Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Messed that one up.
Ok, posted two combat moves because the first one I forgot to move bombers, so I just redid the combat move
Then for NCM, I forgot to move inf to Norway.
@surfer :+1:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
2 fighters moved from Bryansk to Baltic States
4 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
2 fighters moved from Bryansk to Baltic States
4 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters moved from Baltic States to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
2 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
6 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
Place Units - Russians
2 armour, 1 artillery, 4 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.00
Russians : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 43 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to Borneo
1 fighter moved from French Indo China to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 6 Sea Zone to Marianas
1 tactical_bomber moved from Japan to Marianas
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Hopei to Kansu
1 armour moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Tsinghai
3 tactical_bombers moved from Yunnan to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 43 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to Borneo
1 fighter moved from French Indo China to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 6 Sea Zone to Marianas
1 tactical_bomber moved from Japan to Marianas
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Hopei to Kansu
1 armour moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Hopei to Kansu
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Tsinghai
3 tactical_bombers moved from Yunnan to Burma
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kansu
Japanese attack with 2 armour, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Kansu, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 armour and 1 marine
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 armour and 1 marine in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 marine owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 marine
Battle in Tsinghai
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Burma, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Burma, round 3 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Marianas
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Marianas, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 mech_infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Marianas
Japanese win, taking Marianas from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 22 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Borneo to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
4 carriers, 1 destroyer, 5 fighters and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Kansu to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Shan State
1 bomber moved from Sumatra to Shan State
1 artillery moved from French Indo China to Shan State
2 tactical_bombers moved from Burma to Shan State
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Sumatra to Shan State
1 fighter moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from Marianas to 22 Sea Zone
1 fighter moved from Marianas to 22 Sea Zone
Place Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in French Indo China
2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : 0.17
Chinese : -1.33
UK_Pacific : -1.67
Japanese : -2.33
Kinda big move for japan. Forgot to move sub from sz6 to FIC
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from Tunisia to Libya
1 bomber moved from India to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from Tunisia to Libya
1 bomber moved from India to Hunan
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Libya
Americans attack with 1 armour
Italians defend with 1 infantry
Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Libya
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 artillery moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from Western United States to Queensland
4 fighters moved from 46 Sea Zone to 54 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from Russia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from Tunisia to Libya
1 bomber moved from India to Hunan
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Libya
Americans attack with 1 armour
Italians defend with 1 infantry
Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Libya
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 artillery moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from Western United States to Queensland
4 fighters moved from 46 Sea Zone to 54 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from Russia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Cyprus
Battle in Burma
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/7 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Cyprus from Italians, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Caucasus to Persia
1 fighter moved from Persia to India
3 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 armour moved from Persia to West India
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Syria
2 infantry moved from Iraq to Syria
2 mech_infantrys moved from Iraq to Syria
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter moved from 91 Sea Zone to United Kingdom
1 armour moved from French Equatorial Africa to Egypt
1 artillery moved from Trans-Jordan to Syria
2 mech_infantrys moved from Iraq to Syria
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
3 infantry placed in Iraq
2 infantry placed in Egypt
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : 1.83
Americans : 0.50
Japanese : -0.33
@surfer a good round for you there…didn’t leave me much in the way of opportunity to cause any real damage…its all about the staging for the US!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Romania to Kazakhstan
1 tactical_bomber moved from Romania to Kazakhstan
2 artilleries moved from Romania to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Southern Italy to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Romania to Kazakhstan
1 tactical_bomber moved from Romania to Kazakhstan
2 artilleries moved from Romania to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Romania
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Kazakhstan to Tsinghai
1 tactical_bomber moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Libya to Tobruk
1 fighter moved from Malta to Southern Italy
2 mech_infantrys moved from Northern Italy to France
Place Units - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 14 PUs;
Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 41 Sea Zone
ANZAC take 39 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 14 PUs;
Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 41 Sea Zone
ANZAC take 39 Sea Zone from Japanese
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 14 PUs;
Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 41 Sea Zone
ANZAC take 39 Sea Zone from Japanese
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Non Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery and 4 infantry moved from Germany to Poland
2 aaGuns, 8 artilleries and 22 infantry moved from Bessarabia to Eastern Poland
4 armour moved from Volgograd to Turkmenistan
4 mech_infantrys moved from Volgograd to Turkmenistan
3 armour and 9 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Western Germany to Poland
1 artillery and 2 infantry moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 submarine placed in 113 Sea Zone
1 bomber, 8 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 3.
1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :