Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
G40 Trulpen (allies +30) vs majikforce (axis)
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@AAGamer Feel free to watch. Exciting to have an audience! :laughing:
I’m simply a meager noob, which you can see i e when my fleet got wiped in sz 91. Saw what would happen, but didn’t want to ask for more edits again. Think I just need to learn to plan ahead better.
I guess watching a game here and there will be a good start to get into the game again. If you want, we can play a casual game on the side as well.
Regarding bid levels I have no idea. I trust majikforce on his judgement though.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 factory_minor, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 3 bombers moved from Gibraltar to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 3 bombers Italians defend with 1 cruiser, 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged Americans roll dice for 3 bombers in 92 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 92 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Italians: 1 cruiser and 1 destroyer Non Combat Move - Americans 2 bombers moved from 92 Sea Zone to Spain 2 mech_infantrys moved from Spain to Gibraltar 1 tactical_bomber moved from Western United States to Eastern United States 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 3 carriers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 2 aaGuns moved from Western United States to 10 Sea Zone 2 aaGuns, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 4 submarines placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 factory_minor placed in Spain Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 3 submarines EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0,17 Americans : 0,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 2 infantry EDIT: Turning off Edit Mode British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Algeria to Morocco 1 armour, 3 artilleries and 8 infantry moved from Iraq to Turkey 1 armour and 1 tactical_bomber moved from Persia to Turkey 1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Turkey 1 bomber moved from Egypt to Morocco 1 fighter moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Burma to Shan State 3 fighters and 1 tactical_bomber moved from India to Shan State 1 armour, 2 artilleries, 9 infantry and 5 mech_infantrys moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan Combat - British Battle in Turkey British attack with 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers Italians defend with 10 infantry British roll dice for 2 armour, 3 artilleries, 8 infantry and 2 tactical_bombers in Turkey, round 2 : 4/15 hits, 5,17 expected hits Italians roll dice for 10 infantry in Turkey, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the Italians and 4 infantry owned by the British lost in Turkey British roll dice for 2 armour, 3 artilleries, 4 infantry and 2 tactical_bombers in Turkey, round 3 : 3/11 hits, 4,50 expected hits Italians roll dice for 6 infantry in Turkey, round 3 : 2/6 hits, 2,00 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Turkey British roll dice for 2 armour, 3 artilleries, 2 infantry and 2 tactical_bombers in Turkey, round 4 : 2/9 hits, 4,00 expected hits Italians roll dice for 3 infantry in Turkey, round 4 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey British roll dice for 2 armour, 3 artilleries, 1 infantry and 2 tactical_bombers in Turkey, round 5 : 4/8 hits, 3,67 expected hits Italians roll dice for 1 infantry in Turkey, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Italians with 2 armour, 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 8 infantry Casualties for Italians: 10 infantry Battle in 98 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Italians defend with 1 destroyer British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Yunnan British attack with 1 armour, 2 artilleries, 9 infantry and 7 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 armour, 2 artilleries, 9 infantry and 7 mech_infantrys in Yunnan, round 2 : 3/19 hits, 4,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Morocco British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco British win, taking Morocco from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Shan State British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Shan State to India 2 aaGuns moved from Burma to Yunnan 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 4 mech_infantrys moved from Egypt to Tobruk 1 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 artillery and 8 infantry moved from India to Burma 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from Morocco to Algeria 2 fighters moved from Gibraltar to United Kingdom 1 artillery and 1 infantry moved from Portugal to Spain 1 tactical_bomber moved from Turkey to 98 Sea Zone 1 tactical_bomber moved from Turkey to Iraq Place Units - British 1 carrier placed in 110 Sea Zone 2 fighters placed in 110 Sea Zone 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,6,3 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0,67 British : -4,33 Italians : 1,00 Japanese : 0,67
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@trulpenplay Changing Italy’s purchase. Planned everything out then started the turn and forget to let you know I changed my purchase. If you allow I am getting rid of the fighter and 2 inf. Substitute an air base and covert 1 inf to a mech.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from Greece to Turkey 1 armour moved from Bulgaria to Turkey 1 infantry moved from Northern Italy to 97 Sea Zone 1 mech_infantry moved from Yugoslavia to 97 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Turkey 2 mech_infantrys moved from Yugoslavia to Southern France 1 bomber moved from France to Southern France Combat - Italians Battle in Turkey Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 2 armour and 3 artilleries Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Turkey, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 2 armour and 3 artilleries in Turkey, round 2 : 2/5 hits, 2.00 expected hits 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Turkey Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Turkey, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 2 armour and 1 artillery in Turkey, round 3 : 1/3 hits, 1.33 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in Turkey Italians win, taking Turkey from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Italians: 3 infantry Casualties for British: 2 armour and 3 artilleries Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 1 bomber and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 1 carrier and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 1 submarine moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 5 infantry and 1 mech_infantry placed in Northern Italy 1 fighter placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 fighter EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Western Ukraine: 1 airfield EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33 Americans : 0.00
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@trulpen No worries trulpen I am a noob when it comes to G40 as well… Have you tried using the battle calculator? I think you hit CtrlB and it will pop up to give you an idea of your battle odds… I am used to winging it but I suggest you try that… As for planning your moves out I do like @majikforce has done and load the game as a local game and practice your moves there… As for a game I would love too… Been looking for a game… From my understanding a league game is the way to go… I don’t care if I win or lose so no worries on me for that… Also pick a side and the bid and let me know what you would like to do. Looking forward to more of this game and where it goes from here!
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@majikforce No complaint on my part. Did the same with the US. Changed my mind about those purchases while designating combat moves and did the change by edit instead of restart.
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@AAGamer Good advice. Haven’t used the calculator, but that seems quite smooth. I’ll continue our discussion by PM. :)
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 artilleries and 4 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 mech_infantrys moved from Novgorod to Belarus 1 fighter moved from Western Ukraine to Belarus 2 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 mech_infantry moved from Novgorod to Nenetsia 3 infantry moved from Karelia to Novgorod 2 infantry moved from Greece to Turkey 1 fighter moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 4 mech_infantrys moved from Germany to Eastern Poland 7 infantry moved from Sweden to Norway 3 infantry moved from Switzerland to France 3 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 fighter moved from 99 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Western Germany to Normandy Bordeaux Combat - Germans
Combat Hit Differential Summary :
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@trulpen Scramble 110? And OOL? Also OOL for sz 98?
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Sz110: Scramble 3 figs. Max d.
Sz98: Max d, but cruiser before tac.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 artilleries and 4 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 mech_infantrys moved from Novgorod to Belarus 1 fighter moved from Western Ukraine to Belarus 2 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 mech_infantry moved from Novgorod to Nenetsia 3 infantry moved from Karelia to Novgorod 2 infantry moved from Greece to Turkey 1 fighter moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone 4 mech_infantrys moved from Germany to Eastern Poland 7 infantry moved from Sweden to Norway 3 infantry moved from Switzerland to France 3 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 fighter moved from 99 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Western Germany to Normandy Bordeaux Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 81 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 98 Sea Zone Germans attack with 2 bombers, 5 fighters and 1 tactical_bomber British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Germans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits 1 destroyer owned by the British and 4 fighters owned by the Germans lost in 98 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone Germans roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 98 Sea Zone retreated to 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 bomber, 5 fighters and 1 tactical_bomber Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Battle in 110 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers British defend with 1 carrier and 5 fighters Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 carrier and 5 fighters in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits Units damaged: 1 carrier owned by the Germans 1 carrier owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/6 hits, 3.50 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 2 carriers and 1 tactical_bomber Casualties for British: 1 carrier and 5 fighters Battle in Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry 1 tactical_bomber owned by the British forced to land in Egypt Non Combat Move - Germans 1 fighter moved from 81 Sea Zone to 99 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Ukraine to Western Ukraine 1 fighter moved from Belarus to Western Ukraine 1 tactical_bomber moved from 110 Sea Zone to France 2 fighters moved from 110 Sea Zone to France 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 aaGuns moved from Western Germany to France Place Units - Germans 3 armour placed in Novgorod 2 armour placed in Germany 3 artilleries placed in France 3 infantry placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 tactical_bomber EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 7 infantry EDIT: Adding units owned by Germans to Finland: 7 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67 British : -1.17 Russians : 0.00
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@majikforce I left you the fighter in sz 98. fell free to swap it out for the damaged BB if you want that unit instead.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 32 PUs; Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to 98 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Turning off Edit Mode 2 infantry moved from Urals to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 3 infantry moved from Bryansk to Ukraine 1 armour moved from Tobruk to Tunisia Russians take Libya from Italians Russians take Tunisia from Italians 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Vologda 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 1 armour moved from Bryansk to Caucasus 1 armour moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Vologda to Bryansk 1 armour moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Rostov to Caucasus 2 infantry moved from Tsagaan Olom to Olgiy Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Russians undo move 2. Russians undo move 1. 3 infantry placed in Volgograd 2 artilleries and 5 infantry placed in Russia Russians undo move 2. Russians undo move 1. 1 artillery and 2 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 3 fighters moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 armour moved from Chahar to Suiyuyan Combat - Japanese Battle in Yenisey Japanese attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 0/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 3 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 3 fighters moved from Shan State to French Indo China 1 artillery and 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Amur to Manchuria 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 harbour placed in French Indo China 1 destroyer placed in 36 Sea Zone 3 infantry placed in Kwangtung 3 mech_infantrys placed in Manchuria 1 artillery and 1 fighter placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : 0.67 Chinese : 0.33 UK_Pacific : 0.33 Russians : 0.00 Japanese : -3.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Spain to 110 Sea Zone 1 artillery and 1 infantry moved from Spain to Southern France 6 fighters, 1 submarine and 5 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 21 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 110 Sea Zone Americans attack with 2 bombers Germans defend with 1 battleship, 1 cruiser and 1 transport Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 110 Sea Zone 1 transport owned by the Germans lost in 110 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship, 1 cruiser and 1 transport Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 34 Sea Zone Americans attack with 6 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 7/11 hits, 6,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 6 fighters and 5 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 infantry and 2 mech_infantrys moved from Gibraltar to Spain 1 fighter and 1 tactical_bomber moved from Eastern United States to Spain 1 fighter moved from 91 Sea Zone to Spain 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from 110 Sea Zone to Spain Place Units - Americans 1 airfield placed in Spain 1 fighter placed in Spain 3 artilleries and 5 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 3 artilleries EDIT: Adding units owned by Americans to Central United States: 3 infantry EDIT: Adding units owned by Americans to Spain: 1 infantry EDIT: Removing units owned by Americans from Spain: 1 tactical_bomber EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0,83 Italians : -0,33 Americans : 0,67 Japanese : -0,33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - British 1 unit repaired. 2 infantry moved from Burma to Shan State 2 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from India to Kwangsi 2 fighters moved from India to Shan State 1 armour moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 armour moved from Hunan to Yunnan 1 bomber moved from Algeria to Southern Italy Combat - British Air Battle in Southern Italy
Combat Hit Differential Summary :
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Intercept in S Italy?