no scramble. thanks.
19 BM3 Lyonsj X vs Dawgoneit L-No bid/No Tech
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 17 infantry moved from Szechwan to Shensi Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Battle in Shensi Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Shensi, round 2 : 2/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Shensi from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : -0.33
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Eastern United States to British Guiana 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana 1 fighter moved from Midway to Hawaiian Islands 1 submarine moved from 25 Sea Zone to 26 Sea Zone Combat - Americans Battle in French Guiana Non Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands Place Units - Americans 3 transports placed in 101 Sea Zone 1 armour and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 17 infantry moved from Szechwan to Shensi Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Battle in Shensi Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Shensi, round 2 : 2/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Shensi from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to British Guiana 2 artilleries moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 battleship moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 armour moved from Belgian Congo to Italian Somaliland 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 2 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Burma 1 transport moved from 86 Sea Zone to 88 Sea Zone 4 infantry moved from Brazil to British Guiana Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 3.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Italian Somaliland British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from 41 Sea Zone to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to Scotland Place Units - British 1 carrier placed in 98 Sea Zone 2 fighters placed in 98 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1.00 Italians : -0.33 Chinese : -0.83 Neutral_Axis : 0.00 Japanese : -0.67
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Western Ukraine 1 bomber moved from Romania to Baltic States 2 artilleries moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 1 infantry moved from Libya to Tunisia Combat - Italians Battle in Western Ukraine Italians attack with 1 armour Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Baltic States Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia 1 bomber moved from Baltic States to Western Germany 1 aaGun moved from Bulgaria to Yugoslavia 1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : -0.67
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to French Guiana Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Norway to Finland 2 tactical_bombers moved from Eastern Poland to Finland 2 bombers moved from Western Germany to Finland 2 fighters moved from Western Germany to Finland 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 2 tactical_bombers moved from Western Germany to Finland 3 armour moved from Romania to Western Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine 2 fighters moved from Southern Italy to Ukraine 1 tactical_bomber moved from Western Germany to Finland 2 submarines moved from 110 Sea Zone to 109 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 2 fighters and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 2 bombers, 2 fighters, 7 infantry and 5 tactical_bombers Russians defend with 1 artillery and 8 infantry Germans roll dice for 2 bombers, 2 fighters, 7 infantry and 5 tactical_bombers in Finland, round 2 : 5/16 hits, 6.33 expected hits Russians roll dice for 1 artillery and 8 infantry in Finland, round 2 : 3/9 hits, 3.00 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 5 tactical_bombers in Finland, round 3 : 5/13 hits, 5.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 bombers, 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 4 infantry Casualties for Russians: 1 artillery and 8 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 bombers moved from Finland to Western Germany 2 fighters moved from Finland to Baltic States 2 tactical_bombers moved from Finland to Baltic States 1 tactical_bomber moved from Finland to Baltic States 2 tactical_bombers moved from Finland to Norway 2 fighters moved from Ukraine to Western Ukraine 1 infantry moved from Western Germany to France 2 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Morocco to Algeria 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from Eastern Poland to Baltic States 1 aaGun, 6 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine Place Units - Germans 1 fighter and 1 infantry placed in Western Germany 1 armour and 7 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2.33 Russians : 0.33
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Novgorod 1 artillery moved from Karelia to Novgorod 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns, 3 armour, 7 artilleries, 3 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 5 artilleries and 5 infantry placed in Russia 3 infantry placed in Volgograd 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.50
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 6 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Yunnan 2 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hopei to Anhwe 1 mech_infantry moved from French Indo China to Burma 2 bombers moved from French Indo China to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Anhwe to Chahar Combat - Japanese Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 4/9 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/8 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 armour and 3 infantry moved from French Indo China to Shan State 1 marine moved from 37 Sea Zone to Shan State 4 artilleries and 4 infantry moved from 37 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 bombers moved from Burma to Shan State Place Units - Japanese 1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone 2 infantry and 1 marine placed in French Indo China 3 infantry placed in Kiangsu 1 factory_minor placed in Kwangtung 1 infantry placed in Japan Japanese undo move 4. 1 factory_minor placed in Shantung Japanese undo move 5. 1 factory_minor placed in Malaya Japanese undo move 5. 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.33 Chinese : -0.67 UK_Pacific : -0.67 Japanese : -2.67
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 fighter moved from 10 Sea Zone to Hawaiian Islands 2 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 3 bombers moved from British Guiana to Anglo Egyptian Sudan Combat - Americans Battle in Java Battle in Morocco Battle in Philippines Battle in Gibraltar Americans attack with 2 armour, 1 artillery and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Java from Japanese, taking Morocco from Germans, taking Philippines from Japanese, taking Gibraltar from Italians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 7 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 0.83
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu 5 infantry moved from Shensi to Suiyuyan 12 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.83 Japanese : 0.00
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 fighter moved from 10 Sea Zone to Hawaiian Islands 2 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 3 bombers moved from British Guiana to Anglo Egyptian Sudan Combat - Americans Battle in Java Battle in Morocco Battle in Philippines Battle in Gibraltar Americans attack with 2 armour, 1 artillery and 3 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Java from Japanese, taking Morocco from Germans, taking Philippines from Japanese, taking Gibraltar from Italians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 7 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu 5 infantry moved from Shensi to Suiyuyan 12 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 2 fighters moved from Egypt to Trans-Jordan Place Units - British 1 airfield placed in Trans-Jordan 2 fighters and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 transport EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Removing units owned by British from Italian Somaliland: 1 artillery and 1 infantry EDIT: Removing units owned by British from 76 Sea Zone: 1 transport EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry EDIT: Removing units owned by British from Italian Somaliland: 1 armour EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from British Guiana: 2 fighters EDIT: Adding units owned by British to Morocco: 2 fighters EDIT: Removing units owned by British from 88 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Removing units owned by British from British Guiana: 2 infantry EDIT: Adding units owned by British to Morocco: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,5,1 British collect 35 PUs (3 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.67 British : -0.83 Americans : 0.83 Chinese : -1.83 Japanese : 0.67
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 3 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Slovakia Hungary to Belarus 1 armour and 1 mech_infantry moved from Baltic States to Belarus 1 armour moved from Western Ukraine to Belarus 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 94 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Belarus Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun and 4 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 4 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians and 1 aaGun owned by the Russians lost in Belarus 1 mech_infantry owned by the Italians and 2 armour owned by the Italians retreated to Eastern Poland Russians win with 4 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 aaGun Battle in Ukraine Italians attack with 2 artilleries and 3 infantry Russians defend with 1 factory_minor and 3 infantry Italians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine 2 artilleries owned by the Italians and 3 infantry owned by the Italians retreated to Bessarabia Russians win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Western Ukraine 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Yugoslavia to Bulgaria 1 aaGun moved from Yugoslavia to Bulgaria 2 fighters moved from 94 Sea Zone to Southern Italy 1 bomber moved from 94 Sea Zone to Southern Italy 1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Tunisia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17 French : -0.33 Russians : -1.33
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 1.17 Japanese : -0.17
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from French Guiana to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 92 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the French lost in 92 Sea Zone Italians win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 fighter Casualties for Italians: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00 French : -0.50 ANZAC : 1.17 Japanese : -0.17
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Novgorod 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 tactical_bomber moved from Baltic States to Belarus 1 fighter moved from Western Ukraine to Belarus 2 infantry moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Norway to Novgorod 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Bryansk 1 fighter moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Belarus 1 tactical_bomber moved from Baltic States to Belarus 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bryansk 2 bombers moved from Western Germany to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 1 fighter moved from Western Germany to Belarus 1 fighter moved from Southern Italy to Western Germany 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to France 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Yugoslavia to Greater Southern Germany 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour, 5 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 5 infantry and 1 mech_infantry in Ukraine, round 2 : 3/8 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 3/9 hits, 4.17 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Belarus Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 3/9 hits, 4.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Eastern Poland 2 fighters and 2 tactical_bombers moved from Belarus to Baltic States 2 fighters moved from Novgorod to Western Ukraine 2 tactical_bombers moved from Novgorod to Baltic States 1 aaGun moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Eastern Poland to Western Ukraine 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Western Germany 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Germans 3 submarines placed in 93 Sea Zone 1 fighter and 7 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.33
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Russia to Archangel Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.67
-
@dawgoneit Had to move some ships back to Malay for my planes to land. Placed 1 dd in java waters as a blocker.
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 infantry moved from Chahar to Hopei 4 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Hunan to Kweichow 2 bombers moved from Shan State to Hopei 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone 2 cruisers and 2 marines moved from 36 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to Hopei 1 armour moved from Shan State to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 4 tactical_bombers moved from Shan State to Hopei 2 fighters moved from Shan State to Hopei 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Kweichow 2 fighters moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 artilleries moved from Shan State to 37 Sea Zone 2 artilleries and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers and 4 destroyers moved from 37 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 3 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese win with 2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking Alaska from Americans with 2 fighters and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Philippines Japanese attack with 3 artilleries, 3 infantry and 2 marines Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 3 artilleries, 3 infantry and 2 marines in Philippines, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers in Hopei, round 2 : 8/17 hits, 7.00 expected hits Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 4.00 expected hits 1 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Hopei 6 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Anhwe Chinese win with 4 infantry remaining. Battle score for attacker is 21 Casualties for Japanese: 1 infantry Casualties for Chinese: 8 infantry Battle in Kweichow Japanese attack with 1 armour, 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kweichow, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship, 2 carriers and 3 destroyers EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship, 2 carriers and 2 destroyers EDIT: Turning off Edit Mode 2 bombers moved from Hopei to Anhwe 2 fighters and 4 tactical_bombers moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 2 fighters moved from 42 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone Place Units - Japanese 1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -3.33 Japanese : 1.33
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 5 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier and 5 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 armour and 2 infantry moved from Gibraltar to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from 91 Sea Zone to Algeria 3 bombers moved from Anglo Egyptian Sudan to Trans-Jordan Combat - Americans Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Algeria Americans win, taking Algeria from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 91 Sea Zone 2 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 armour and 2 mech_infantrys placed in Western United States 4 artilleries and 4 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -1.67
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 4 infantry moved from Hopei to Shensi 5 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :