber and 3 fighters in Ukraine, round 4 : 5/8 hits, 4.17 expected hits
Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 3 armour, 1 artillery and 5 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Balkans to Bulgaria Romania
4 infantry moved from Poland to East Poland
4 armour moved from Germany to East Poland
1 artillery moved from Germany to Poland
2 infantry moved from Germany to France
3 infantry moved from Germany to Poland
4 infantry moved from Norway to Finland
1 fighter moved from Ukraine to Poland
1 fighter moved from Ukraine to Poland
1 fighter moved from Ukraine to East Poland
1 bomber moved from Ukraine to Karelia S.S.R.
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 bomber, 1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 13 Sea Zone
Combat - British
Battle in 13 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 13 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from 13 Sea Zone to United Kingdom
1 artillery moved from Anglo-Egypt Sudan to Egypt
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 aaGun and 4 infantry moved from Persia to Trans-Jordan
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from United Kingdom to 8 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 8 Sea Zone
1 factory placed in Egypt
1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :