got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
@weddingsinger you have had some bad dice
@666 lol… soooooo bad
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 bomber moved from Bessarabia to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 artilleries moved from Tobruk to Alexandria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 bomber moved from Bessarabia to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
2 artilleries moved from Tobruk to Alexandria
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 3 infantry
Battle in Alexandria
Italians attack with 2 artilleries
ANZAC defend with 1 infantry
Italians roll dice for 2 artilleries in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 aaGuns moved from Bessarabia to Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : -0.33
Russians : 1.00
Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery
Cyprus : 1 flag
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Libya : 1 armour and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Bryansk : 1 flag
Ukraine : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
94 Sea Zone : 1 destroyer
Crete : 1 flag, 1 infantry
Greece : 1 flag, 1 artillery and 1 marine
97 Sea Zone : 1 flag, 1 cruiser
Production/PUs Summary :
Germans : 49 / 63
Russians : 23 / 34
Japanese : 62 / 73
Americans : 51 / 81
Chinese : 2 / 3
British : 37 / 38
UK_Pacific : 7 / 12
Italians : 18 / 23
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 carrier owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 destroyers owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 carrier and 2 destroyers
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 mech_infantry and 1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 carrier owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 destroyers owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 carrier and 2 destroyers
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 mech_infantry and 1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
Combat - Germans
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Ukraine
2 aaGuns, 6 armour, 4 artilleries, 4 fighters, 22 infantry, 8 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
4 armour and 12 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Novgorod
2 fighters moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
1 infantry moved from France to Western Germany
Place Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in Western Germany
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Germany : 1 factory_major
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 10 armour, 4 artilleries, 6 fighters, 23 infantry, 20 mech_infantrys and 3 tactical_bombers
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 bomber
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 65
Russians : 19 / 34
Japanese : 62 / 73
Americans : 51 / 81
Chinese : 2 / 3
British : 37 / 38
UK_Pacific : 7 / 12
Italians : 18 / 23
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
5 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Vologda, round 2 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 infantry in Vologda, round 3 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Sakha to Amur
4 infantry moved from Sakha to Amur
2 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from 41 Sea Zone to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from French Indo China to Yunnan
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters moved from 41 Sea Zone to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 bomber moved from French Indo China to Yunnan
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Dutch New Guinea
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/6 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Hopei to Suiyuyan
1 armour moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
2 infantry moved from Jehol to Anhwe
2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 submarine moved from 38 Sea Zone to 79 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : -0.17
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 1.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 marine
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 marine
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 2 bombers, 2 fighters and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry and 1 marine
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 cruiser
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
79 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 65
Russians : 19 / 27
Japanese : 65 / 74
Americans : 51 / 81
Chinese : 1 / 3
British : 37 / 38
UK_Pacific : 6 / 12
Italians : 18 / 23
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Algeria
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
3 bombers moved from Eastern United States to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Algeria
2 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to Siberia
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 94 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer
Americans roll dice for 3 bombers in 104 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Siberia
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Algeria, round 2 : 4/6 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Algeria to 94 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
3 carriers moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
3 bombers moved from 104 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
3 tactical_bombers placed in Western United States
2 carriers and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
Americans : -1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Algeria
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
3 bombers moved from Eastern United States to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Algeria
2 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to Siberia
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports in 94 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 destroyer
Americans roll dice for 3 bombers in 104 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Siberia
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Siberia, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Siberia
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Algeria, round 2 : 4/6 hits, 3.00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Algeria to 94 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
3 carriers moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
3 bombers moved from 104 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
3 tactical_bombers placed in Western United States
2 carriers and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 34 PUs;
British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from Northwest Persia to Rostov
2 mech_infantrys moved from India to Shan State
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from Egypt to Alexandria
1 bomber moved from India to Rostov
Combat - British
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Rostov
British attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 5 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French West Africa
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Persia to Russia
1 bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 infantry moved from Northwest Persia to Caucasus
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
8 artilleries and 8 infantry moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
1 fighter and 1 mech_infantry placed in Persia
2 fighters placed in United Kingdom
British undo move 2.
1 fighter placed in United Kingdom
1 fighter placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,6,2
British collect 34 PUs (5 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67
Italians : -1.00
British : -0.33
Americans : -1.00
Chinese : -0.17
Neutral_Axis : 0.67
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Rostov
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for British: 1 armour
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Rostov
1 marine moved from Greece to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 artillery moved from Greece to Bulgaria
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from 81 Sea Zone to Tobruk
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 0.50
Territory Summary for Italians :
Cyprus : 1 flag
Tobruk : 1 armour, 1 bomber and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 11 infantry, 1 marine and 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns, 2 armour and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Crete : 1 flag, 1 infantry
Bulgaria : 1 artillery
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser
Production/PUs Summary :
Germans : 50 / 65
Russians : 19 / 27
Japanese : 64 / 74
Americans : 53 / 79
Chinese : 2 / 1
British : 39 / 34
UK_Pacific : 6 / 4
Italians : 18 / 18
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Northern Territory to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 2 infantry and 1 marine
ANZAC roll dice for 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry and 1 marine in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry and 1 marine
Non Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from New South Wales to New Guinea
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Northern Territory to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 2 infantry and 1 marine
ANZAC roll dice for 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry and 1 marine in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 marine owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry and 1 marine
Non Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from New South Wales to New Guinea
1 aaGun and 1 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33
Japanese : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
10 armour, 4 artilleries, 6 fighters, 23 infantry, 19 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 bomber moved from Ukraine to Russia
1 bomber and 3 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
10 armour, 4 artilleries, 6 fighters, 23 infantry, 19 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 bomber moved from Ukraine to Russia
1 bomber and 3 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 10 armour, 4 artilleries, 4 bombers, 6 fighters, 23 infantry, 19 mech_infantrys and 6 tactical_bombers
British defend with 1 bomber and 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_major, 4 fighters, 30 infantry, 13 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 10 armour, 4 artilleries, 4 bombers, 4 fighters, 23 infantry, 19 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 24/70 hits, 22.67 expected hits
Russians roll dice for 4 aaGuns, 5 armour, 2 artilleries, 1 bomber, 5 fighters, 30 infantry, 13 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/57 hits, 21.50 expected hits
19 infantry owned by the Russians, 23 infantry owned by the Germans, 1 bomber owned by the British, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 4 artilleries, 4 bombers, 4 fighters, 15 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 11/43 hits, 18.17 expected hits
Russians roll dice for 5 armour, 2 artilleries, 5 fighters, 11 infantry, 13 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 11/37 hits, 15.00 expected hits
11 infantry owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 4 artilleries, 4 bombers, 4 fighters, 4 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 14/32 hits, 16.33 expected hits
Russians roll dice for 5 armour, 2 artilleries, 5 fighters, 13 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 17/26 hits, 11.33 expected hits
13 mech_infantrys owned by the Russians, 1 artillery owned by the Russians, 4 artilleries owned by the Germans, 9 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 1 armour, 4 bombers, 4 fighters and 6 tactical_bombers in Russia, round 5 : 7/15 hits, 9.00 expected hits
Russians roll dice for 5 armour, 1 artillery, 5 fighters and 1 tactical_bomber in Russia, round 5 : 7/12 hits, 6.67 expected hits
1 tactical_bomber owned by the Russians, 5 armour owned by the Russians, 1 artillery owned by the Russians, 3 fighters owned by the Germans and 4 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers in Russia, round 6 : 8/8 hits, 5.00 expected hits
Russians roll dice for 5 fighters in Russia, round 6 : 5/5 hits, 3.33 expected hits
4 fighters owned by the Russians, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -92
Casualties for Germans: 9 armour, 4 artilleries, 2 bombers, 6 fighters, 23 infantry, 19 mech_infantrys and 6 tactical_bombers
Casualties for British: 1 bomber and 1 fighter
Casualties for Russians: 4 aaGuns, 5 armour, 2 artilleries, 4 fighters, 30 infantry, 13 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 bombers moved from Russia to Novgorod
1 artillery moved from Belarus to Smolensk
2 aaGuns moved from Bryansk to Russia
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 submarines moved from 109 Sea Zone to 119 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 armour, 3 fighters and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.00
Germans : -7.17
Russians : 9.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 4 mech_infantrys
Germany : 1 factory_major
Northern Italy : 1 aaGun, 2 artilleries and 4 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 1 armour and 1 factory_minor
Tambov : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 artillery
119 Sea Zone : 2 submarines
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser and 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 108
Russians : 14 / 0
Japanese : 64 / 74
Americans : 53 / 79
Chinese : 2 / 1
British : 39 / 34
UK_Pacific : 6 / 4
Italians : 18 / 18
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0