@BobbaRossa
Ftrs Malta, Scotland
sub 98
dd 91
air base gib
inf szechwan
is that allowed?
Forgot that you could scramble, so I had to change my attack.
Scramble in Norway?
@surfer no scrambles thanks…please use ool as uk inf, us inf, us art, bombers, us fighters, uk fighters :+1:
I’m really in a fix here. I thought I was good in Norway and now I’m not…
I want to change my attack and use only 1 ftr to support CVs and naval, which allows me to send 3 ftrs to Norway.
Any change in the scramble order?
@surfer Its tricky…with a 3 fighter scramble I have an excellent chance of sinking yr fleet and preventing 4 land units from fighting…but that then makes the battle in norway 60/40 in yr favour. If I leave the scramble it becomes a 50/50 land battle.
Think I still won’t scramble against yr 1 fighter, although I will obviously scramble 1 fighter against yr fleet if you have no air cover.
Going to change Ool to bombers, uk inf, us inf, us art, us fighters, uk fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
4 bombers and 1 tactical_bomber moved from Western Germany to Norway
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
3 fighters moved from 113 Sea Zone to Norway
1 armour and 8 infantry moved from Finland to Norway
7 infantry moved from Western Germany to Denmark
7 armour and 34 mech_infantrys moved from Caucasus to Northwest Persia
2 armour moved from Kazakhstan to Northwest Persia
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 2 artilleries, 4 bombers, 3 fighters, 10 infantry and 1 tactical_bomber
British defend with 5 fighters and 1 infantry; Americans defend with 1 airfield, 5 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 bombers, 3 fighters, 10 infantry and 1 tactical_bomber in Norway, round 2 : 4/21 hits, 8.00 expected hits
Americans roll dice for 5 artilleries, 3 bombers, 7 fighters and 5 infantry in Norway, round 2 : 11/20 hits, 8.50 expected hits
1 artillery owned by the Germans, 10 infantry owned by the Germans, 3 bombers owned by the Americans and 1 infantry owned by the British lost in Norway
Germans roll dice for 1 armour, 1 artillery, 4 bombers, 3 fighters and 1 tactical_bomber in Norway, round 3 : 6/10 hits, 5.67 expected hits
Americans roll dice for 5 artilleries, 7 fighters and 4 infantry in Norway, round 3 : 5/16 hits, 7.67 expected hits
1 artillery owned by the Germans, 3 fighters owned by the Germans, 1 armour owned by the Germans, 4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Norway
Germans roll dice for 4 bombers and 1 tactical_bomber in Norway, round 4 : 3/5 hits, 3.17 expected hits
Americans roll dice for 3 artilleries and 7 fighters in Norway, round 4 : 10/10 hits, 5.67 expected hits
4 bombers owned by the Germans, 3 artilleries owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
Americans win with 7 fighters remaining. Battle score for attacker is -62
Casualties for Germans: 1 armour, 2 artilleries, 4 bombers, 3 fighters, 10 infantry and 1 tactical_bomber
Casualties for Americans: 5 artilleries, 3 bombers and 4 infantry
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 7 infantry
Americans defend with 1 marine
Germans roll dice for 7 infantry in Denmark, round 2 : 1/7 hits, 1.17 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 marine owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 6 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Northwest Persia
Germans attack with 9 armour and 34 mech_infantrys
British defend with 3 infantry
Germans roll dice for 9 armour and 34 mech_infantrys in Northwest Persia, round 2 : 15/43 hits, 10.17 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 9 armour and 33 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
7 artilleries and 7 infantry moved from Kazakhstan to Caucasus
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Urals to Timguska
Place Units - Germans
2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : 0.00
Americans : 4.83
Norway wins again…50/50 is ok to lose, but wow, that was ugly. Pretty much just mop up time now.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Battle in Finland
Russians attack with 1 infantry
Germans defend with 2 aaGuns
2 aaGuns owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Non Combat Move - Russians
1 aaGun, 2 artilleries, 2 fighters and 27 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Karelia to Belarus
4 armour moved from Karelia to Belarus
1 infantry moved from Vyborg to Novgorod
2 artilleries and 6 infantry moved from Karelia to Novgorod
2 infantry moved from Ukraine to Bryansk
14 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Novosibirsk
2 fighters moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Vologda to Urals
3 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Vologda to Novosibirsk
Place Units - Russians
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
@surfer yes…that last round was brutal…Germany in a spot of bother now
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 3 carriers, 5 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Sumatra to 42 Sea Zone
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
2 bombers moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 20 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from French Indo China to Siam
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 3 carriers, 5 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Sumatra to 42 Sea Zone
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
2 bombers moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 20 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from French Indo China to Siam
Combat - Japanese
Battle in Siam
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 2 infantry in Siam, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 5 destroyers, 10 fighters, 1 submarine, 2 tactical_bombers and 4 transports
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 2 carriers, 3 destroyers and 3 submarines; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 5 destroyers, 10 fighters, 2 tactical_bombers and 4 transports in 42 Sea Zone, round 2 : 15/21 hits, 10.67 expected hits
Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British and 1 battleship owned by the Americans
British roll dice for 5 submarines in 42 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
British roll dice for 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 9/19 hits, 9.17 expected hits
Units damaged: 2 battleships owned by the Japanese
3 submarines owned by the Americans, 2 destroyers owned by the British, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 5 destroyers, 10 fighters, 2 tactical_bombers and 4 transports in 42 Sea Zone, round 3 : 8/21 hits, 10.67 expected hits
British roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 8/14 hits, 7.50 expected hits
3 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the British, 1 destroyer owned by the ANZAC, 1 cruiser owned by the British, 5 destroyers owned by the Japanese, 2 carriers owned by the Americans, 1 fighter owned by the British and 1 carrier owned by the British lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 7 fighters, 2 tactical_bombers and 4 transports in 42 Sea Zone, round 4 : 10/13 hits, 7.50 expected hits
British roll dice for 2 battleships, 4 fighters and 2 transports in 42 Sea Zone, round 4 : 4/6 hits, 4.00 expected hits
4 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 transport owned by the ANZAC, 1 transport owned by the British, 1 battleship owned by the British, 2 fighters owned by the British and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 2 bombers, 3 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 101
Casualties for Japanese: 3 carriers, 5 destroyers, 7 fighters and 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 3 destroyers and 3 submarines
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
British defend with 2 infantry; ANZAC defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Java, round 2 : 2/8 hits, 2.00 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the ANZAC and 1 infantry owned by the British lost in Java
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Java, round 3 : 3/8 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to Borneo
3 fighters moved from 42 Sea Zone to Sumatra
2 bombers moved from 42 Sea Zone to French Indo China
1 infantry moved from Timguska to Olgiy
2 artilleries and 5 infantry moved from Kansu to Shensi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Shensi
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Japan to French Indo China
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
Japanese undo move 1.
1 armour, 1 fighter and 1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
3 fighters placed in Japan
1 infantry placed in Kiangsu
Japanese undo move 2.
2 destroyers placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Japanese collect 66 PUs (5 lost to blockades); end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : -0.50
UK_Pacific : -2.00
Japanese : 4.50
Well, that was satisfying even if Pyrrhic…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Western Australia to Malaya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Western Australia to Malaya
Combat - Americans
Battle in Malaya
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 harbour
Americans roll dice for 2 bombers in Malaya, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Malaya
Americans roll dice for 1 bomber in Malaya, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 marine moved from Western United States to 10 Sea Zone
1 destroyer, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Iceland to 112 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 bombers and 1 fighter placed in Norway
Americans undo move 3.
2 bombers placed in Norway
1 fighter placed in 112 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : -1.00
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 submarine moved from 98 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Western Australia to Malaya
Combat - Americans
Battle in Malaya
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 harbour
Americans roll dice for 2 bombers in Malaya, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Malaya
Americans roll dice for 1 bomber in Malaya, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 marine moved from Western United States to 10 Sea Zone
1 destroyer, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Iceland to 112 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 bombers and 1 fighter placed in Norway
Americans undo move 3.
2 bombers placed in Norway
1 fighter placed in 112 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 42 PUs;
British buy 3 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 submarine moved from 98 Sea Zone to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
3 infantry and 1 mech_infantry moved from India to Burma
1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Turkmenistan to Eastern Persia
3 armour, 2 infantry and 11 mech_infantrys moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Karelia to Norway
Place Units - British
1 armour and 2 fighters placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.67
Italians : -0.33
Americans : -1.00
Japanese : 1.00
@surfer Yes the rolls certainly went your way in this round, and it was a nothing turn for the allies as you have left me with hardly any units! Still, hopefullly the Russians are moving to save the day!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Western Australia to Malaya
Combat - Americans
Battle in Malaya
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 harbour
Americans roll dice for 2 bombers in Malaya, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Malaya
Americans roll dice for 1 bomber in Malaya, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 marine moved from Western United States to 10 Sea Zone
1 destroyer, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Iceland to 112 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 bombers and 1 fighter placed in Norway
Americans undo move 3.
2 bombers placed in Norway
1 fighter placed in 112 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 42 PUs;
British buy 3 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 submarine moved from 98 Sea Zone to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
3 infantry and 1 mech_infantry moved from India to Burma
1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Turkmenistan to Eastern Persia
3 armour, 2 infantry and 11 mech_infantrys moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Karelia to Norway
Place Units - British
1 armour and 2 fighters placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67
Italians : -0.33
Americans : -1.00
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Greece to Egypt
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Greece to Egypt
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 bomber moved from Egypt to Greece
1 aaGun, 1 armour, 2 artilleries and 3 mech_infantrys moved from Eastern Poland to Bessarabia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 11 PUs (4 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.17
AA fire in Egypt : : -0.17