TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Japanese buy 4 armour, 1 artillery, 2 fighters, 6 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Philippines to Paulau Island
1 mech_infantry moved from Jehol to Chahar
1 armour moved from Hunan to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 tactical_bomber moved from Kiangsu to Chahar
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Kweichow
1 bomber moved from Philippines to Kweichow
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Paulau Island, round 2 : 4/7 hits, 3.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
2 fighters moved from Paulau Island to 35 Sea Zone
3 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
3 infantry moved from Kiangsu to Anhwe
1 artillery and 4 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from Szechwan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
1 bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Chahar to Kiangsu
1 infantry moved from Kiangsu to Anhwe
1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
6 mech_infantrys moved from India to Yunnan
1 aaGun, 9 artilleries, 11 infantry and 1 marine moved from India to West India
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in India
2 armour and 1 infantry placed in French Indo China
2 armour and 1 infantry placed in Kiangsu
1 artillery, 2 fighters, 1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -1.67
Chinese : -1.67
Japanese : -0.67
Savegame