TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 fighter moved from Malta to 92 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
3 armour and 3 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Malaya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
3 bombers moved from United Kingdom to 113 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 bombers moved from India to 41 Sea Zone
5 bombers moved from Queensland to 41 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Gibraltar, round 2 : 0/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Gibraltar, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 4 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 41 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 battleship, 7 bombers, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 7 carriers, 2 cruisers, 2 destroyers, 11 fighters, 9 submarines, 3 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 41 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 7 bombers, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 15/22 hits, 11.83 expected hits
Units damaged: 6 carriers owned by the Japanese
Japanese roll dice for 9 submarines in 41 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 7 carriers, 2 cruisers, 2 destroyers, 11 fighters, 3 tactical_bombers and 2 transports in 41 Sea Zone, round 2 : 14/25 hits, 12.83 expected hits
Units damaged: 1 battleship owned by the Americans
5 submarines owned by the Americans, 1 destroyer owned by the Americans, 9 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 41 Sea Zone
Americans roll dice for 1 battleship, 7 bombers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 10/21 hits, 11.50 expected hits
Japanese roll dice for 7 carriers, 2 cruisers, 2 destroyers, 11 fighters, 3 tactical_bombers and 2 transports in 41 Sea Zone, round 3 : 13/25 hits, 12.83 expected hits
2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 6 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese and 7 fighters owned by the Americans lost in 41 Sea Zone
Americans roll dice for 1 battleship and 7 bombers in 41 Sea Zone, round 4 : 5/8 hits, 5.33 expected hits
Japanese roll dice for 1 carrier, 2 cruisers, 11 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 4 : 11/15 hits, 9.17 expected hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 7 bombers owned by the Americans, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 41 Sea Zone
Japanese win with 11 fighters and 2 transports remaining. Battle score for attacker is -96
Casualties for Americans: 1 battleship, 7 bombers, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 7 carriers, 2 cruisers, 2 destroyers, 9 submarines and 3 tactical_bombers
Battle in 113 Sea Zone
Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
Germans defend with 3 submarines and 2 transports
3 submarines owned by the Germans Submerged
2 transports owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
11 fighters owned by the Japanese forced to land in Sumatra
Non Combat Move - Americans
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from 113 Sea Zone to 110 Sea Zone
3 bombers moved from 113 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to British Guiana
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 fighter moved from Malta to 92 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
3 armour and 3 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Malaya
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malaya
British attack with 3 armour, 1 fighter and 3 mech_infantrys
Japanese defend with 1 harbour and 3 mech_infantrys
British roll dice for 3 armour, 1 fighter and 3 mech_infantrys in Malaya, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
4 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
2 infantry moved from West India to India
1 fighter moved from Malaya to Burma
1 infantry moved from Burma to Shan State
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
4 mech_infantrys moved from Caucasus to Bryansk
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to West India
4 infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
2 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
1 cruiser placed in 110 Sea Zone
2 submarines placed in 98 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 infantry placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 0.33
British : 0.00
Americans : -3.33
Japanese : 2.33
Test summary from TripleA, engine version: 1.9, time: 7:52:41 PM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from France to United Kingdom
2 fighters moved from Southern Italy to 112 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Romania to Bessarabia
I assume you want to scramble, but I have to ask.
@surfer yes intercept with all 3 please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from France to United Kingdom
2 fighters moved from Southern Italy to 112 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Romania to Bessarabia
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 2 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 1/2 hits, 0.50 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 fighter owned by the Italians lost in United Kingdom
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in Bessarabia
Italians attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Bessarabia, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Italians
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 aaGun moved from Romania to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
4 infantry moved from France to Normandy Bordeaux
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.00
Italians : -0.17
Americans : -0.33
Attackers Fire, : : 0.50
Russians : 0.67
AA fire in United Kingdom : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from Burma to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from Burma to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from Burma to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.33
@surfer Ool in the channel…3 hits on capitals, dd, 2x carriers, cruiser, tac, battleship, fighters
@surfer you got lucky with the italian bombing run…nice move! :+1:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 113 Sea Zone to 110 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Dzavhan
1 armour moved from Yenisey to Dzavhan
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 113 Sea Zone to 110 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Dzavhan
1 armour moved from Yenisey to Dzavhan
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 4 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 6.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
1 destroyer owned by the British, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 3 fighters and 6 transports remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
3 fighters owned by the Americans forced to land in United Kingdom
Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : 3.00
Americans : 1.33
Russians : -1.00
Ok. Got a problem. I hit retreat on the naval battle on accident. But I want to kill the transports, of course. I’m going to try to continue the battle from 4 Bmr, 1 tac, 2 ftr vs 3 ftr, but not sure it will let me put 3 american fighters in water…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 113 Sea Zone to 110 Sea Zone
4 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Dzavhan
1 armour moved from Yenisey to Dzavhan
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 4 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 6 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 4 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 8/10 hits, 6.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports in 110 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
1 destroyer owned by the British, 3 submarines owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 3 fighters and 6 transports remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
3 fighters owned by the Americans forced to land in United Kingdom
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 3 fighters
EDIT: Removing units owned by Americans from 110 Sea Zone: 6 transports
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
4 bombers moved from 110 Sea Zone to Western Germany
2 artilleries and 13 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Western Germany
5 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
3 artilleries and 9 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
4 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 4 mech_infantrys moved from Karelia to Novgorod
4 mech_infantrys moved from Archangel to Novgorod
Place Units - Germans
2 submarines placed in 113 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Novgorod
4 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 3.00
Americans : 1.33
Russians : -1.00
Ok, the edit worked. traded 2 for 3 fighters. Overall that battle went even better than the Italian attack. It would have been nice if you hadn’t defended well…The problem is that there just aren’t any holes in the defense anymore.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
11 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
2 infantry moved from Smolensk to Belarus
3 infantry moved from Bryansk to Belarus
1 fighter moved from Samara to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
11 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
2 infantry moved from Smolensk to Belarus
3 infantry moved from Bryansk to Belarus
1 fighter moved from Samara to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
2 infantry moved from Vologda to Smolensk
1 infantry moved from Nenetsia to Vologda
2 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Samara to Bryansk
10 infantry moved from Russia to Bryansk
6 infantry moved from Samara to Russia
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -2.67
@surfer mm…yes…you certainly aren’t taking russia anytime soon…but conversely your enormous garrisons in WE seriously effect what the allies can achieve.
clearing the pacific of the majority of the japanese fleet might start to bite soon though