I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Wizmark (L+3) v. Surfer (X), BM3
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from Russia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone 1 armour moved from Tunisia to Libya 1 bomber moved from India to Hunan Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Libya Americans attack with 1 armour Italians defend with 1 infantry Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour Non Combat Move - Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 5 bombers moved from Western United States to Queensland 4 fighters moved from 46 Sea Zone to 54 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 bomber placed in Eastern United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from Russia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Cyprus Battle in Burma British attack with 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/7 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Cyprus from Italians, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Caucasus British attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Caucasus to Persia 1 fighter moved from Persia to India 3 fighters and 1 tactical_bomber moved from Burma to India 3 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 1 armour moved from Persia to West India 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Syria 2 infantry moved from Iraq to Syria 2 mech_infantrys moved from Iraq to Syria 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 1 fighter moved from 91 Sea Zone to United Kingdom 1 armour moved from French Equatorial Africa to Egypt 1 artillery moved from Trans-Jordan to Syria 2 mech_infantrys moved from Iraq to Syria Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 3 infantry placed in Iraq 2 infantry placed in Egypt 1 transport placed in 81 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : 1.83 Americans : 0.50 Japanese : -0.33 -
@surfer a good round for you there…didn’t leave me much in the way of opportunity to cause any real damage…its all about the staging for the US!
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Romania to Kazakhstan 1 tactical_bomber moved from Romania to Kazakhstan 2 artilleries moved from Romania to Eastern Poland 1 mech_infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Romania to Kazakhstan 1 tactical_bomber moved from Romania to Kazakhstan 2 artilleries moved from Romania to Eastern Poland 1 mech_infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Western Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Italians attack with 1 bomber and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Eastern Poland 1 bomber moved from Western Ukraine to Romania 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Kazakhstan to Tsinghai 1 tactical_bomber moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Northern Italy to Romania 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Libya to Tobruk 1 fighter moved from Malta to Southern Italy 2 mech_infantrys moved from Northern Italy to France Place Units - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : -0.33 -
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 14 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone ANZAC take 39 Sea Zone from Japanese -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 14 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone ANZAC take 39 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 14 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone ANZAC take 39 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 8 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 1 infantry moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 8 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 1 infantry moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 4 infantry moved from Germany to Poland 2 aaGuns, 8 artilleries and 22 infantry moved from Bessarabia to Eastern Poland 4 armour moved from Volgograd to Turkmenistan 4 mech_infantrys moved from Volgograd to Turkmenistan 3 armour and 9 mech_infantrys moved from Volgograd to Kazakhstan 1 armour moved from Western Germany to Poland 1 artillery and 2 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 1 submarine placed in 113 Sea Zone 1 bomber, 8 infantry and 1 tactical_bomber placed in Western Germany Germans undo move 3. 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Bryansk to Baltic States 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Baltic States -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Bryansk to Baltic States 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Baltic States Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Baltic States to Bryansk 1 fighter moved from Ukraine to Bryansk 1 infantry moved from Smolensk to Belarus 1 infantry moved from Russia to Smolensk 2 armour and 3 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Vologda to Samara 2 infantry moved from Vologda to Novosibirsk 1 artillery moved from Russia to Bryansk Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Russians : -0.17 -
@surfer have to admit…can’t quite see what you are up to with the germans in this game!
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kansu to Kazakhstan 1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan 1 armour moved from Sikang to Turkmenistan 1 armour moved from Szechwan to Kazakhstan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Shensi to Kazakhstan 1 armour moved from Kweichow to Sikang 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from French Indo China to Szechwan 1 artillery and 1 infantry moved from Shan State to Burma 1 artillery and 1 mech_infantry moved from Yunnan to Hunan 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Shan State to Burma 1 bomber moved from Shan State to 41 Sea Zone 1 bomber moved from Shan State to Burma 2 tactical_bombers moved from Shan State to Hunan 1 tactical_bomber moved from Shensi to Hunan 1 bomber moved from Shensi to Burma -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kansu to Kazakhstan 1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan 1 armour moved from Sikang to Turkmenistan 1 armour moved from Szechwan to Kazakhstan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Shensi to Kazakhstan 1 armour moved from Kweichow to Sikang 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from French Indo China to Szechwan 1 artillery and 1 infantry moved from Shan State to Burma 1 artillery and 1 mech_infantry moved from Yunnan to Hunan 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Shan State to Burma 1 bomber moved from Shan State to 41 Sea Zone 1 bomber moved from Shan State to Burma 2 tactical_bombers moved from Shan State to Hunan 1 tactical_bomber moved from Shensi to Hunan 1 bomber moved from Shensi to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 artillery, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 2 bombers moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from French Indo China to Turkmenistan 2 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to 6 Sea Zone 3 tactical_bombers moved from Hunan to French Indo China 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 5 submarines and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 battleship and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone 1 artillery placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kwangtung Japanese undo move 4. 1 armour and 2 mech_infantrys placed in Kwangtung Japanese undo move 4. 1 infantry and 2 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Chinese : -0.67 UK_Pacific : 0.00 Japanese : 2.33 -
Re: German Forces…The whole secret lies in confusing the enemy
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:46:45 AM
Savegame -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 bomber moved from Queensland to 41 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to 41 Sea Zone -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 bomber moved from Queensland to 41 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to 41 Sea Zone Combat - Americans Battle in Caroline Islands Battle in 41 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking Caroline Islands from Japanese, taking 41 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 41 Sea Zone to India 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 117 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 1 bomber and 1 tactical_bomber placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : -0.67 Japanese : -0.33





