scramble orders.
thanks
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - British
1 tactical_bomber moved from Belarus to Caucasus
1 fighter moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Smolensk to Urals
Russians take Urals from Germans
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 1 battleship, 1 carrier, 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
2 bombers moved from United Kingdom to France
2 bombers moved from United Kingdom to Southern France
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/2 hits, 0.33 expected hits
Bombing raid in France rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/2 hits, 0.33 expected hits
Bombing raid in Southern France rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from France to United Kingdom
2 bombers moved from Southern France to United Kingdom
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 bombers moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to Queensland
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 3 destroyers, 3 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 battleship and 1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Belarus to Caucasus
1 fighter moved from Persia to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Smolensk to Urals
Russians take Urals from Germans
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - British
3 infantry moved from Turkmenistan to Eastern Persia
1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
1 fighter moved from Shan State to India
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Iraq to Persia
3 mech_infantrys moved from Iraq to Persia
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Smolensk to Novgorod
3 fighters moved from Russia to Persia
1 infantry moved from West India to India
2 infantry moved from India to Burma
1 armour moved from India to West India
2 mech_infantrys moved from India to West India
5 mech_infantrys moved from Burma to West India
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
2 armour and 2 mech_infantrys moved from Burma to West India
1 tactical_bomber moved from India to West India
Place Units - British
1 armour and 2 fighters placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 1.33
AA fire in France : : -0.33
Americans : -1.00
AA fire in Southern France : : -0.33
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 fighter moved from Western Germany to 112 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
I made two combat moves because after the first I realized you put an airbase in Norway so that the transport was protected.
@surfer no prob…those airbases are easy to miss! Did the same myself in a different game
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Burma to Persia
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,2,6,6,2,6,6
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Burma to Persia
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,2,6,6,2,6,6
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
3 bombers and 1 fighter moved from Western Germany to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 armour and 8 infantry moved from Karelia to Finland
7 armour and 35 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Urals
1 armour and 1 mech_infantry moved from Timguska to Urals
scramble off Norway?
@surfer lol nah I think not!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
3 bombers and 1 fighter moved from Western Germany to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 armour and 8 infantry moved from Karelia to Finland
7 armour and 35 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Urals
1 armour and 1 mech_infantry moved from Timguska to Urals
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 3 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 1 armour and 8 infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour and 8 infantry in Finland, round 2 : 3/9 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour and 8 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Urals
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Urals, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 7 armour and 35 mech_infantrys
British defend with 2 infantry
Germans roll dice for 7 armour and 35 mech_infantrys in Caucasus, round 2 : 10/42 hits, 9.33 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 34 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Karelia to Finland
1 bomber moved from Eastern Poland to Western Germany
5 mech_infantrys moved from Poland to Bessarabia
2 fighters moved from 112 Sea Zone to 113 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 armour moved from Kansu to Kazakhstan
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Urals
1 aaGun moved from Novosibirsk to Urals
7 artilleries and 7 infantry moved from Novosibirsk to Kazakhstan
Place Units - Germans
1 infantry placed in Volgograd
5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 carrier and 1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 artilleries and 7 infantry
EDIT: Adding units owned by Germans to Poland: 3 artilleries and 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : -0.33
Russians : 0.00
Edit to NCM units in Germany and put fighters on CV.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Ukraine
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Ukraine
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry; Japanese defend with 1 bomber
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in Volgograd
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Vologda
16 infantry moved from Russia to Vologda
3 armour moved from Belarus to Vologda
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
4 mech_infantrys moved from Belarus to Karelia
4 armour moved from Belarus to Karelia
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Belarus
1 aaGun and 17 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
Place Units - Russians
3 infantry placed in Novgorod
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.17
Italians : -0.33
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Ukraine
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry; Japanese defend with 1 bomber
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in Volgograd
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Vologda
16 infantry moved from Russia to Vologda
3 armour moved from Belarus to Vologda
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
4 mech_infantrys moved from Belarus to Karelia
4 armour moved from Belarus to Karelia
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Belarus
1 aaGun and 17 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
Place Units - Russians
3 infantry placed in Novgorod
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
Italians : -0.33
Russians : 1.83
@surfer edit to move russian sub
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
3 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from Sumatra to Shan State
2 infantry moved from French Indo China to Shan State
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Philippines to Yunnan
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
2 fighters moved from Sumatra to 41 Sea Zone