@cwglee51 Can I also move my Sub to sz125?
Wizmark (L+3) v. Surfer (X), BM3
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@surfer very true!..don’t think you have enough troops to take and hold the middle east if thats the goal though
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Romania to Archangel 1 tactical_bomber moved from Tsinghai to Novosibirsk 1 bomber moved from Tsinghai to Novosibirsk 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Romania to Archangel 1 tactical_bomber moved from Tsinghai to Novosibirsk 1 bomber moved from Tsinghai to Novosibirsk 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novosibirsk Italians attack with 1 bomber and 1 tactical_bomber Russians defend with 2 infantry Italians roll dice for 1 bomber and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Novosibirsk Italians roll dice for 1 tactical_bomber in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 tactical_bomber in Novosibirsk, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win with 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for Russians: 2 infantry Battle in Archangel Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Archangel, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Archangel, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Novosibirsk to Kazakhstan 2 mech_infantrys moved from Romania to Eastern Poland 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 2 mech_infantrys moved from France to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.50 Russians : -1.00 -
Yeah, the reality is I’m making this up as I go along…messed up early on, and haven’t found a way to get back.
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67 -
@surfer Ah…I’ve had plenty of games like that!
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry, 5 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 1 armour moved from Kazakhstan to Urals Germans take Novosibirsk from Russians Germans take Urals from Russians 1 armour moved from Kazakhstan to Timguska Germans take Timguska from Russians 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 artillery and 4 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Baltic States -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry, 5 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 1 armour moved from Kazakhstan to Urals Germans take Novosibirsk from Russians Germans take Urals from Russians 1 armour moved from Kazakhstan to Timguska Germans take Timguska from Russians 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 artillery and 4 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Baltic States Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Volgograd Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 3 bombers and 4 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 3 bombers and 4 infantry in Baltic States, round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Baltic States to Western Germany 1 mech_infantry moved from Western Germany to Poland 1 armour moved from Poland to Novgorod 4 mech_infantrys moved from Novgorod to Nenetsia 1 mech_infantry moved from Novgorod to Nenetsia 1 armour moved from Kazakhstan to Urals 5 mech_infantrys moved from Kazakhstan to Urals 1 armour moved from Turkmenistan to Novosibirsk 3 mech_infantrys moved from Kazakhstan to Novosibirsk 2 mech_infantrys moved from Turkmenistan to Novosibirsk 1 armour moved from Turkmenistan to Novosibirsk 1 bomber moved from Volgograd to Kazakhstan 1 mech_infantry moved from Turkmenistan to Kazakhstan 3 armour moved from Turkmenistan to Novosibirsk 1 mech_infantry moved from Turkmenistan to Kazakhstan 11 infantry moved from Norway to Finland 1 armour moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Karelia Place Units - Germans 1 tactical_bomber placed in Western Germany 3 mech_infantrys placed in Novgorod 1 submarine and 1 transport placed in 113 Sea Zone 5 infantry placed in Western Germany 3 infantry placed in France 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -1.00 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Rostov to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Rostov to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Russia 5 infantry moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 4 aaGuns, 4 armour, 10 artilleries, 2 fighters, 28 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Tambov: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.50 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Siberia 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 bomber and 3 tactical_bombers moved from French Indo China to Burma -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Siberia 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 bomber and 3 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Siberia Battle in 37 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking Siberia from Russians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine; ANZAC defend with 2 transports 1 submarine owned by the Americans Submerged 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 42 Sea Zone Japanese attack with 1 bomber and 3 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Burma, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Japan to French Indo China 3 fighters moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 bomber and 3 tactical_bombers moved from Burma to French Indo China 1 artillery moved from Hunan to Yunnan 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Timguska 3 armour and 1 mech_infantry moved from Kazakhstan to Timguska 2 armour and 1 mech_infantry moved from Turkmenistan to Tsinghai 1 fighter and 1 tactical_bomber moved from Turkmenistan to Kansu 1 fighter and 1 tactical_bomber moved from Turkmenistan to Yunnan 2 mech_infantrys moved from Kiangsu to Jehol 1 artillery moved from Kwangtung to Kwangsi 1 armour moved from Sikang to Kansu 1 infantry moved from Tsinghai to Sikang 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 4 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 UK_Pacific : -0.33 Japanese : -2.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 bombers moved from Western United States to Queensland 1 bomber moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 3 infantry moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 1 fighter moved from Iraq to Kazakhstan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 3 infantry moved from India to Burma 4 fighters and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 2 bombers moved from Western United States to Queensland 1 bomber moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 39 PUs; British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 1 fighter moved from Iraq to Kazakhstan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 3 infantry moved from India to Burma 4 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kazakhstan British attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 bomber and 2 mech_infantrys; Italians defend with 1 tactical_bomber British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 1 bomber owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 tactical_bomber in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Italians lost in Kazakhstan British win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 infantry Casualties for Germans: 1 bomber and 2 mech_infantrys Casualties for Italians: 1 tactical_bomber Battle in Malta British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Tunisia to Libya 1 armour moved from Tobruk to Egypt 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Syria to 98 Sea Zone 1 tactical_bomber moved from Syria to Egypt 2 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 2 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from West India to India 4 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 4 mech_infantrys moved from Syria to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 4 infantry moved from Iraq to Trans-Jordan 1 submarine moved from 98 Sea Zone to 99 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 submarine placed in 98 Sea Zone 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.83 British : -1.00 Italians : -0.33 Japanese : -0.67 -
TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Ukraine 1 fighter moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Ukraine 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from Ukraine to Novgorod 1 armour moved from Northern Italy to Slovakia Hungary Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Ukraine 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from Ukraine to Novgorod 1 armour moved from Northern Italy to Slovakia Hungary Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun, 2 artilleries, 1 infantry and 3 mech_infantrys EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 2 artilleries, 1 infantry and 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Ukraine : : -0.17





