b9c73e41-5005-4151-a8c1-73cee468ee88-dawg-64-v-mike-g40-start-round-5-ANZ FRE-8.tsvg
After my one of my younger brothers died i’ve been looking at things differently. been trying to spend more time with family
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries and 6 infantry; Remaining resources: 3 PUs;
Combat Move - Germans
1 fighter moved from Germany to 7 Sea Zone
1 fighter moved from Germany to 7 Sea Zone
1 fighter moved from Germany to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 cruiser moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 infantry moved from Norway to 5 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Poland
1 infantry moved from 5 Sea Zone to Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 armour moved from Ukraine to Caucasus
Combat - Germans
Battle in 7 Sea Zone
Germans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 submarine
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 armour, 1 destroyer, 2 fighters, 2 infantry and 2 transports
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 7 fighters in 7 Sea Zone, round 2 : 8/13 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 7 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 7 Sea Zone
Germans roll dice for 1 bomber and 6 fighters in 7 Sea Zone, round 3 : 6/7 hits, 3.67 expected hits
British roll dice for 1 battleship, 2 fighters and 4 transports in 7 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
2 transports owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 fighter owned by the British lost in 7 Sea Zone
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 7 Sea Zone
Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 73
Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Casualties for Americans: 1 armour, 1 destroyer, 2 fighters, 2 infantry and 2 transports
Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Battle in Persia
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from 7 Sea Zone to Germany
1 fighter moved from 7 Sea Zone to Germany
1 fighter moved from 7 Sea Zone to Germany
1 fighter moved from 7 Sea Zone to Germany
1 fighter moved from 7 Sea Zone to Germany
1 bomber moved from 7 Sea Zone to Germany
Place Units - Germans
4 infantry placed in Caucasus
4 armour, 2 artilleries and 2 infantry placed in Germany
2 artilleries placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 37 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 5.00
British : 1.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 5 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 transport moved from 28 Sea Zone to 23 Sea Zone
Place Units - British
1 carrier and 1 cruiser placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Anglo-Egypt Sudan
1 armour moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 armour moved from Egypt to Anglo-Egypt Sudan
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 artillery moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Anglo-Egypt Sudan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo-Egypt Sudan
Italians attack with 3 armour and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 3 armour and 3 infantry in Anglo-Egypt Sudan, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan
Italians win, taking Anglo-Egypt Sudan from British with 3 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 armour, 1 artillery and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria
2 fighters moved from 12 Sea Zone to Morocco Algeria
2 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
2 infantry moved from New Guinea to 48 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 52 Sea Zone
1 bomber moved from Solomon Islands to 52 Sea Zone
1 fighter moved from Solomon Islands to 52 Sea Zone
1 destroyer moved from 46 Sea Zone to 52 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Morocco Algeria
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
2 fighters moved from Morocco Algeria to 12 Sea Zone
1 bomber moved from 52 Sea Zone to 53 Sea Zone
1 bomber moved from 53 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Eastern United States
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Hupeh
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -1.50
Japanese : -0.33
AA fire in Germany : : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Kwangtung
1 armour moved from French Indo-China Thailand to Kwangtung
1 armour moved from Yunnan to Fukien
2 infantry moved from Kiangsu to Fukien
1 armour moved from Manchuria to Fukien
1 infantry moved from Manchuria to Kiangsu
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from 36 Sea Zone to Fukien
1 fighter moved from 36 Sea Zone to Kwangtung
Combat - Japanese
Battle in Fukien
Japanese attack with 2 armour, 1 fighter and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Fukien, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Fukien, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 battleship and 1 carrier moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangtung to 62 Sea Zone
1 fighter moved from Fukien to 62 Sea Zone
1 artillery moved from India to Burma
1 armour moved from India to Yunnan
1 battleship, 1 carrier, 2 fighters and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to Fukien
Place Units - Japanese
1 carrier and 2 fighters placed in 62 Sea Zone
1 armour and 1 infantry placed in French Indo-China Thailand
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 bomber moved from Novosibirsk to Manchuria
1 fighter moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
Combat - Russians
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Manchuria causes 6 damage total.
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Karelia S.S.R.
1 bomber moved from Manchuria to Stanovoj Chrebet
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
Test summary from TripleA, engine version: 1.9, time: 10:11:20 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 44 PUs;
Germans buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 artillery moved from Germany to France
1 artillery moved from Germany to France
1 artillery moved from Germany to France
1 artillery moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
1 infantry moved from Persia to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
1 armour moved from Persia to Kazakh S.S.R.
1 fighter moved from Germany to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 bomber moved from Germany to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 bomber and 5 fighters
British defend with 1 carrier, 1 cruiser and 2 fighters; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 6 Sea Zone
Germans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
British roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 6 Sea Zone
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in France
Germans attack with 2 armour, 4 artilleries and 4 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 1 infantry
Germans roll dice for 2 armour, 4 artilleries and 4 infantry in France, round 2 : 1/10 hits, 3.67 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in France, round 2 : 2/5 hits, 2.50 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 2 armour, 4 artilleries and 2 infantry in France, round 3 : 2/8 hits, 3.00 expected hits
British roll dice for 1 armour, 1 artillery and 2 fighters in France, round 3 : 4/4 hits, 2.17 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans roll dice for 2 armour and 2 artilleries in France, round 4 : 3/4 hits, 1.67 expected hits
British roll dice for 2 fighters in France, round 4 : 2/2 hits, 1.33 expected hits
2 artilleries owned by the Germans and 2 fighters owned by the British lost in France
Germans win, taking France from British with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for British: 1 armour, 1 artillery, 2 fighters and 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from 6 Sea Zone to Germany
1 fighter moved from 6 Sea Zone to Germany
1 fighter moved from 6 Sea Zone to Germany
1 infantry moved from Egypt to Libya
1 artillery moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 armour moved from Germany to Poland
1 infantry moved from East Poland to Poland
1 armour moved from Germany to Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Caucasus to Ukraine
1 fighter moved from 6 Sea Zone to Germany
Place Units - Germans
3 artilleries and 1 infantry placed in Caucasus
1 bomber and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 42 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -3.83
British : 1.17
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 transport moved from 23 Sea Zone to 12 Sea Zone
Place Units - British
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Anglo-Egypt Sudan to French West Africa
Italians take French Equatorial Africa from British
Italians take French West Africa from British
1 armour moved from Anglo-Egypt Sudan to Rhodesia
Italians take Belgian Congo from British
Italians take Rhodesia from British
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Italians take Italian Africa from British
1 armour moved from Italian Africa to Anglo-Egypt Sudan
2 infantry moved from Anglo-Egypt Sudan to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 transports moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
2 cruisers moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from Italy to France
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 destroyers placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 22 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :