I expect that will be it, but will likely play it out a turn or two more before conceding.
Weddingsinger (allies) v 666, game 2
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I just assumed a scramble out of S. Italy against the subs since there was no reason not to…
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@weddingsinger said in Weddingsinger (allies) v 666, game 2:
I just assumed a scramble out of S. Italy against the subs since there was no reason not to…
that’s correct
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Kazakhstan 1 fighter moved from Samara to Kazakhstan 1 mech_infantry moved from Ukraine to Caucasus Italians take Caucasus from Russians -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Kazakhstan 1 fighter moved from Samara to Kazakhstan 1 mech_infantry moved from Ukraine to Caucasus Italians take Caucasus from Russians Combat - Italians Battle in Kazakhstan Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Kazakhstan retreated to Kazakhstan British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Volgograd 2 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus 1 artillery moved from Bulgaria to Yugoslavia 2 aaGuns, 1 artillery, 11 infantry and 1 marine moved from Southern Italy to Northern Italy Place Units - Italians 1 cruiser and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2 Italians collect 13 PUs (7 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.67 British : 0.67Territory Summary for Italians :
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_minor, 11 infantry and 1 marine Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour Bryansk : 1 flag Rostov : 1 flag Urals : 1 flag Ukraine : 1 flag, 1 factory_minor Western Ukraine : 1 flag Volgograd : 1 fighter Caucasus : 1 flag, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry Greece : 1 flag 97 Sea Zone : 1 cruiser and 1 destroyer Yugoslavia : 1 artilleryProduction/PUs Summary :
Germans : 60 / 78 Russians : 3 / 0 Japanese : 57 / 94 Americans : 54 / 79 Chinese : 7 / 8 British : 40 / 49 UK_Pacific : 13 / 9 Italians : 20 / 19 ANZAC : 10 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Did a quick edit… UK forgot a fighter sitting in Scotland for no reason anymore so he’s back in London.
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 9 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Kazakhstan 3 armour moved from Russia to Kazakhstan 4 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia 2 fighters, 7 mech_infantrys and 2 tactical_bombers moved from Rostov to Northwest Persia 2 fighters moved from Bryansk to Northwest Persia 3 bombers moved from Western Germany to Northwest Persia -
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 9 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Kazakhstan 3 armour moved from Russia to Kazakhstan 4 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia 2 fighters, 7 mech_infantrys and 2 tactical_bombers moved from Rostov to Northwest Persia 2 fighters moved from Bryansk to Northwest Persia 3 bombers moved from Western Germany to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 4 armour, 3 bombers, 4 fighters, 13 mech_infantrys and 2 tactical_bombers British defend with 1 armour, 1 artillery, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Germans roll dice for 4 armour, 3 bombers, 4 fighters, 13 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 14/26 hits, 9.50 expected hits British roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 0/14 hits, 6.00 expected hits 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 5 infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 armour, 3 bombers, 4 fighters, 13 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 78 Casualties for British: 1 armour, 1 artillery, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Battle in Kazakhstan Germans attack with 3 armour and 2 infantry British defend with 1 infantry Germans roll dice for 3 armour and 2 infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 3 mech_infantrys moved from Romania to Ukraine 3 armour and 1 mech_infantry moved from Bryansk to Caucasus 4 mech_infantrys moved from Novgorod to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 6 infantry moved from Western Germany to Denmark 2 fighters moved from Southern Italy to Germany 1 aaGun, 2 artilleries and 11 infantry moved from France to Western Germany 1 armour moved from Western Germany to Germany 2 artilleries and 4 infantry moved from Northern Italy to Western Germany 3 infantry moved from Southern France to France 2 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Northern Italy to Western Germany 3 bombers moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Northwest Persia to Caucasus 4 fighters moved from Northwest Persia to Caucasus Place Units - Germans 1 transport placed in 115 Sea Zone 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 2 mech_infantrys placed in Novgorod 2 artilleries and 8 infantry placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : 4.67 British : -6.33 -
Don’t forget Russia is dead so just keep going.
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Hopei 3 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Jehol to Hopei 1 bomber moved from Amur to Hopei 1 bomber moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from 56 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to French Indo China 1 bomber moved from Kwangtung to French Indo China 1 bomber moved from Kwangtung to Anhwe -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Jehol to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Hopei 3 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Jehol to Hopei 1 bomber moved from Amur to Hopei 1 bomber moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from 56 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to French Indo China 1 bomber moved from Kwangtung to French Indo China 1 bomber moved from Kwangtung to Anhwe Combat - Japanese Battle in Siam Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Siam from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber British defend with 3 mech_infantrys; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 3/7 hits, 2.50 expected hits UK_Pacific roll dice for 3 mech_infantrys in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in Malaya Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 mech_infantrys Battle in French Indo China Japanese attack with 1 bomber, 1 fighter and 4 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in French Indo China, round 2 : 2/6 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Hopei Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Kiangsu to Chahar 1 infantry moved from Buyant-Uhaa to Chahar 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 bomber moved from Hunan to Kwangtung 1 bomber moved from French Indo China to Kwangtung 1 bomber moved from Anhwe to Kwangtung 1 bomber moved from Hopei to Kwangtung 1 tactical_bomber moved from Hopei to Chahar 2 aaGuns moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 2 destroyers, 1 fighter and 2 transports placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese : -1.17 UK_Pacific : -0.67 Japanese : -2.17Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour Shantung : 1 flag Kwangsi : 1 flag, 2 infantry Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry Jehol : 1 flag, 2 aaGuns Siam : 1 artillery and 1 infantry Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 mech_infantry Suiyuyan : 1 flag Hunan : 1 flag, 1 mech_infantry Kansu : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry and 1 mech_infantry Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 armour, 1 infantry and 1 tactical_bomber Sikang : 1 flag, 1 mech_infantry Anhwe : 1 flag, 1 artillery and 1 mech_infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 artillery, 1 harbour, 2 infantry and 1 marine Borneo : 1 flag Kwangtung : 1 flag, 4 bombers, 1 factory_minor, 1 harbour and 6 infantry Solomon Islands : 1 flag Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Midway : 1 flag, 1 airfield and 1 infantry Sakha : 1 flag Yenisey : 1 flag, 1 infantry Soviet Far East : 1 flag, 1 infantry Amur : 1 flag Yakut S.S.R. : 1 flag Timguska : 1 flag Siberia : 1 flag Buryatia : 1 flag French Indo China : 1 flag, 4 infantry Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 31 Sea Zone : 1 submarine 37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 6 transports 36 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports 39 Sea Zone : 1 flag 16 Sea Zone : 1 destroyer 6 Sea Zone : 3 carriers, 3 destroyers, 5 fighters and 2 transports Buyant-Uhaa : 1 flag Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 61 / 86 Russians : 1 / 0 Japanese : 70 / 83 Americans : 54 / 79 Chinese : 3 / 8 British : 39 / 49 UK_Pacific : 6 / 9 Italians : 20 / 19 ANZAC : 10 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 mech_infantry moved from Alaska to Western United States 1 armour, 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 2 fighters and 4 tactical_bombers moved from 112 Sea Zone to Finland 5 bombers moved from United Kingdom to Finland 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone -
scramble sz112?
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@weddingsinger no thanks
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 mech_infantry moved from Alaska to Western United States 1 armour, 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 2 fighters and 4 tactical_bombers moved from 112 Sea Zone to Finland 5 bombers moved from United Kingdom to Finland 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Norway Battle in Solomon Islands Battle in 31 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win, taking Norway from Germans, taking Solomon Islands from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 5 bombers, 2 fighters and 4 tactical_bombers Germans defend with 2 infantry and 4 mech_infantrys Americans roll dice for 5 bombers, 2 fighters and 4 tactical_bombers in Finland, round 2 : 7/11 hits, 6.67 expected hits Germans roll dice for 2 infantry and 4 mech_infantrys in Finland, round 2 : 4/6 hits, 2.00 expected hits 2 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 2 bombers owned by the Americans and 4 mech_infantrys owned by the Germans lost in Finland Americans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers and 2 tactical_bombers Casualties for Germans: 2 infantry and 4 mech_infantrys Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Finland to 112 Sea Zone 3 bombers moved from Finland to Nenetsia 1 mech_infantry moved from Alaska to Western United States 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 54 Sea Zone 2 carriers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Iceland Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 tactical_bombers EDIT: Removing units owned by Americans from Nenetsia: 1 bomber EDIT: Removing units owned by Americans from Nenetsia: 1 bomber EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 2.00 Americans : 0.17 Japanese : -0.50 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan 2 artilleries moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Suiyuyan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 mech_infantry moved from Alaska to Western United States 1 armour, 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 2 fighters and 4 tactical_bombers moved from 112 Sea Zone to Finland 5 bombers moved from United Kingdom to Finland 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Norway Battle in Solomon Islands Battle in 31 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win, taking Norway from Germans, taking Solomon Islands from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 5 bombers, 2 fighters and 4 tactical_bombers Germans defend with 2 infantry and 4 mech_infantrys Americans roll dice for 5 bombers, 2 fighters and 4 tactical_bombers in Finland, round 2 : 7/11 hits, 6.67 expected hits Germans roll dice for 2 infantry and 4 mech_infantrys in Finland, round 2 : 4/6 hits, 2.00 expected hits 2 infantry owned by the Germans, 2 tactical_bombers owned by the Americans, 2 bombers owned by the Americans and 4 mech_infantrys owned by the Germans lost in Finland Americans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers and 2 tactical_bombers Casualties for Germans: 2 infantry and 4 mech_infantrys Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Finland to 112 Sea Zone 3 bombers moved from Finland to Nenetsia 1 mech_infantry moved from Alaska to Western United States 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 54 Sea Zone 2 carriers, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Iceland Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 tactical_bombers EDIT: Removing units owned by Americans from Nenetsia: 1 bomber EDIT: Removing units owned by Americans from Nenetsia: 1 bomber EDIT: Turning off Edit Mode 1 transport placed in 10 Sea Zone 6 bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan 2 artilleries moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Hunan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Suiyuyan from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kwangsi Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Hunan 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Union of South Africa to Egypt 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Shan State Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 destroyer and 2 submarines Italians defend with 1 cruiser, 1 destroyer and 3 fighters British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 2 submarines owned by the British lost in 97 Sea Zone Italians win with 1 cruiser and 3 fighters remaining. Battle score for attacker is -12 Casualties for British: 1 destroyer and 2 submarines Casualties for Italians: 1 destroyer Battle in Hunan British attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 4 artilleries and 1 fighter Japanese defend with 4 infantry British roll dice for 4 artilleries and 1 fighter in French Indo China, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China British roll dice for 3 artilleries and 1 fighter in French Indo China, round 3 : 0/4 hits, 1.50 expected hits Japanese roll dice for 3 infantry in French Indo China, round 3 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the British lost in French Indo China British roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in French Indo China retreated to French Indo China Japanese win with 3 infantry remaining. Battle score for attacker is -13 Casualties for British: 4 artilleries Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 fighter moved from French Indo China to India 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 fighter moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 fighters moved from United Kingdom to Norway 1 armour and 1 infantry moved from 112 Sea Zone to Norway Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 fighters placed in Egypt Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,2,4,5,4,6,4,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2.00 British : -2.33 Italians : 0.17 Americans : 0.17 Chinese : -0.50 Japanese : 0.17 -
TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 7 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Caucasus to Persia 1 fighter moved from Volgograd to Persia 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 7 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Caucasus to Persia 1 fighter moved from Volgograd to Persia 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Persia Italians attack with 2 armour, 1 fighter and 1 mech_infantry British defend with 1 factory_minor and 3 infantry Italians win, taking Gibraltar from British, taking Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 fighter moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 1 artillery and 3 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 artillery moved from Yugoslavia to Northern Italy 3 fighters moved from Southern Italy to Western Germany Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 marine France : 1 artillery and 3 infantry Western Germany : 3 fighters and 2 infantry Northern Italy : 2 aaGuns, 1 artillery, 1 factory_minor and 6 infantry Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour Bryansk : 1 flag Rostov : 1 flag Urals : 1 flag Ukraine : 1 flag, 1 factory_minor Western Ukraine : 1 flag Caucasus : 1 flag Greece : 1 flag 92 Sea Zone : 1 cruiser Northwest Persia : 1 artillery, 1 fighter and 2 infantry Persia : 1 flag, 1 armour and 1 factory_minor





