@BobbaRossa
Ftrs Malta, Scotland
sub 98
dd 91
air base gib
inf szechwan
is that allowed?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from Burma to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from Burma to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from Burma to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33
@surfer Ool in the channel…3 hits on capitals, dd, 2x carriers, cruiser, tac, battleship, fighters
@surfer you got lucky with the italian bombing run…nice move! :+1:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 113 Sea Zone to 110 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Dzavhan
1 armour moved from Yenisey to Dzavhan
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 113 Sea Zone to 110 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Dzavhan
1 armour moved from Yenisey to Dzavhan
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 4 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 6.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
1 destroyer owned by the British, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 3 fighters and 6 transports remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
3 fighters owned by the Americans forced to land in United Kingdom
Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : 3.00
Americans : 1.33
Russians : -1.00
Ok. Got a problem. I hit retreat on the naval battle on accident. But I want to kill the transports, of course. I’m going to try to continue the battle from 4 Bmr, 1 tac, 2 ftr vs 3 ftr, but not sure it will let me put 3 american fighters in water…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 113 Sea Zone to 110 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Dzavhan
1 armour moved from Yenisey to Dzavhan
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 4 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 6.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
1 destroyer owned by the British, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 3 fighters and 6 transports remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
3 fighters owned by the Americans forced to land in United Kingdom
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 3 fighters
EDIT: Removing units owned by Americans from 110 Sea Zone: 6 transports
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
4 bombers moved from 110 Sea Zone to Western Germany
2 artilleries and 13 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Western Germany
5 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
3 artilleries and 9 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
4 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 4 mech_infantrys moved from Karelia to Novgorod
4 mech_infantrys moved from Archangel to Novgorod
Place Units - Germans
2 submarines placed in 113 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Novgorod
4 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 3.00
Americans : 1.33
Russians : -1.00
Ok, the edit worked. traded 2 for 3 fighters. Overall that battle went even better than the Italian attack. It would have been nice if you hadn’t defended well…The problem is that there just aren’t any holes in the defense anymore.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
11 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
2 infantry moved from Smolensk to Belarus
3 infantry moved from Bryansk to Belarus
1 fighter moved from Samara to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
11 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
2 infantry moved from Smolensk to Belarus
3 infantry moved from Bryansk to Belarus
1 fighter moved from Samara to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
2 infantry moved from Vologda to Smolensk
1 infantry moved from Nenetsia to Vologda
2 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Samara to Bryansk
10 infantry moved from Russia to Bryansk
6 infantry moved from Samara to Russia
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -2.67
@surfer mm…yes…you certainly aren’t taking russia anytime soon…but conversely your enormous garrisons in WE seriously effect what the allies can achieve.
clearing the pacific of the majority of the japanese fleet might start to bite soon though
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Dzavhan to Timguska
2 artilleries and 6 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from French Indo China to Shan State
1 fighter moved from Sumatra to Shan State
1 fighter moved from Sumatra to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
3 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Suiyuyan to Timguska
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
1 infantry and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Shensi to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Java to Shan State
Sorry playing slowly lately…
Scramble in India?
@surfer yes send him up please…hope for some lucky dice my way!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Dzavhan to Timguska
2 artilleries and 6 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from French Indo China to Shan State
1 fighter moved from Sumatra to Shan State
1 fighter moved from Sumatra to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
3 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Suiyuyan to Timguska
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
1 infantry and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Shensi to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Java to Shan State
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Timguska
Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Timguska, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber moved from India to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Central Mongolia to Suiyuyan
3 mech_infantrys moved from Central Mongolia to Kansu
1 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Anhwe to Kweichow
2 battleships, 1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Jehol to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
2 infantry moved from Jehol to Chahar
1 infantry moved from Buyant-Uhaa to Central Mongolia
3 mech_infantrys moved from Kwangtung to Hunan
2 infantry moved from Kiangsu to Kiangsi
3 fighters moved from Sumatra to Java
3 fighters moved from Sumatra to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.67
Chinese : -0.67
Attackers Fire, : : -0.50
UK_Pacific : -0.33
AA fire in India : : 0.67
Russians : -1.50
Japanese : 1.67
The dice gods definitely favor you.
@surfer Missed one of them :joy:
Bomber raids in this game definitely don’t seem worth the risk!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas