@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 6 infantry and 4 mech_infantrys moved from Shensi to Kansu
5 fighters and 3 tactical_bombers moved from 21 Sea Zone to 54 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from Guam to 21 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 4 infantry, 2 marines and 3 transports moved from 21 Sea Zone to 46 Sea Zone
2 artilleries, 4 infantry and 2 marines moved from 46 Sea Zone to New Guinea
2 bombers moved from French Indo China to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 mech_infantry moved from Szechwan to Kansu
Combat - Japanese
Battle in New Guinea
Japanese attack with 2 artilleries, 4 infantry and 2 marines
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in New Guinea, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 4 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
ANZAC defend with 2 destroyers and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 2 destroyers owned by the ANZAC lost in 54 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 2 destroyers
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys
Chinese defend with 3 artilleries, 1 fighter and 5 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys in Kansu, round 2 : 4/16 hits, 4.33 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kansu, round 2 : 2/9 hits, 3.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 6 mech_infantrys in Kansu, round 3 : 4/14 hits, 4.00 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kansu, round 3 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys in Kansu, round 4 : 4/13 hits, 3.83 expected hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 artilleries, 1 fighter and 5 infantry
Non Combat Move - Japanese
4 carriers, 4 destroyers and 3 submarines moved from 21 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from India to 46 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from West India to Persia
3 infantry moved from India to West India
1 tactical_bomber moved from India to French Indo China
2 bombers moved from Kansu to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 carriers and 1 submarine placed in 36 Sea Zone
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in Shantung
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Chinese : -2.00
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 1 marine, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Americans
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 artilleries, 2 infantry and 1 marine placed in Western United States
3 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 1 marine, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Americans
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 artilleries, 2 infantry and 1 marine placed in Western United States
3 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 81 Sea Zone to Persia
1 fighter moved from Egypt to Persia
2 carriers, 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in Iraq
Battle in Persia
British attack with 3 artilleries, 2 fighters and 3 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry; Japanese defend with 1 armour and 1 mech_infantry
AA fire in Persia : 0/2 hits, 0,33 expected hits
British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 3 artilleries, 2 fighters and 3 infantry in Persia, round 2 : 5/8 hits, 3,00 expected hits
Italians roll dice for 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry in Persia, round 2 : 0/4 hits, 1,50 expected hits
1 mech_infantry owned by the Japanese, 1 aaGun owned by the Italians, 1 armour owned by the Japanese and 2 infantry owned by the Italians lost in Persia
British win, taking Iraq from Italians, taking Persia from Italians with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 21
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Persia to 80 Sea Zone
2 fighters moved from Egypt to 80 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
2 aaGuns and 2 fighters moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 28 PUs (5 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Persia : : -0,33
British : 2,50
Italians : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
2 infantry moved from Northwest Persia to Iraq
2 fighters moved from Northwest Persia to Iraq
1 bomber moved from Ukraine to Iraq
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 marine and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 fighter moved from Southern Italy to Iraq
Combat - Italians
Battle in New Britain
Battle in Iraq
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Iraq, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
Italians win, taking New Britain from ANZAC with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 1 marine and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern France
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,6
Italians collect 12 PUs (6 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
2 aaGuns and 1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
4 fighters moved from 26 Sea Zone to New Zealand
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
2 aaGuns and 1 infantry moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
4 fighters moved from 26 Sea Zone to New Zealand
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Bryansk, round 2 : 5/8 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Nenetsia to Archangel
2 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
7 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Western Ukraine to Tambov
3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 4 mech_infantrys moved from Rostov to Volgograd
2 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Northwest Persia
7 armour and 13 mech_infantrys moved from Rostov to Northwest Persia
3 fighters and 3 tactical_bombers moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
2 infantry moved from Finland to Karelia
2 infantry moved from France to Normandy Bordeaux
2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Ukraine to Novgorod
1 submarine moved from 119 Sea Zone to 112 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Germany
10 mech_infantrys placed in Germany
Germans undo move 4.
7 mech_infantrys placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,2,4,4,5,6,3,6,6,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
13 artilleries moved from Russia to Tambov
15 infantry moved from Russia to Tambov
12 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Archangel
10 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 13 artilleries and 44 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 13 artilleries and 44 infantry in Tambov, round 2 : 21/57 hits, 13,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 13 artilleries and 44 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Russia to Tambov
2 aaGuns and 11 infantry moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 3 infantry
EDIT: Adding units owned by Russians to Russia: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,00
Russians : 8,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 46 Sea Zone to 47 Sea Zone
1 destroyer, 3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 47 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in Solomon Islands
Battle in 47 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 47 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 47 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking Solomon Islands from ANZAC with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 marines moved from New Guinea to 46 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 marines and 5 submarines moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
3 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
3 tactical_bombers moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from French Indo China to 33 Sea Zone
1 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from Anhwe to French Indo China
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Kansu to Chahar
2 artilleries and 1 infantry moved from Kansu to Timguska
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Timguska
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry placed in India
1 infantry placed in French Indo China
1 infantry placed in Shantung
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -1.00
I don’t see the allies win here, good game adam!
Thanks for the game!