@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
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Gideon vs Enno Anniversary game 1942 setup with 6 IPC bid for the allies. With NO’s, without Tech.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:30:18 PM
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - JapaneseCombat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:49:40 PM
Savegame -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from 38 Sea Zone to 53 Sea Zone 1 infantry moved from Kiangsu to Suiyuan 2 infantry moved from Kiangsu to Hupeh 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Kwangtung to Fukien 2 infantry moved from French Indo-China Thailand to Fukien 1 fighter moved from Manchuria to Hupeh 1 bomber moved from Japan to Suiyuan 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 fighter moved from 38 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 53 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 2 fighters and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 artillery and 2 infantry Russians defend with 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Suiyuan Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Fukien Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Fukien, round 2 : 2/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 61 Sea Zone 1 fighter moved from 53 Sea Zone to 61 Sea Zone 1 fighter moved from 35 Sea Zone to 61 Sea Zone 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from Hupeh to Kiangsu 1 bomber moved from Suiyuan to Kiangsu Place Units - Japanese 2 transports placed in 62 Sea Zone 1 armour and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs 1 unit repaired.Combat Hit Differential Summary :
British : -1.00 Americans : 1.67 Chinese : -0.67 Russians : -2.00 Japanese : 2.50 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Karelia S.S.R. to Belorussia 2 infantry moved from Archangel to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 armour moved from Archangel to Eastern Ukraine 2 armour, 1 artillery and 3 infantry moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Ukraine 3 infantry moved from Caucasus to Ukraine 1 armour, 1 artillery and 1 infantry moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 5 infantry Germans defend with 3 infantry Russians roll dice for 1 fighter and 5 infantry in Belorussia, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 fighter and 5 infantry in Belorussia, round 3 : 0/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 fighter and 4 infantry in Belorussia, round 4 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belorussia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 fighter and 4 infantry in Belorussia, round 5 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 1 bomber and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Ukraine retreated to Ukraine Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 4 armour, 2 artilleries and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 4 armour, 2 artilleries and 4 infantry in Eastern Ukraine, round 2 : 6/10 hits, 3.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 bomber moved from Ukraine to Russia 1 fighter moved from Belorussia to Caucasus 1 infantry moved from Urals to Archangel 2 infantry moved from Kazakh S.S.R. to Caucasus 3 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 infantry moved from Novosibirsk to Russia 1 aaGun moved from Karelia S.S.R. to Archangel 1 submarine moved from 4 Sea Zone to 2 Sea Zone Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 infantry moved from Finland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 2 infantry moved from East Poland to Belorussia 1 artillery moved from East Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 armour moved from Ukraine to Belorussia 1 armour moved from Bulgaria Romania to Belorussia 1 fighter moved from East Poland to Belorussia 1 fighter moved from Bulgaria Romania to 15 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 4 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 4 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 35 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in 12 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 12 Sea Zone Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans roll dice for 1 fighter in 12 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 12 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 destroyer and 1 fighter Casualties for British: 1 cruiser and 1 destroyer Battle in 15 Sea Zone Germans attack with 1 fighter British defend with 1 destroyer Germans roll dice for 1 fighter in 15 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 15 Sea Zone British win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 1 infantry moved from Morocco Algeria to Libya 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from France to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 fighter moved from 2 Sea Zone to Norway 1 bomber moved from 2 Sea Zone to Norway 1 infantry moved from Ukraine to East Poland 1 fighter moved from 12 Sea Zone to France 1 infantry moved from Finland to Norway 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 armour moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from Poland to Baltic States 2 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Poland to East Poland 2 armour moved from Germany to East Poland 3 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 fighter moved from Belorussia to Balkans Place Units - Germans 3 armour, 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 2.00 British : -0.50 Russians : -1.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 2 destroyers and 1 factory; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 5 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone 1 fighter moved from Australia to 53 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone British roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 2 fighters Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in 53 Sea Zone British attack with 1 fighter Japanese defend with 1 destroyer British roll dice for 1 fighter in 53 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 53 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 1 bomber moved from 5 Sea Zone to United Kingdom 1 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Persia to India Place Units - British 1 factory placed in Union of South Africa 2 destroyers placed in 8 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -1.83 Japanese : 0.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 2 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 armour moved from Balkans to East Poland 1 armour moved from Italy to Bulgaria Romania 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 fighter moved from Italy to Libya Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser and 2 submarines; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - Americans Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in 53 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 20 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom 1 infantry moved from Alaska to Western Canada 2 infantry moved from Central United States to Western Canada Place Units - Americans 1 carrier, 1 cruiser and 2 submarines placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Yunnan to Hupeh 1 fighter moved from Yunnan to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hupeh to Sikang 2 infantry moved from Yunnan to Sikang 1 infantry moved from Ningxia to Sikang 1 infantry moved from Chinghai to Sikang Place Units - Chinese 2 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans : 0.50 Chinese : 0.33 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 factory, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from Suiyuan to Hupeh 2 infantry moved from Fukien to Hupeh 1 fighter moved from Kiangsu to Hupeh 1 bomber moved from Japan to Hupeh 1 bomber moved from Kiangsu to Hupeh 1 fighter moved from Burma to Hupeh Combat - Japanese Battle in Hupeh Japanese attack with 2 bombers, 2 fighters and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters and 4 infantry in Hupeh, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 armour moved from Japan to 62 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 2 armour, 4 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 armour moved from 36 Sea Zone to French Indo-China Thailand 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Hupeh to 36 Sea Zone 1 fighter moved from Hupeh to Burma 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 2 bombers moved from Hupeh to French Indo-China Thailand 1 carrier moved from 61 Sea Zone to 36 Sea Zone 2 fighters moved from 61 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 1 transport placed in 62 Sea Zone 2 armour, 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -1.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Germans 4 armour, 2 artilleries and 2 infantry moved from Eastern Ukraine to Belorussia 2 infantry moved from Russia to Belorussia 2 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Karelia S.S.R. Combat - Russians Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 4 and causes: 1 damage to unit: factory Bombing raid in Karelia S.S.R. causes 1 damage total. Battle in Belorussia Russians attack with 4 armour, 2 artilleries and 6 infantry Germans defend with 2 armour, 1 artillery and 3 infantry Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Belorussia, round 2 : 5/12 hits, 4.00 expected hits Germans roll dice for 2 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia 3 infantry owned by the Russians, 4 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Eastern Ukraine Germans win with 1 armour remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Eastern Ukraine 1 aaGun moved from Archangel to Russia 1 infantry moved from Archangel to Russia 5 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Caucasus to Egypt 1 bomber moved from Karelia S.S.R. to Russia 6 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Place Units - Russians 2 infantry placed in Caucasus 1 armour, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 1.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 49 PUs; Germans buy 1 aaGun, 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 2 Sea Zone to 4 Sea Zone 1 bomber moved from Norway to Russia 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Norway to Archangel 2 infantry moved from East Poland to Ukraine 1 fighter moved from Balkans to Ukraine Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Russia causes 2 damage total. Battle in Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 armour moved from Belorussia to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 3 armour moved from Germany to Baltic States 3 armour moved from East Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from East Poland to Belorussia 1 infantry moved from Germany to France 1 artillery moved from Germany to Balkans 1 infantry moved from Germany to Balkans 4 infantry moved from Germany to Poland 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from France to Balkans 1 fighter moved from Ukraine to Balkans 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 1 aaGun and 1 artillery placed in Karelia S.S.R. 4 armour, 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 0.50 Russians : 0.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 8 PUs; Combat Move - British 1 transport moved from 8 Sea Zone to 9 Sea Zone 2 infantry moved from Eastern Canada to 9 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 cruiser and 2 destroyers moved from 8 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Karelia S.S.R. causes 2 damage total. Non Combat Move - British 1 bomber moved from Karelia S.S.R. to United Kingdom 1 transport moved from 23 Sea Zone to 12 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 aaGun and 4 infantry moved from India to Persia Place Units - British 1 armour and 1 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 40 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 14 Sea Zone to 12 Sea Zone 2 cruisers moved from 14 Sea Zone to 12 Sea Zone 3 infantry moved from Libya to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 artillery moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 artillery moved from 13 Sea Zone to Morocco Algeria 1 fighter moved from Libya to 12 Sea Zone 1 armour moved from Bulgaria Romania to Caucasus 1 armour moved from East Poland to Caucasus Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 fighter British defend with 1 cruiser, 2 destroyers and 2 transports Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 12 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser, 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Italians 2 destroyers owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone 2 transports owned by the British lost in 12 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 42 Casualties for British: 1 cruiser, 2 destroyers and 2 transports Battle in Morocco Algeria Italians attack with 1 armour, 1 artillery and 4 infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 4 infantry in Morocco Algeria, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 2 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Caucasus Italians attack with 2 armour Russians defend with 1 aaGun, 1 factory and 2 infantry Italians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus Italians roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Caucasus, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour Non Combat Move - Italians 2 infantry moved from Bulgaria Romania to East Poland 1 fighter moved from 12 Sea Zone to Libya 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans 1 infantry moved from Italy to Balkans Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs 1 unit repaired.Combat Hit Differential Summary :
Italians : 1.17 British : -0.83 Russians : -0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 destroyer and 3 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Hawaiian Islands to Solomon Islands 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to 14 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 destroyer moved from 8 Sea Zone to 12 Sea Zone Combat - Americans Battle in 14 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 12 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines Italians defend with 1 battleship and 2 cruisers Americans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 12 Sea Zone Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 12 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 3 : 1/7 hits, 3.00 expected hits Italians roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 32 Casualties for Americans: 2 submarines Casualties for Italians: 1 battleship and 2 cruisers Battle in Solomon Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Hawaiian Islands 1 bomber moved from 14 Sea Zone to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Gibraltar 3 infantry moved from Western Canada to Eastern Canada 1 bomber moved from 12 Sea Zone to United Kingdom Place Units - Americans 1 destroyer and 3 transports placed in 10 Sea Zone 2 armour and 1 artillery placed in Eastern United States Combat Move - Chinese 5 infantry moved from Sikang to Hupeh 1 fighter moved from Sikang to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Hupeh, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Hupeh Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Hupeh to Ningxia 2 infantry moved from Chinghai to Ningxia Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -3.17 Chinese : -1.83 Japanese : -1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Burma to India Japanese take India from British 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 armour moved from French Indo-China Thailand to India 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 fighters moved from 36 Sea Zone to 46 Sea Zone 2 bombers moved from French Indo-China Thailand to 46 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Hupeh 1 armour moved from French Indo-China Thailand to Hupeh 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Burma to Hupeh 2 fighters moved from 36 Sea Zone to Hupeh Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 bombers and 2 fighters Americans defend with 1 battleship, 1 cruiser and 1 transport Japanese roll dice for 2 bombers and 2 fighters in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 29 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship, 1 cruiser and 1 transport Battle in Hupeh Japanese attack with 1 armour, 3 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Hupeh, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Hupeh, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh retreated to Hupeh Chinese win with 2 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 48 Sea Zone 1 fighter moved from 46 Sea Zone to 48 Sea Zone 2 bombers moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Hupeh to Yunnan 1 fighter moved from Hupeh to Yunnan 1 fighter moved from Hupeh to Yunnan 1 cruiser moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 armour, 1 artillery, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans : -0.17 Chinese : 1.00 Japanese : 0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 27 PUs; Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 3 infantry moved from Russia to Archangel 2 infantry moved from Eastern Ukraine to Caucasus 2 armour moved from Eastern Ukraine to Caucasus 1 bomber moved from Russia to Archangel 1 armour moved from Eastern Ukraine to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 bomber and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Archangel, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 bomber and 1 infantry in Archangel, round 6 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 armour and 2 infantry Italians defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Russia to Egypt 1 bomber moved from Archangel to Russia 1 aaGun moved from Eastern Ukraine to Russia 1 armour moved from Eastern Ukraine to Ukraine 2 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Ukraine 6 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Place Units - Russians 4 armour, 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -2.00 Italians : -0.50 Russians : -3.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 53 PUs; Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 4 Sea Zone to 3 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 infantry moved from East Poland to Ukraine 6 armour moved from Baltic States to Ukraine 2 fighters moved from Balkans to Ukraine 1 fighter moved from Karelia S.S.R. to Ukraine 1 bomber moved from Karelia S.S.R. to Ukraine 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 2 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Baltic States to Belorussia Combat - Germans Battle in Ukraine Germans attack with 6 armour, 1 bomber, 3 fighters and 1 infantry Russians defend with 3 armour, 1 artillery and 5 infantry Germans roll dice for 6 armour, 1 bomber, 3 fighters and 1 infantry in Ukraine, round 2 : 5/11 hits, 5.33 expected hits Russians roll dice for 3 armour, 1 artillery and 5 infantry in Ukraine, round 2 : 3/9 hits, 3.50 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine Germans roll dice for 4 armour, 1 bomber and 3 fighters in Ukraine, round 3 : 3/8 hits, 4.17 expected hits Russians roll dice for 3 armour and 1 artillery in Ukraine, round 3 : 0/4 hits, 1.83 expected hits 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans roll dice for 4 armour, 1 bomber and 3 fighters in Ukraine, round 4 : 5/8 hits, 4.17 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 3 armour and 1 infantry Casualties for Russians: 3 armour, 1 artillery and 5 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belorussia Germans attack with 1 armour and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Balkans to Bulgaria Romania 4 infantry moved from Poland to East Poland 4 armour moved from Germany to East Poland 1 artillery moved from Germany to Poland 2 infantry moved from Germany to France 3 infantry moved from Germany to Poland 4 infantry moved from Norway to Finland 1 fighter moved from Ukraine to Poland 1 fighter moved from Ukraine to Poland 1 fighter moved from Ukraine to East Poland 1 bomber moved from Ukraine to Karelia S.S.R. Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 1 bomber, 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -0.83 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 13 Sea Zone Combat - British Battle in 13 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 bomber moved from 13 Sea Zone to United Kingdom 1 artillery moved from Anglo-Egypt Sudan to Egypt 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 aaGun and 4 infantry moved from Persia to Trans-Jordan 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from United Kingdom to 8 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 8 Sea Zone 1 factory placed in Egypt 1 armour and 1 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :





