Scramble?
Wizmark (L+3) v. Surfer (X), BM3
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 3 infantry moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 1 fighter moved from Iraq to Kazakhstan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 3 infantry moved from India to Burma 4 fighters and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 bombers moved from Western United States to Queensland 1 bomber moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 39 PUs; British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 1 fighter moved from Iraq to Kazakhstan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 3 infantry moved from India to Burma 4 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kazakhstan British attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 bomber and 2 mech_infantrys; Italians defend with 1 tactical_bomber British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 1 bomber owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 tactical_bomber in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Italians lost in Kazakhstan British win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 infantry Casualties for Germans: 1 bomber and 2 mech_infantrys Casualties for Italians: 1 tactical_bomber Battle in Malta British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Tunisia to Libya 1 armour moved from Tobruk to Egypt 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Syria to 98 Sea Zone 1 tactical_bomber moved from Syria to Egypt 2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from West India to India 4 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 4 mech_infantrys moved from Syria to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 4 infantry moved from Iraq to Trans-Jordan 1 submarine moved from 98 Sea Zone to 99 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 submarine placed in 98 Sea Zone 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.83 British : -1.00 Italians : -0.33 Japanese : -0.67 -
TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Ukraine 1 fighter moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Ukraine 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from Ukraine to Novgorod 1 armour moved from Northern Italy to Slovakia Hungary Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Ukraine 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from Ukraine to Novgorod 1 armour moved from Northern Italy to Slovakia Hungary Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun, 2 artilleries, 1 infantry and 3 mech_infantrys EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 2 artilleries, 1 infantry and 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
Edit to retreat Italian units.
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 artillery placed in Queensland 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 artillery placed in Queensland 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 armour moved from Timguska to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Evenkiyskiy from Russians 4 artilleries and 5 infantry moved from Novgorod to Belarus 2 armour and 5 mech_infantrys moved from Urals to Archangel 1 artillery and 4 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Archangel 8 artilleries and 19 infantry moved from Eastern Poland to Belarus -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 17 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 armour moved from Timguska to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Evenkiyskiy from Russians 4 artilleries and 5 infantry moved from Novgorod to Belarus 2 armour and 5 mech_infantrys moved from Urals to Archangel 1 artillery and 4 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Archangel 8 artilleries and 19 infantry moved from Eastern Poland to Belarus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Bessarabia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 5 mech_infantrys in Archangel, round 2 : 3/8 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 13 artilleries and 28 infantry Russians defend with 1 infantry Germans roll dice for 13 artilleries and 28 infantry in Belarus, round 2 : 12/41 hits, 11.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 13 artilleries and 28 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 10 mech_infantrys moved from Novgorod to Belarus 3 mech_infantrys moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Archangel 2 aaGuns moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Belarus 4 armour and 5 mech_infantrys moved from Novosibirsk to Urals 1 armour and 5 mech_infantrys moved from Nenetsia to Belarus 2 mech_infantrys moved from Germany to Baltic States 1 bomber moved from Bessarabia to Novgorod 1 aaGun and 3 infantry moved from Western Germany to 113 Sea Zone 1 aaGun and 3 infantry moved from 113 Sea Zone to Norway 1 artillery moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery and 9 infantry placed in Germany 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 1.83 Russians : -1.00 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Bessarabia -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 armour, 4 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 3 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Bessarabia to Bryansk 4 aaGuns, 4 armour, 10 artilleries, 28 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk 2 infantry moved from Volgograd to Samara 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Bryansk 10 infantry moved from Russia to Bryansk 2 armour moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 aaGuns and 9 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Russians : 2.00 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 mech_infantry moved from Yunnan to Malaya 2 tactical_bombers moved from French Indo China to Malaya 1 fighter moved from Yunnan to Malaya 1 bomber moved from French Indo China to Malaya 3 bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Amur Japanese take Amur from Russians 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 mech_infantry moved from Yunnan to Malaya 2 tactical_bombers moved from French Indo China to Malaya 1 fighter moved from Yunnan to Malaya 1 bomber moved from French Indo China to Malaya 3 bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 artillery Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Malaya to French Indo China 1 fighter moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 3 bombers moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 2 fighters moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Szechwan 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry and 1 mech_infantry moved from Timguska to Yenisey 1 infantry moved from Kansu to Timguska 3 armour moved from Timguska to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Hopei 1 armour, 1 artillery and 1 infantry moved from Siberia to Amur 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 5 Sea Zone to Amur 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kansu to Yunnan 1 fighter moved from Kansu to Yunnan 1 armour moved from Kansu to Shensi 2 armour moved from Tsinghai to Szechwan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Yunnan to Szechwan Place Units - Japanese 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 5 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : -0.17 UK_Pacific : 0.67 Japanese : 1.00 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 4 artilleries moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 6 artilleries, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 6 infantry, 1 marine, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from Gibraltar to United Kingdom 1 destroyer moved from 117 Sea Zone to 109 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 99 Sea Zone to 95 Sea Zone British take 99 Sea Zone from Italians 3 submarines moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 98 Sea Zone to 95 Sea Zone 1 cruiser and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 3 armour, 3 artilleries, 4 fighters, 16 infantry, 7 mech_infantrys and 1 tactical_bomber moved from India to Burma 1 infantry moved from Kazakhstan to Tsinghai 1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai -
@surfer scramble sz 95? And Ool please
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Max scramble.
OOL: Max defend. Except kill BB before fighters.





