Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
@trulpenplay scramble and kamikaze in sz 6?
I think positive on kamikaze and negative on scramble. I’m only on my phone though at the moment, so could you give me a recollection of what units are in sz 6?
@trulpen 1 carrier, 1 battleship, 4 destroyers, 4 subs, 3 cruisers
Lets do 3 kamikazes on the carrier and one each on the cruisers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 3 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 bomber moved from Western United States to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
3 bombers moved from United Kingdom to France
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,2,4
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Strategic bombing raid in France
AA fire in France : 0/3 hits, 0.50 expected hits
Bombing raid in France rolls: 3,5,8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from France to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 105 Sea Zone to 102 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 armour placed in Southern France
Americans undo move 1.
2 armour and 1 fighter placed in Southern France
1 armour and 2 infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Tsinghai
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
3 fighters moved from United Kingdom to Southern France
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 bomber moved from India to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 battleship and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Battle in Greece
Battle in Shan State
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Greece from Italians, taking Shan State from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Shan State to India
2 fighters and 1 tactical_bomber moved from Shan State to India
3 artilleries and 3 infantry moved from Burma to India
Place Units - British
1 fighter placed in Egypt
1 mech_infantry placed in Egypt
1 carrier placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,5,5,3,1
British collect 33 PUs (2 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 carrier
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 factory_minor
EDIT: Adding units owned by British to Egypt: 2 artilleries
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4,1,4,5,2,5,4,3,3,5,1,2,2,1,3,5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 0.00
AA fire in France : : -0.50
Americans : 0.67
Japanese : -0.33
@trulpen I decided to change my buy after it was too late so I corrected it by edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 5 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
3 armour, 1 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 5 infantry
British defend with 2 artilleries and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 3/7 hits, 1,83 expected hits
British roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Eastern Poland
Italians attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 3 armour, 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Northern Italy to Southern Italy
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 bomber moved from Eastern Poland to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,2,3,2,2,4,2,1,4,1
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -0,67
British : 0,67
Americans : 1,17
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 transports moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
3 artilleries and 1 infantry moved from Poland to Baltic States
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 battleship moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Baltic States
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
3 bombers moved from Poland to Baltic States
1 bomber moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Baltic States
1 artillery moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 4 artilleries, 4 bombers, 2 fighters, 8 infantry and 2 tactical_bombers
Russians defend with 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Germans roll dice for 4 artilleries, 4 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Baltic States, round 2 : 8/20 hits, 8,33 expected hits
Russians roll dice for 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Baltic States, round 2 : 5/11 hits, 4,17 expected hits
2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 3 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
Germans roll dice for 4 artilleries, 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 3 : 9/15 hits, 7,33 expected hits
Russians roll dice for 3 armour in Baltic States, round 3 : 1/3 hits, 1,50 expected hits
3 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 artilleries, 4 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 6 infantry
Casualties for Russians: 3 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 5 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 6 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans defend with 2 destroyers and 1 submarine
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 22
Casualties for Americans: 2 destroyers and 1 submarine
Battle in Gibraltar
Battle in Morocco
Non Combat Move - Germans
4 bombers moved from Baltic States to Western Germany
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Baltic States to 115 Sea Zone
1 fighter moved from Baltic States to 115 Sea Zone
1 fighter moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Germany
2 tactical_bombers moved from Baltic States to Germany
3 aaGuns and 19 infantry moved from Ukraine to Bessarabia
9 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
5 artilleries moved from Ukraine to Bessarabia
4 artilleries and 1 infantry moved from France to Western Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Western Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Germany
4 infantry placed in Western Germany
3 artilleries and 3 infantry placed in Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1,17
Americans : -0,50
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
25 infantry moved from Bryansk to Belarus
10 artilleries moved from Bryansk to Belarus
17 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
1 infantry moved from Russia to Vologda
5 infantry moved from Samara to Vologda
3 artilleries moved from Russia to Smolensk
3 armour and 1 mech_infantry moved from Russia to Belarus
Combat - Russians
Non Combat Move - Russians
3 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Ukraine to Belarus
Place Units - Russians
3 armour, 3 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Hopei to 6 Sea Zone
2 carriers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Sikang to Tsinghai
3 artilleries moved from Szechwan to Shensi
4 infantry moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Hunan to Jehol
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Anhwe to 6 Sea Zone
2 bombers moved from Anhwe to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 3 mech_infantrys in Jehol, round 2 : 1/5 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 3/7 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 9 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 4 submarines and 2 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 0,67 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 bombers, 9 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 8/18 hits, 10,50 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 5/9 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
4 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers, 2 carriers, 5 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 10/13 hits, 7,67 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 6 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 2 carriers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 transports
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from 6 Sea Zone to Japan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone
3 transports moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 aaGun moved from Kweichow to Shensi
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,2,2,2,5,6
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Americans : 2,17
Chinese : 1,00
UK_Pacific : 0,33
Japanese : -1,17
@trulpenplay I should have posted before but OOL in SZ 6?
USA: 5 subs, 4 fighters, 1 tac, 1 bomber vs
Japan: 2 hurt carriers, 2 carriers, 1 destroyer, 4 fighters and 3 tacs (I figured you would want to scramble maximizing defense)
Correct with full scramble. So many units, so hard to tell before I get a number of hits. If I can save some carrier, that’s nice, but max D is the leading principle. Maybe I can work something out anyway. Will look at the map and get back to you.
OOL battle round 1: a) dmg ac, b) des, c) tac, d) fig, e) ac.
But if US gets lots of hits (6 or more), I think I have to revaluate and rather go for a max d, but in that case you can perhaps ask the question again.
@trulpen I got 6 hits so I went with max defense.
@trulpen scramble in SZ 97?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
2 destroyers and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
3 fighters moved from Southern France to 97 Sea Zone
2 transports moved from 99 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Japanese
4 artilleries and 6 infantry moved from India to Burma
1 bomber moved from India to French Indo China
1 armour and 1 mech_infantry moved from Egypt to Iraq
Combat - British
Combat Hit Differential Summary :
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
Americans converts factory_major into different units
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
3 bombers moved from United Kingdom to Western Germany
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery and 3 infantry moved from Korea to Manchuria
1 transport moved from 102 Sea Zone to 101 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Western Germany rolls: 5,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 armour and 1 artillery in Holland Belgium, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 4 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 4 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/12 hits, 5.83 expected hits
5 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 carrier, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Americans: 2 fighters, 5 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers and 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
3 bombers moved from Western Germany to Southern France
Place Units - Americans
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 3 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour placed in Normandy Bordeaux
2 armour and 1 fighter placed in Southern France
1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,1,1,2,3
Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
3 fighters moved from Southern France to 97 Sea Zone
2 transports moved from 99 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Japanese
4 artilleries and 6 infantry moved from India to Burma
1 bomber moved from India to French Indo China
1 armour and 1 mech_infantry moved from Egypt to Iraq
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 7/12 hits, 6.00 expected hits
Italians roll dice for 1 battleship, 1 fighter and 3 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 destroyer owned by the British, 3 transports owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 79
Casualties for British: 1 carrier, 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
Non Combat Move - British
1 bomber moved from French Indo China to India
5 fighters moved from 97 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Egypt
1 destroyer and 1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : 1.00
British : 1.67
Italians : 0.00
AA fire in Western Germany : : -0.50
Americans : -0.17
Chinese : -3.33
Japanese : 1.00
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 bomber and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/6 hits, 2,17 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/3 hits, 1,50 expected hits
2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 1/3 hits, 1,50 expected hits
1 tactical_bomber owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Northern Italy, round 4 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 fighter in Northern Italy, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Western Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Greece to Albania
1 bomber and 1 tactical_bomber moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6
Italians collect 11 PUs (4 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -2,17
Americans : -0,67
Russians : -0,33