any scrambles? keep in mind you can scramble the french fig to normandy as well
Weddingsinger (allies) v 666, game 2
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Yunnan Combat - ANZAC Battle in Yunnan ANZAC attack with 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to Yunnan Combat - ANZAC Battle in Yunnan ANZAC attack with 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33 -
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Germans destroys 23PUs while taking Russians capital 2 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Russia Germans take Russia from Russians 1 infantry moved from Vologda to Samara 1 tactical_bomber moved from Novgorod to Samara 1 fighter moved from Bryansk to Samara 1 tactical_bomber moved from Novgorod to Rostov 1 fighter moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Samara -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Germans destroys 23PUs while taking Russians capital 2 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Russia Germans take Russia from Russians 1 infantry moved from Vologda to Samara 1 tactical_bomber moved from Novgorod to Samara 1 fighter moved from Bryansk to Samara 1 tactical_bomber moved from Novgorod to Rostov 1 fighter moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Samara Combat - Germans Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Bryansk to Novgorod 1 fighter moved from Novgorod to Western Germany 1 aaGun and 2 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany 7 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun and 2 infantry moved from Western Germany to France 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 submarines moved from 119 Sea Zone to 109 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 2 fighters placed in Western Germany 2 infantry and 1 mech_infantry placed in Western Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Southern France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,5 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 2.00 Russians : 1.33Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry Greater Southern Germany : 1 armour and 1 mech_infantry Slovakia Hungary : 7 mech_infantrys Western Germany : 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry Germany : 1 factory_major Southern Italy : 1 aaGun, 2 artilleries, 4 infantry and 3 mech_infantrys Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 aaGun, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Rostov : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag, 3 mech_infantrys Bessarabia : 1 flag Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry Tambov : 1 flag Ukraine : 1 fighter and 1 tactical_bomber Vologda : 1 flag Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys Smolensk : 1 flag Samara : 1 flag, 1 mech_infantry 125 Sea Zone : 1 flag 113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 106 Sea Zone : 1 flag Bulgaria : 1 flag 109 Sea Zone : 2 submarines Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 73 Russians : 14 / 0 Japanese : 59 / 75 Americans : 54 / 76 Chinese : 0 / 4 British : 39 / 52 UK_Pacific : 13 / 10 Italians : 15 / 10 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Amur to Siberia Turn Complete - RussiansCombat Hit Differential Summary :
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The Russians only have the 1 guy in the far east so soon you’ll be able to just do Germany and Japan back to back without waiting.
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone 4 fighters moved from Japan to 6 Sea Zone 4 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 2 bombers moved from Bryansk to Kazakhstan 1 mech_infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Yunnan to French Indo China 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 3 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 bombers moved from Anhwe to French Indo China -
@weddingsinger stop moving him an we can get Russia over with. Scramble out of CAR?
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@666 Yes, scramble please
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Clearly I screwed something up if Japan is going to sink me
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@weddingsinger well we could have Moscow dice again?!?!
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone 4 fighters moved from Japan to 6 Sea Zone 4 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 2 bombers moved from Bryansk to Kazakhstan 1 mech_infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Yunnan to French Indo China 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 3 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 bombers moved from Anhwe to French Indo China Combat - Japanese Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Solomon Islands Battle in Kazakhstan Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Japanese win, taking Solomon Islands from ANZAC, taking Kazakhstan from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 tactical_bombers and 2 transports; ANZAC defend with 1 fighter Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 10 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 12/22 hits, 11.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 10/20 hits, 9.83 expected hits Units damaged: 2 battleships owned by the Japanese 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 10 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 12/19 hits, 10.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 9/13 hits, 7.50 expected hits 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Americans, 5 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 5 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 4/10 hits, 5.83 expected hits Americans roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 2 carriers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 89 Casualties for Japanese: 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 tactical_bombers and 2 transports Casualties for ANZAC: 1 fighter Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from 46 Sea Zone to Paulau Island 1 fighter and 3 tactical_bombers moved from 33 Sea Zone to Paulau Island 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 marine moved from Philippines to 35 Sea Zone 2 bombers moved from French Indo China to Kwangtung 1 aaGun moved from Kwangsi to Hunan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Shensi to Tsinghai 2 bombers moved from Kazakhstan to Hopei 1 fighter and 2 tactical_bombers moved from Bryansk to Sikang 1 mech_infantry moved from Kiangsu to Kweichow 4 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Szechwan to Yunnan 2 carriers, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery, 1 marine and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 6 Sea Zone to Korea 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone Place Units - Japanese 2 fighters placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 1.00 UK_Pacific : 0.67 Russians : -0.33 Japanese : 0.33Territory Summary for Japanese :
Paulau Island : 2 fighters and 3 tactical_bombers Shantung : 1 flag Kwangsi : 1 flag Korea : 2 aaGuns, 1 artillery, 4 infantry and 1 marine Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys Kiangsi : 1 flag Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Jehol : 1 flag Manchuria : 1 flag Hainan : 1 harbour Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 aaGun and 1 mech_infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 2 bombers and 1 mech_infantry Tsinghai : 1 flag, 1 artillery Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Sikang : 1 flag, 1 fighter and 2 tactical_bombers Anhwe : 1 flag, 1 mech_infantry Borneo : 1 flag Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 6 infantry Solomon Islands : 1 flag, 1 marine Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Soviet Far East : 1 flag Amur : 1 flag, 3 infantry Timguska : 1 flag, 1 mech_infantry Kazakhstan : 1 flag, 1 infantry and 1 mech_infantry Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 49 Sea Zone : 1 transport 33 Sea Zone : 2 battleships, 2 carriers and 4 fighters 37 Sea Zone : 1 flag 36 Sea Zone : 1 flag 39 Sea Zone : 1 flag, 1 submarine 6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 6 transports Novosibirsk : 1 flag 80 Sea Zone : 1 submarine 72 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 60 / 73 Russians : 11 / 0 Japanese : 62 / 70 Americans : 54 / 76 Chinese : 0 / 4 British : 39 / 52 UK_Pacific : 13 / 10 Italians : 15 / 10 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 7 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 bombers moved from Malta to Kazakhstan 1 fighter moved from 99 Sea Zone to Kazakhstan 6 bombers moved from Wake Island to 33 Sea Zone 2 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese -
OOL at Caroline Islands, please
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@weddingsinger I will need to do it per roll, sorry
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4 casualties
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@weddingsinger kill one CV and two fighters
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 7 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 bombers moved from Malta to Kazakhstan 1 fighter moved from 99 Sea Zone to Kazakhstan 6 bombers moved from Wake Island to 33 Sea Zone 2 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese Combat - Americans Battle in Kazakhstan Americans attack with 2 bombers and 1 fighter Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 2 bombers and 1 fighter in Kazakhstan, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in 33 Sea Zone Americans attack with 6 bombers Japanese defend with 2 battleships, 2 carriers and 4 fighters Americans roll dice for 6 bombers in 33 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits Japanese roll dice for 2 battleships, 2 carriers and 4 fighters in 33 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 6 bombers owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -36 Casualties for Americans: 6 bombers Casualties for Japanese: 1 carrier and 2 fighters Non Combat Move - Americans 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 3 carriers, 1 cruiser, 1 fighter and 4 tactical_bombers moved from 99 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria 1 armour and 1 infantry moved from Sardinia to 95 Sea Zone 1 artillery moved from Sicily to 95 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Alexandria to Libya 2 bombers moved from Kazakhstan to Caucasus Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 bombers EDIT: Adding units owned by Americans to United Kingdom: 2 bombers EDIT: Turning off Edit Mode 7 destroyers and 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : 0.17 Japanese : 1.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Battle in Sikang Chinese attack with 1 infantry Japanese defend with 1 fighter and 2 tactical_bombers Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Sikang, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 7 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 bombers moved from Malta to Kazakhstan 1 fighter moved from 99 Sea Zone to Kazakhstan 6 bombers moved from Wake Island to 33 Sea Zone 2 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese Combat - Americans Battle in Kazakhstan Americans attack with 2 bombers and 1 fighter Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 2 bombers and 1 fighter in Kazakhstan, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in 33 Sea Zone Americans attack with 6 bombers Japanese defend with 2 battleships, 2 carriers and 4 fighters Americans roll dice for 6 bombers in 33 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits Japanese roll dice for 2 battleships, 2 carriers and 4 fighters in 33 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 6 bombers owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -36 Casualties for Americans: 6 bombers Casualties for Japanese: 1 carrier and 2 fighters Non Combat Move - Americans 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 3 carriers, 1 cruiser, 1 fighter and 4 tactical_bombers moved from 99 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria 1 armour and 1 infantry moved from Sardinia to 95 Sea Zone 1 artillery moved from Sicily to 95 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Alexandria to Libya 2 bombers moved from Kazakhstan to Caucasus Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 bombers EDIT: Adding units owned by Americans to United Kingdom: 2 bombers EDIT: Turning off Edit Mode 7 destroyers and 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Battle in Sikang Chinese attack with 1 infantry Japanese defend with 1 fighter and 2 tactical_bombers Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Sikang, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 50 PUs; British buy 1 armour, 3 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 4 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 armour and 2 mech_infantrys moved from Caucasus to Sikang British take Kazakhstan from Japanese 1 fighter and 1 tactical_bomber moved from Caucasus to Sikang 1 mech_infantry moved from Caucasus to Rostov 2 fighters moved from Caucasus to Rostov 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan Combat - British Battle in Rostov British attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang British attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 fighter and 2 tactical_bombers British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 4/6 hits, 2.50 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Sikang, round 2 : 2/3 hits, 1.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 mech_infantrys owned by the British lost in Sikang British win, taking Sikang from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 fighter and 2 tactical_bombers Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Sikang to Caucasus 2 fighters moved from Rostov to Caucasus 3 mech_infantrys moved from Persia to Caucasus 3 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Siam to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 mech_infantry moved from India to Burma 3 aaGuns, 8 artilleries, 8 infantry and 4 mech_infantrys moved from Burma to Yunnan 1 mech_infantry moved from Shan State to Yunnan Place Units - British 2 submarines placed in 98 Sea Zone 2 destroyers placed in 80 Sea Zone 1 destroyer placed in 106 Sea Zone 1 armour placed in Persia 1 mech_infantry placed in Egypt British undo move 2. British undo move 4. 2 mech_infantrys placed in Persia 2 destroyers placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6,5 British collect 36 PUs (6 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 11 PUs (2 lost to blockades); end with 15 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Germans : -0.33 British : 2.33 Americans : 0.17 Chinese : -0.17 Japanese : 2.00





