@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
Wizmark (L+3) v. Surfer (X), BM3
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Kiangsi to 20 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 33 Sea Zone 2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Shensi 1 armour moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kweichow to Shensi 1 armour moved from Yunnan to Shensi 8 tactical_bombers moved from French Indo China to Shensi 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to Shensi 1 bomber moved from Japan to Shensi 1 artillery and 1 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 1 fighter moved from 21 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 6 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 7 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 8 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 submarine owned by the ANZAC Submerged Japanese win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 2 armour, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 8 tactical_bombers Chinese defend with 11 infantry Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 8 tactical_bombers in Shensi, round 2 : 7/18 hits, 7.67 expected hits Chinese roll dice for 11 infantry in Shensi, round 2 : 7/11 hits, 3.67 expected hits 1 tactical_bomber owned by the Japanese, 5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 7 tactical_bombers in Shensi, round 3 : 9/11 hits, 6.17 expected hits Chinese roll dice for 4 infantry in Shensi, round 3 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 5 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 11 infantry Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 submarines moved from 21 Sea Zone to 33 Sea Zone 1 battleship moved from 20 Sea Zone to 33 Sea Zone 1 carrier moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Kiangsi to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 armour moved from Kiangsu to Hopei 1 artillery moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsi to Hunan 1 armour moved from French Indo China to Szechwan 1 fighter and 7 tactical_bombers moved from Shensi to Yunnan 1 bomber moved from Shensi to Hopei 2 bombers moved from Burma to French Indo China 1 armour and 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 20 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1 Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Chinese : 2.00 UK_Pacific : 0.33 Japanese : -3.17 -
Seriously…8 rounds of combat and I can’t sink another sub.
I was so out of sorts that I forgot about a jap ftr and had to edit it to SZ6 (after considering FIC, but changed mine) -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Non Combat Move - Americans 2 bombers moved from British Guiana to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 artillery moved from British Guiana to 88 Sea Zone 3 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 transport placed in 101 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 bombers and 1 infantry placed in Western United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters moved from India to Burma -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Non Combat Move - Americans 2 bombers moved from British Guiana to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 artillery moved from British Guiana to 88 Sea Zone 3 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 transport placed in 101 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 bombers and 1 infantry placed in Western United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Burma to India 1 artillery and 1 infantry moved from West India to India 2 fighters moved from Persia to Russia 2 infantry moved from Iraq to Northwest Persia 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Persia to 81 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 1 artillery moved from Iraq to Trans-Jordan 1 armour moved from French West Africa to French Equatorial Africa 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - British 1 fighter placed in Persia 1 destroyer placed in 98 Sea Zone 2 submarines placed in 81 Sea Zone 1 mech_infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0.50 Japanese : -0.33 -
@surfer yeah…the dice rollers seem really random at times!
Managed to forget to use my bomber in india again! :face_with_rolling_eyes:
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov 1 bomber moved from Western Germany to Rostov 1 fighter moved from Southern Italy to 98 Sea Zone -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov 1 bomber moved from Western Germany to Rostov 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Rostov Italians attack with 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 infantry Italians roll dice for 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 4/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Italians: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 1 fighter British defend with 1 destroyer Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Malta 1 tactical_bomber moved from Rostov to Romania 1 bomber moved from Rostov to Romania 1 aaGun moved from Ukraine to Bessarabia 1 mech_infantry moved from Romania to Northern Italy 2 infantry moved from Northern Italy to France 5 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Romania to Northern Italy 1 mech_infantry moved from Eastern Poland to Bessarabia Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy 1 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.50 British : -0.33 Russians : -0.67 -
Dice random…sure. But when the odds are 1/3 ^ 8 = 0.015% for 1 sub or 0.005% for both, you are feeling diced.
Doesn’t help that you are kicking my butt.
At least the Italian fighter won. -
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 armour, 1 marine and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 marine moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 armour, 1 marine and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 marine in Sumatra, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 armour, 1 marine and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 marine in Sumatra, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : -0.33 -
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 8 armour and 13 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States -
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Baltic States 2 bombers moved from Novgorod to Baltic States 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 8 armour and 13 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Western Germany to United Kingdom -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Baltic States 2 bombers moved from Novgorod to Baltic States 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 8 armour and 13 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in Volgograd Germans attack with 8 armour and 13 mech_infantrys Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 8 armour and 13 mech_infantrys in Volgograd, round 2 : 6/21 hits, 6.17 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour and 13 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry and 1 mech_infantry Battle in Baltic States Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Ukraine to Southern Italy 2 aaGuns, 8 artilleries and 22 infantry moved from Ukraine to Bessarabia 1 armour and 8 mech_infantrys moved from Eastern Poland to Novgorod 2 mech_infantrys moved from Eastern Poland to Novgorod Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Norway: 3 infantry EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Turning off Edit Mode 2 artilleries placed in Novgorod Germans undo move 1. 3 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in France 1 artillery, 1 fighter and 4 infantry placed in Western Germany 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : -1.33 AA fire in United Kingdom : : -0.17 -
Messed that one up.
Ok, posted two combat moves because the first one I forgot to move bombers, so I just redid the combat move
Then for NCM, I forgot to move inf to Norway.
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@surfer :+1:
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Bryansk to Baltic States 2 fighters moved from Bryansk to Baltic States 4 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov





