@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
19L BM3 FMErwinRommel (x) vs Owentoo (L) g2
-
No, but the Russian sub was lucky, rolled a 1, and the CR also.
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 3 infantry moved from Novgorod to Belarus 3 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus 1 bomber moved from Novgorod to Belarus 2 submarines moved from 112 Sea Zone to 115 Sea Zone 2 bombers moved from Novgorod to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 2 bombers and 2 submarines Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 2 submarines owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone retreated to 115 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 0 Casualties for Germans: 2 submarines Casualties for Russians: 1 cruiser Battle in Belarus Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 6/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 104 Sea Zone Germans attack with 1 bomber Americans defend with 1 destroyer Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from 104 Sea Zone to Western Germany 2 fighters moved from Western Ukraine to Western Germany 3 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine 1 bomber moved from Belarus to Western Germany 2 bombers moved from 115 Sea Zone to Western Germany 3 armour and 4 mech_infantrys moved from Poland to Western Ukraine 2 armour moved from Poland to Novgorod 2 infantry moved from Bulgaria to Romania 1 infantry moved from Archangel to Novgorod 1 infantry moved from Norway to Finland 1 artillery and 2 infantry moved from Karelia to Finland 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 2 armour and 1 artillery placed in Novgorod 1 destroyer placed in 110 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,5,1,4,3,4,2 Germans collect 45 PUs (4 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 1.33 Americans : -0.67 Russians : 1.67 -
Sorry, don’t know what happened, but it doesn’t look like I posted my completed turn earlier.
-
TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine Combat - RussiansCombat Hit Differential Summary :
-
Scrambling doesn’t help you, so I will assume no scramble, but do you want to submerge your sub in 113?
-
TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - RussiansCombat Hit Differential Summary :
-
Please use this 2nd post, as I forgot a walk in to Archangel. Scrambling doesn’t help you, so I will assume no scramble, but do you want to submerge your sub in 113?
-
Definite surface and fight to take hit for CR. I didn’t have a DD for sz115, but thought I would win. Forgot I couldn’t use scramble because no DD in sz113
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 submarine and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour Battle in Belarus Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 2 fighters moved from Belarus to Bryansk 1 infantry moved from Russia to Smolensk 6 artilleries moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk Place Units - Russians 6 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 1.67 Italians : 1.00 Russians : -0.83 -
Germany hits everywhere…
-
big turn now for Japan…
-
Yes, I couldn’t have asked for better dice. Germany needs all the luck it can get.
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 4 armour, 1 artillery, 2 fighters, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 tactical_bomber moved from Japan to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Philippines to Paulau Island 1 mech_infantry moved from Jehol to Chahar 1 armour moved from Hunan to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 tactical_bomber moved from Kiangsu to Chahar 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from French Indo China to Kweichow 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Philippines to Kweichow Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Island Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Paulau Island, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Kweichow Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 2 fighters moved from Paulau Island to 35 Sea Zone 3 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 3 infantry moved from Kiangsu to Anhwe 1 artillery and 4 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 armour moved from Szechwan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Yunnan 1 bomber moved from Kweichow to French Indo China 1 tactical_bomber moved from Chahar to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 6 mech_infantrys moved from India to Yunnan 1 aaGun, 9 artilleries, 11 infantry and 1 marine moved from India to West India 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Anhwe 1 cruiser moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in India 2 armour and 1 infantry placed in French Indo China 2 armour and 1 infantry placed in Kiangsu 1 artillery, 2 fighters, 1 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -1.67 Chinese : -1.67 Japanese : -0.67 -
The allies missed completely. Dice were good to me. Saved me from losing planes. And no losses in China. I was able to re-position for full scramble capability in Japan and Phil, which I didn’t block you from reaching. Added 11 ground troops to Asia./India. But won’t be able to advance fast enough to save Germany.
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 fighters moved from Gibraltar to Southern France 1 infantry moved from United Kingdom to 109 Sea Zone 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to 119 Sea Zone 1 bomber moved from United Kingdom to Southern France 1 fighter moved from Southern France to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 4 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 1 battleship moved from 33 Sea Zone to 42 Sea Zone 2 cruisers and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Battle in Southern France Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 110 Sea Zone Americans attack with 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to 119 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode Battle in 119 Sea Zone Americans attack with 1 bomber Germans defend with 1 destroyer Americans roll dice for 1 bomber in 119 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 119 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 119 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by Americans from 119 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 22 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 4 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 3 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 carriers and 2 fighters moved from 33 Sea Zone to 42 Sea Zone 4 fighters moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from 22 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 1 artillery, 1 marine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from 22 Sea Zone to 26 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from 119 Sea Zone to 110 Sea Zone 1 bomber moved from 119 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk 1 armour moved from Caucasus to Bryansk 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Western United States to Central United States 1 artillery moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 2 destroyers and 5 submarines moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 2 fighters placed in Western United States 2 infantry placed in Central United States 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 Americans : 2.33 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 2 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 artillery moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 fighter moved from Shensi to Tsinghai 11 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33 -
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - British British buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 carrier moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 carrier moved from 81 Sea Zone to 95 Sea Zone 2 cruisers moved from 81 Sea Zone to 95 Sea Zone 2 fighters moved from Syria to 95 Sea Zone 1 tactical_bomber moved from Syria to 95 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Syria to Northern Italy 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 mech_infantry moved from Caucasus to Ukraine Russians take Ukraine from Italians 1 fighter moved from United Kingdom to Northern Italy Combat - BritishCombat Hit Differential Summary :
-
Scramble Italian fighters into SZ 95?
-
The edits during USA combat phase was to put the 2 fighters into the battle in 119. The triple-a didn’t allow it so I fought the battle without the fighters.
-
No scramble thanks





