You are now paired up on the signup sheet.
We have 6 so far and will not start until we have at least 8.
I’ll wait a little longer before I try recruiting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Baltic States to Tambov
1 mech_infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
1 tactical_bomber moved from Baltic States to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Western Ukraine to Western Germany
2 bombers moved from Eastern Poland to Western Germany
1 submarine moved from 119 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Greater Southern Germany to Northern Italy
2 infantry moved from Western Germany to France
2 infantry moved from France to Southern France
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport moved from 93 Sea Zone to 92 Sea Zone
9 armour, 11 artilleries, 14 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from France to Northern Italy
1 artillery moved from France to Southern France
1 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
1 artillery placed in France
3 submarines placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Tambov
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Soviet Far East
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 artillery moved from Kweichow to Shensi
4 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
4 tactical_bombers moved from Anhwe to Shensi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 fighters moved from Anhwe to Shensi
2 bombers moved from Anhwe to Shensi
1 mech_infantry moved from Kwangtung to Yunnan
4 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 cruisers and 2 marines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 infantry moved from Manchuria to Korea
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to British Columbia
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to Shensi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 13 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Shensi, round 2 : 10/17 hits, 8.17 expected hits
Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 2 : 7/14 hits, 5.00 expected hits
1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 10 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 4 infantry
Casualties for Chinese: 10 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
4 tactical_bombers moved from Shensi to Yunnan
3 fighters moved from Shensi to Yunnan
1 fighter moved from Shensi to Kweichow
2 bombers moved from Shensi to Yunnan
3 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
4 artilleries, 3 infantry and 2 marines moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 bomber and 1 marine placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.33
Chinese : 1.67
UK_Pacific : -0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Trans-Jordan to Burma
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in British Columbia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 armour in British Columbia, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in British Columbia
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries and 4 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
3 bombers moved from Burma to India
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
8 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans : -1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Trans-Jordan to Burma
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to British Columbia
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Burma, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 1 armour and 2 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in British Columbia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 armour in British Columbia, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in British Columbia, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in British Columbia
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries and 4 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
3 bombers moved from Burma to India
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
8 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Northwest Persia to Persia
2 transports moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from French Equatorial Africa to Egypt
1 fighter moved from French Central Africa to Egypt
1 fighter moved from French Central Africa to Egypt
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Iraq to India
1 armour moved from Trans-Jordan to Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Egypt to India
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from Italians
Combat - British
Non Combat Move - British
1 infantry moved from Eire to Scotland
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : -0.67
Americans : -1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Ukraine to Tambov
2 fighters moved from 92 Sea Zone to Southern Italy
3 armour moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Bryansk
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Rostov, round 2 : 2/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Bryansk
1 aaGun moved from Bryansk to Rostov
1 aaGun and 3 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Russia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 artilleries moved from Ukraine to Bryansk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
11 armour, 11 artilleries, 4 fighters, 17 infantry, 14 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Vyborg to Finland
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Combat - Germans
Battle in Morocco
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 3/7 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Morocco from Americans, taking Belarus from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 12 armour, 11 artilleries, 2 bombers, 4 fighters, 17 infantry, 14 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 3 armour, 20 artilleries, 1 factory_major, 3 fighters, 32 infantry and 1 tactical_bomber
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 12 armour, 11 artilleries, 2 bombers, 3 fighters, 17 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 19/63 hits, 22.17 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 20 artilleries, 3 fighters, 32 infantry and 1 tactical_bomber in Russia, round 2 : 23/59 hits, 21.33 expected hits
17 infantry owned by the Russians, 1 artillery owned by the Germans, 17 infantry owned by the Germans, 2 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 10 artilleries, 2 bombers, 3 fighters, 9 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 18/40 hits, 17.83 expected hits
Russians roll dice for 3 armour, 20 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber in Russia, round 3 : 19/42 hits, 15.67 expected hits
15 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
12 armour owned by the Germans retreated to Bryansk
Russians win with 3 armour, 17 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
Casualties for Germans: 11 artilleries, 1 fighter, 17 infantry and 14 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 artilleries and 32 infantry
Non Combat Move - Germans
4 tactical_bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters moved from Western Germany to Bryansk
1 aaGun moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.00
AA fire in Russia : : 0.00
Americans : -0.33
Russians : 4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Siberia
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 aaGuns, 2 armour, 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Yunnan to Jehol
1 fighter moved from Kweichow to Jehol
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Yunnan to Jehol
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 bomber moved from Yunnan to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from Yunnan to Jehol
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Kiangsu to Kiangsi
2 transports moved from 37 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from Sumatra to 37 Sea Zone
2 tactical_bombers moved from Sumatra to 37 Sea Zone
1 bomber moved from 41 Sea Zone to Shan State
1 bomber moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from British Columbia to Alaska
1 bomber moved from 8 Sea Zone to Japan
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 aaGun and 2 infantry placed in Kwangtung
2 mech_infantrys placed in Kiangsu
Japanese undo move 1.
1 aaGun and 2 armour placed in French Indo China
1 mech_infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : 0.33
UK_Pacific : -0.33
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
British take British Columbia from Japanese
1 artillery and 1 infantry moved from Western United States to British Columbia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to 41 Sea Zone
2 bombers moved from India to Burma
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
8 submarines moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
Americans attack with 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 2 bombers in Burma, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 2 armour, 3 artilleries and 5 infantry
Germans defend with 2 infantry
Americans roll dice for 2 armour, 3 artilleries and 5 infantry in Morocco, round 2 : 5/10 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport; Italians defend with 1 cruiser, 2 submarines and 1 transport
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits
Germans roll dice for 8 submarines in 92 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
2 submarines owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 3 : 1/9 hits, 3.83 expected hits
Germans roll dice for 3 submarines in 92 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 1/7 hits, 3.50 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 fighters in 92 Sea Zone, round 4 : 2/8 hits, 3.50 expected hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
1 cruiser owned by the Americans, 2 submarines owned by the Germans and 4 destroyers owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 battleship and 2 fighters in 92 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 5 : 3/7 hits, 3.50 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 92 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -58
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
Casualties for Germans: 1 destroyer and 6 submarines
Casualties for Italians: 1 cruiser and 2 submarines
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 bomber moved from Burma to India
Place Units - Americans
2 destroyers and 7 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 6 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.83
Americans : -0.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
British take British Columbia from Japanese
1 artillery and 1 infantry moved from Western United States to British Columbia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to 41 Sea Zone
2 bombers moved from India to Burma
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
8 submarines moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
Americans attack with 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 2 bombers in Burma, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 2 armour, 3 artilleries and 5 infantry
Germans defend with 2 infantry
Americans roll dice for 2 armour, 3 artilleries and 5 infantry in Morocco, round 2 : 5/10 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport; Italians defend with 1 cruiser, 2 submarines and 1 transport
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits
Germans roll dice for 8 submarines in 92 Sea Zone, round 2 : 3/8 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
2 submarines owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 5 destroyers and 2 fighters in 92 Sea Zone, round 3 : 1/9 hits, 3.83 expected hits
Germans roll dice for 3 submarines in 92 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 3 : 1/7 hits, 3.50 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 fighters in 92 Sea Zone, round 4 : 2/8 hits, 3.50 expected hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 4 : 5/7 hits, 3.50 expected hits
1 cruiser owned by the Americans, 2 submarines owned by the Germans and 4 destroyers owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 battleship and 2 fighters in 92 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 5 : 3/7 hits, 3.50 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 92 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -58
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
Casualties for Germans: 1 destroyer and 6 submarines
Casualties for Italians: 1 cruiser and 2 submarines
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 bomber moved from Burma to India
Place Units - Americans
2 destroyers and 7 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 6 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 6 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
3 fighters moved from Egypt to 92 Sea Zone
3 fighters moved from Trans-Jordan to 92 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Kazakhstan to Tsinghai
Combat - British
Battle in French Madagascar
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser and 8 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 1 transport
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 8 fighters in 92 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Germans, 1 transport owned by the Italians, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 92 Sea Zone
1 transport owned by the Germans lost in 92 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 battleship, 1 carrier, 1 cruiser and 6 fighters remaining. Battle score for attacker is 63
Casualties for British: 2 fighters
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 transport
Battle in Tsinghai
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to West India
3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Tunisia to Tobruk
4 fighters moved from 92 Sea Zone to Algeria
1 armour moved from Alberta Saskatchewan Manitoba to British Columbia
Place Units - British
3 armour placed in Iraq
3 armour placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 41 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -0.50
British : 1.50
Americans : -0.17
Chinese : 0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Bryansk to Caucasus
1 artillery moved from Rostov to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 4 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Caucasus, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 fighter moved from Caucasus to Rostov
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67