@surfer its a risk but I will keep the battleship
Wizmark (L+3) v. Surfer (X), BM3
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 4 bombers moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Non Combat Move - Americans 4 bombers moved from 112 Sea Zone to United Kingdom 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in 101 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 fighters moved from Burma to Yunnan 2 armour and 2 mech_infantrys moved from Bryansk to Novgorod 1 tactical_bomber moved from Russia to Novgorod Combat - British Battle in Novgorod British attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod British roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Novgorod British roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 4 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 2 mech_infantrys Casualties for Germans: 3 infantry Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 2 fighters moved from Yunnan to India 1 mech_infantry moved from West India to Burma 1 armour moved from West India to Burma 3 infantry moved from India to Burma 1 infantry moved from West India to India 1 armour moved from Eastern Persia to India 1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 1 fighter moved from Persia to Russia 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Iraq to Caucasus 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Eastern Persia to West India 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 tactical_bomber moved from Novgorod to Belarus 4 mech_infantrys moved from Bryansk to Smolensk Place Units - British 2 fighters placed in United Kingdom 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 infantry and 1 mech_infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Germans : 1.00 British : -0.83 Japanese : 0.33 -
TripleA Move Summary: Italians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 112 Sea Zone 1 bomber moved from Southern Italy to 112 Sea Zone 1 armour, 2 artilleries and 6 mech_infantrys moved from Eastern Poland to Bessarabia -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 112 Sea Zone 1 bomber moved from Southern Italy to 112 Sea Zone 1 armour, 2 artilleries and 6 mech_infantrys moved from Eastern Poland to Bessarabia Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Bessarabia Italians attack with 1 armour, 2 artilleries and 6 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 6 mech_infantrys in Bessarabia, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking 97 Sea Zone from British, taking Bessarabia from Russians with 1 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 transport; Americans defend with 2 destroyers and 3 transports Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 destroyers and 4 transports in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34 Casualties for Italians: 1 fighter Casualties for Americans: 2 destroyers and 3 transports Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 112 Sea Zone to Southern Italy 1 fighter moved from 112 Sea Zone to Western Germany 1 aaGun moved from Eastern Poland to Bessarabia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.67 Americans : 0.00 Russians : -0.33 -
Should have mentioned this earlier, but my family and I are going on vacation for the Labor Day weekend. I won’t be able to play until Tues…Have a good weekend.
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 44 Sea Zone to 56 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from Queensland to Celebes Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 44 Sea Zone to 56 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from Queensland to Celebes Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@surfer Np…have a great time!
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 9 infantry moved from Finland to Norway 3 fighters and 1 tactical_bomber moved from Western Germany to Norway 2 infantry moved from Karelia to Novgorod 1 bomber moved from Eastern Poland to Novgorod 3 bombers moved from Eastern Poland to Norway 7 armour and 37 mech_infantrys moved from Vologda to Volgograd 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 9 infantry moved from Finland to Norway 3 fighters and 1 tactical_bomber moved from Western Germany to Norway 2 infantry moved from Karelia to Novgorod 1 bomber moved from Eastern Poland to Novgorod 3 bombers moved from Eastern Poland to Norway 7 armour and 37 mech_infantrys moved from Vologda to Volgograd 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 2 infantry British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Norway Germans attack with 3 bombers, 3 fighters, 9 infantry and 1 tactical_bomber British defend with 1 aaGun, 3 fighters and 1 infantry; Americans defend with 3 artilleries and 3 infantry AA fire in Norway : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Norway Germans roll dice for 3 bombers, 2 fighters, 9 infantry and 1 tactical_bomber in Norway, round 2 : 3/15 hits, 5.17 expected hits Americans roll dice for 1 aaGun, 3 artilleries, 3 fighters and 4 infantry in Norway, round 2 : 6/10 hits, 4.33 expected hits 1 aaGun owned by the British, 6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Norway, round 3 : 1/9 hits, 4.17 expected hits Americans roll dice for 3 artilleries, 3 fighters and 2 infantry in Norway, round 3 : 3/8 hits, 3.67 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway retreated to Norway Americans win with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is -23 Casualties for Germans: 1 fighter and 9 infantry Casualties for Americans: 3 infantry Casualties for British: 1 aaGun Battle in Volgograd Germans attack with 7 armour and 37 mech_infantrys British defend with 2 infantry; Russians defend with 1 factory_minor Germans roll dice for 7 armour and 37 mech_infantrys in Volgograd, round 2 : 13/44 hits, 9.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 35 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Non Combat Move - Germans 1 aaGun, 7 artilleries and 10 infantry moved from Vologda to Novosibirsk 2 armour moved from Dzavhan to Kansu 1 fighter moved from Norway to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 3 bombers moved from Norway to Western Germany 1 aaGun moved from Finland to Karelia 1 bomber moved from Novgorod to Western Germany 1 fighter moved from Western Germany to 113 Sea Zone 8 infantry and 2 mech_infantrys moved from Germany to Poland 1 aaGun, 8 artilleries, 22 infantry and 4 mech_infantrys moved from Eastern Poland to Poland Place Units - Germans 1 carrier and 1 transport placed in 113 Sea Zone 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 46 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -2.00 AA fire in Norway : : 0.50 Americans : 1.00 Russians : 0.83 -
Well not that you needed anymore good luck…That was really bad.
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TripleA Move Summary: Russians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 3 infantry moved from Russia to Samara 2 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 2 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 mech_infantry moved from Archangel to Nenetsia Russians take Nenetsia from Germans -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 3 infantry moved from Russia to Samara 2 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 2 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 mech_infantry moved from Archangel to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Samara, round 2 : 1/6 hits, 1.83 expected hits Japanese roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win, taking Samara from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Russians 4 infantry moved from Belarus to Novgorod 2 fighters moved from Eastern Poland to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 2 artilleries and 10 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Belarus to Novgorod 5 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -1.50 Japanese : 1.00 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 3 infantry moved from Russia to Samara 2 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 2 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 mech_infantry moved from Archangel to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Samara, round 2 : 1/6 hits, 1.83 expected hits Japanese roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win, taking Samara from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Russians 4 infantry moved from Belarus to Novgorod 2 fighters moved from Eastern Poland to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 2 artilleries and 10 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Belarus to Novgorod 5 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00 Russians : -1.50 Japanese : 1.00 -
@surfer yes that kind of rolling can ruin a day…you had 98% chance of a win! I suppose if you had stayed another round the air would have killed me but at too high a cost.
You still have a lot of units rolling around central asia though :white_frowning_face:
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TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kazakhstan to Caucasus 2 armour moved from Tsinghai to Caucasus 1 bomber moved from Tsinghai to Caucasus 2 infantry moved from Kweichow to Yunnan 1 fighter moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 3 infantry moved from French Indo China to 36 Sea Zone 2 mech_infantrys moved from Kwangsi to 36 Sea Zone 3 infantry, 2 mech_infantrys and 4 transports moved from 36 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 20 Sea Zone to 44 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 44 Sea Zone to Celebes 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to Celebes 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 2 battleships moved from 36 Sea Zone to 44 Sea Zone Japanese take 43 Sea Zone from ANZAC -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kazakhstan to Caucasus 2 armour moved from Tsinghai to Caucasus 1 bomber moved from Tsinghai to Caucasus 2 infantry moved from Kweichow to Yunnan 1 fighter moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 3 infantry moved from French Indo China to 36 Sea Zone 2 mech_infantrys moved from Kwangsi to 36 Sea Zone 3 infantry, 2 mech_infantrys and 4 transports moved from 36 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 20 Sea Zone to 44 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 44 Sea Zone to Celebes 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to Celebes 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 2 battleships moved from 36 Sea Zone to 44 Sea Zone Japanese take 43 Sea Zone from ANZAC Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 aaGun, 2 artilleries, 3 fighters and 2 infantry AA fire in Celebes : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Celebes Japanese roll dice for 2 battleships in Celebes, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 bomber, 4 infantry and 3 mech_infantrys in Celebes, round 2 : 2/9 hits, 2.33 expected hits ANZAC roll dice for 1 aaGun, 2 artilleries, 3 fighters and 2 infantry in Celebes, round 2 : 3/7 hits, 3.33 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Celebes, round 3 : 2/6 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 3 fighters in Celebes, round 3 : 3/4 hits, 2.33 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Celebes, round 4 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 fighters in Celebes, round 4 : 2/2 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in Celebes Japanese roll dice for 1 mech_infantry in Celebes, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 fighter in Celebes, round 5 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 6 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 fighter in Celebes, round 6 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 7 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 fighter in Celebes, round 7 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Celebes, round 8 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 fighter in Celebes, round 8 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Celebes ANZAC win with 1 fighter remaining. Battle score for attacker is -22 Casualties for Japanese: 1 artillery, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 1 aaGun, 2 artilleries, 2 fighters and 2 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Caucasus Japanese attack with 2 armour, 1 bomber and 1 mech_infantry British defend with 2 mech_infantrys Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Caucasus Japanese win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from Celebes: 1 fighter EDIT: Adding units owned by Japanese to Philippines: 1 bomber EDIT: Turning off Edit Mode 1 bomber moved from Caucasus to Volgograd 4 armour and 3 mech_infantrys moved from Timguska to Kazakhstan 1 armour moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Shan State to Sumatra 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier and 2 destroyers moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from Shan State to Java 2 mech_infantrys moved from Hunan to French Indo China 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Korea to 6 Sea Zone 2 carriers, 3 destroyers, 4 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Szechwan to Tsinghai 2 artilleries and 6 infantry moved from Yenisey to Timguska Place Units - Japanese 1 airfield placed in Java 3 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUsCombat Hit Differential Summary :
AA fire in Celebes : : 1.50 ANZAC : 0.00 Chinese : 0.67 UK_Pacific : 0.33 Russians : 0.00 Japanese : -2.17 -
Ok, another ridiculous battle…that I lost cosmically.
But I made a mistake, and I hope you will accept my fix. I killed my bomber because I thought you were dead and was choosing to keep a land unit so that I’d win the DEI. I was shocked when the battle continued…
If you look at the rolls, if I had kept the bomber, I would kill the ftr. So I did, and landed the bomber in Philippines.
At this point not sure I care, but having an ANZAC fighter alive in the middle of my fleet would be devastating. It already allows a landing spot that will probably hurt me. -
@surfer no problem…easy mistake to make. Will get to my turn later today…haven’t got enough time this morning to spend on a complicated US/UK turn :+1:
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 1 battleship, 1 carrier, 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Norway to Finland Americans take Finland from Germans 2 bombers moved from United Kingdom to France 2 bombers moved from United Kingdom to Southern France 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 airfield, 1 battleship, 1 carrier, 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Norway to Finland Americans take Finland from Germans 2 bombers moved from United Kingdom to France 2 bombers moved from United Kingdom to Southern France 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 7,3 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/2 hits, 0.33 expected hits Bombing raid in Southern France rolls: 3,6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from France to United Kingdom 2 bombers moved from Southern France to United Kingdom 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 3 bombers moved from Hawaiian Islands to Queensland 1 bomber moved from Western United States to Queensland 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 battleship and 1 carrier placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
AA fire in France : : -0.33 Americans : -1.00 AA fire in Southern France : : -0.33 Japanese : 1.33





