@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Tirano (Axis) Vs. Trulpen (Allies +19)
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Max, lose the German fighter last.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Norway Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 transport British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the British lost in 95 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits Italians roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 95 Sea Zone 1 transport owned by the Italians lost in 95 Sea Zone British win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Italians: 1 destroyer, 2 fighters and 1 transport Casualties for Germans: 1 fighter Non Combat Move - British 1 bomber moved from 95 Sea Zone to Egypt 1 artillery and 2 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Egypt to Alexandria 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 battleship and 1 cruiser moved from 109 Sea Zone to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 7 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 2 aaGuns moved from Burma to Shan State 1 artillery and 3 infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India Place Units - British 1 carrier placed in 98 Sea Zone 1 destroyer placed in 98 Sea Zone 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 infantry and 3 mech_infantrysCombat Hit Differential Summary :
British : -0,33 Italians : -0,33 Chinese : 0,17 Japanese : -0,33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Bessarabia from Russians 1 armour moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 infantry moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Western Ukraine Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Eastern Poland 2 artilleries and 2 infantry moved from Southern France to Northern Italy 2 infantry moved from Albania to Bulgaria 1 submarine moved from 96 Sea Zone to 92 Sea Zone Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Italians undo move 1. 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 3 fighters moved from Java to Shan State Place Units - ANZAC 1 factory_minor placed in Queensland Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 79 Sea Zone to 76 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Belarus 7 infantry moved from Finland to Norway 1 fighter moved from Western Germany to Norway 1 bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Ukraine Combat - Germans Battle in Norway Germans attack with 1 fighter and 7 infantry British defend with 2 infantry Germans roll dice for 1 fighter and 7 infantry in Norway, round 2 : 2/8 hits, 1.67 expected hits British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 3 armour, 5 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Ukraine to Eastern Poland 2 tactical_bombers moved from Belarus to Eastern Poland 15 armour and 4 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Romania to Bessarabia 2 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 1 fighter moved from Norway to Western Germany Place Units - Germans 2 bombers, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 39 PUs (5 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.67 Russians : -2.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 2 fighters moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq 1 tactical_bomber moved from Rostov to Iraq 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 mech_infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 mech_infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 3 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 4 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Iraq to Northwest Persia 2 fighters moved from Ukraine to Russia 1 mech_infantry moved from Novgorod to Vologda 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 4 infantry moved from Bryansk to Tambov 2 artilleries moved from Bryansk to Russia 6 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 2 mech_infantrys placed in Volgograd 1 infantry placed in Novgorod 8 infantry placed in Russia 2 infantry placed in Russia Russians undo move 2. 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -1,33 Russians : 0,50 Neutral_Axis : -1,33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 artillery moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery moved from Suiyuyan to Kansu 1 artillery and 3 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Suiyuyan to Kweichow 3 mech_infantrys moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 battleship and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 carriers moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 bombers moved from Yunnan to Hunan 2 fighters moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 2 tactical_bombers moved from Kwangtung to Hunan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans : 0.33 Chinese : -0.67 UK_Pacific : 0.00 Japanese : 2.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 2 : 10/14 hits, 7,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship moved from 10 Sea Zone to 15 Sea Zone 2 carriers moved from 10 Sea Zone to 15 Sea Zone 1 fighter moved from 16 Sea Zone to 15 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6,2,3 Americans collect 47 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 1,83 Japanese : 0,50 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 11 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 4/15 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,67 -
@Tirano Finishing up the Brits. Forgot that I had a factory in Egypt. Is it ok that I change the buy from 2 inf to 1 sub? I just bought 1 tr and 2 inf for S Africa, but it’s not called for.
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Go for it.
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Thanks! :apple:
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 2 : 10/14 hits, 7,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship moved from 10 Sea Zone to 15 Sea Zone 2 carriers moved from 10 Sea Zone to 15 Sea Zone 1 fighter moved from 16 Sea Zone to 15 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6,2,3 Americans collect 47 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 11 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 4/15 hits, 2,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 bomber moved from Egypt to Tobruk 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 mech_infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Tobruk British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk 1 artillery owned by the British and 1 infantry owned by the British retreated to Alexandria Italians win with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry EDIT: Changing ownership of Normandy Bordeaux from Germans to British EDIT: Turning off Edit Mode 1 bomber moved from Tobruk to Egypt 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Alexandria to Egypt 1 tactical_bomber moved from 41 Sea Zone to India 1 artillery and 10 infantry moved from Shan State to Yunnan 2 aaGuns moved from Shan State to Yunnan 3 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 1 artillery moved from Burma to Yunnan 2 fighters moved from India to Eastern Persia 1 infantry moved from West India to India 1 armour moved from India to Yunnan 1 infantry moved from India to Burma 2 fighters moved from 92 Sea Zone to 99 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 125 Sea Zone to 110 Sea Zone Place Units - British 1 transport placed in 98 Sea Zone 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 2 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 transports placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (8 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 armour and 3 mech_infantrysCombat Hit Differential Summary :
British : 1,17 Italians : -0,17 Americans : 1,83 Chinese : 1,17 Japanese : -0,17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour, 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 1/8 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 3 : 3/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 4 : 3/7 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 1 fighter moved from Yugoslavia to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 artillery moved from Tobruk to Libya 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Bryansk to Germany Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -1.33 Neutral_Allies : -2.33 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Shan State to Yunnan 3 fighters moved from Shan State to Eastern Persia 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Shan State to Yunnan 3 fighters moved from Shan State to Eastern Persia 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 79 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 89 Sea Zone to 106 Sea Zone 4 infantry moved from Bessarabia to Ukraine 2 tactical_bombers moved from Eastern Poland to Ukraine 3 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 bomber moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Ukraine Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 2 transports 2 transports owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 bombers, 4 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 15 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 3 armour, 5 artilleries and 17 infantry moved from Western Ukraine to Bryansk 2 bombers and 2 tactical_bombers moved from Ukraine to Bryansk 3 fighters moved from Western Germany to Bryansk 2 bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 bombers and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 28 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 39 PUs (1 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 1.33 British : 0.33 Russians : 1.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Baltic States to Poland Russians take Poland from Germans 1 artillery and 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Non Combat Move - Russians 1 aaGun and 1 mech_infantry moved from Vologda to Russia 2 mech_infantrys moved from Volgograd to Russia 1 aaGun, 1 artillery and 4 infantry moved from Tambov to Russia 1 mech_infantry moved from Vyborg to Finland 1 aaGun, 3 artilleries and 8 infantry moved from Karelia to Finland 1 armour and 1 infantry moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from Northwest Persia to Russia 1 armour and 2 mech_infantrys moved from Iraq to Egypt 1 infantry moved from Iraq to Northwest Persia Place Units - Russians 2 armour, 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 carriers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 44 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Western Australia Battle in Dutch New Guinea Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 79 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 2 carriers moved from 43 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Hunan to 6 Sea Zone 2 bombers moved from Hunan to Philippines 3 mech_infantrys moved from Hunan to Kwangtung 3 mech_infantrys moved from Shantung to Kiangsi 1 mech_infantry moved from Kweichow to Kiangsi 1 artillery and 3 infantry moved from Kweichow to Anhwe 1 aaGun and 9 infantry moved from Jehol to Anhwe Place Units - Japanese 3 carriers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
French : -0.33 Americans : -0.17 Japanese : 1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 1 armour moved from Eastern United States to 101 Sea Zone 1 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Eastern United States to Morocco 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers and 1 fighter moved from 15 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 106 Sea Zone to Morocco Place Units - Americans 2 bombers, 2 infantry and 1 tactical_bomber placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 3. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 18 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from India to Sikang 1 armour and 3 mech_infantrys moved from Yunnan to Sikang Combat - British Battle in Sikang British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang British win, taking Sikang from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Sikang to Szechwan 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Kweichow 2 artilleries and 10 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Siam to Yunnan 2 armour and 3 mech_infantrys moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters moved from 99 Sea Zone to Russia 2 fighters moved from Eastern Persia to Russia 1 battleship and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 1 cruiser moved from 99 Sea Zone to 81 Sea Zone 1 carrier moved from 99 Sea Zone to 81 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 carrier and 1 transport placed in 106 Sea Zone 1 fighter placed in 106 Sea Zone Turn Complete - British British collect 28 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : 0,67 British : -0,67 Americans : -1,00 Japanese : 0,67





