@trulpenplay I thought by stopping SeaLion and having normandy and southern france that the game was mine. Well done. Japan is too strong and the German Navy running unopposed in the Atlantic is my downfall.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 3 artilleries and 5 infantry moved from Northern Italy to France
1 bomber and 1 fighter moved from Southern Italy to France
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Romania, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Romania, round 4 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in France
Italians attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 5 infantry
British defend with 2 fighters; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 5 infantry in France, round 2 : 2/11 hits, 4,00 expected hits
French roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in France, round 2 : 4/10 hits, 4,17 expected hits
2 infantry owned by the French and 4 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 infantry in France, round 3 : 2/7 hits, 3,00 expected hits
French roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in France, round 3 : 4/8 hits, 3,50 expected hits
2 infantry owned by the French, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in France
1 armour owned by the Italians retreated to Northern Italy
French win with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 3 artilleries and 5 infantry
Casualties for French: 4 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from France to Southern Italy
1 aaGun moved from Slovakia Hungary to Romania
3 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to 49 Sea Zone
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 49 Sea Zone to New South Wales
Place Units - ANZAC
2 artilleries and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4,5,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
2 infantry moved from Caucasus to Rostov
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to France
Turn Complete - French
French collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
3 artilleries moved from Southern France to Normandy Bordeaux
2 armour and 3 artilleries moved from Southern France to France
5 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to France
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
5 fighters and 1 tactical_bomber moved from Western Germany to France
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 battleship moved from 107 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Scotland
1 carrier, 1 destroyer and 2 submarines moved from 107 Sea Zone to 109 Sea Zone
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 carrier and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 transport owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 fighter and 1 tactical_bomber
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 infantry
Germans roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits
French roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,83 expected hits
2 artilleries owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 armour and 1 infantry
Battle in Scotland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 armour, 3 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber
British defend with 2 fighters; French defend with 1 airfield, 1 factory_minor and 1 fighter; Americans defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 2 armour, 3 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber in France, round 2 : 4/17 hits, 6,67 expected hits
French roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in France, round 2 : 3/7 hits, 3,50 expected hits
3 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in France
Germans roll dice for 2 armour, 3 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber in France, round 3 : 2/14 hits, 6,17 expected hits
French roll dice for 3 fighters in France, round 3 : 2/3 hits, 2,00 expected hits
2 infantry owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in France
Germans roll dice for 2 armour, 3 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in France, round 4 : 4/12 hits, 5,50 expected hits
French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the British lost in France
Germans captures 15PUs while taking French capital
Germans win, taking France from French with 2 armour, 3 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 5 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 2 fighters
Casualties for French: 1 fighter
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 fighter moved from France to 109 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Baltic States to Western Germany
2 aaGuns moved from Northern Italy to Greater Southern Germany
1 armour moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Slovakia Hungary to Greater Southern Germany
2 bombers moved from 99 Sea Zone to Western Germany
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 artilleries moved from Western Germany to Germany
1 armour moved from Slovakia Hungary to Greater Southern Germany
4 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania
3 infantry moved from Vyborg to Finland
1 tactical_bomber moved from France to 113 Sea Zone
4 fighters moved from France to Western Germany
2 infantry moved from Slovakia Hungary to Poland
3 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
2 artilleries moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Romania
Place Units - Germans
1 carrier placed in 113 Sea Zone
6 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Southern France
Turn Complete - Germans
Germans collect 48 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -8,00
British : 0,33
French : -0,00
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 armour moved from Novgorod to Eastern Poland
2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
2 armour, 10 artilleries, 3 fighters, 19 infantry and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 artillery moved from Bryansk to Western Ukraine
7 infantry moved from Russia to Bryansk
1 infantry moved from Evenkiyskiy to Timguska
1 armour and 1 mech_infantry moved from Timguska to Kansu
1 armour moved from Evenkiyskiy to Kansu
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 6 armour, 10 artilleries, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 6 armour, 10 artilleries, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 10/41 hits, 13.67 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 armour, 10 artilleries, 3 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from Hopei to Suiyuyan
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Manchuria to Amur
3 mech_infantrys moved from Jehol to Amur
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
2 artilleries, 1 infantry and 2 mech_infantrys moved from Shensi to Kansu
2 fighters moved from Kweichow to Kansu
1 bomber moved from Yunnan to Kansu
1 bomber moved from Japan to Suiyuyan
1 bomber moved from French Indo China to Kansu
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in New Zealand
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking New Zealand from ANZAC, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys
Chinese defend with 3 infantry; Russians defend with 2 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 4/10 hits, 4,33 expected hits
Chinese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Kansu, round 2 : 2/6 hits, 2,33 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 1 mech_infantry in Kansu, round 3 : 4/8 hits, 3,83 expected hits
Chinese roll dice for 2 armour in Kansu, round 3 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns and 6 infantry
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Amur, round 2 : 1/11 hits, 3,17 expected hits
Russians roll dice for 2 aaGuns and 6 infantry in Amur, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in Amur, round 3 : 3/10 hits, 3,00 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Amur, round 3 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 3 artilleries and 4 mech_infantrys in Amur, round 4 : 2/8 hits, 2,67 expected hits
Russians roll dice for 4 infantry in Amur, round 4 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Amur, round 5 : 3/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Amur, round 5 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 6 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 battleship moved from 46 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Yunnan to Kweichow
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Suiyuyan to Kweichow
2 fighters moved from Kansu to Kweichow
2 bombers moved from Kansu to Kweichow
Place Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
3 bombers moved from Eastern United States to 109 Sea Zone
4 bombers moved from United Kingdom to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 7 bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the Germans Submerged
Americans roll dice for 7 bombers in 109 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
3 bombers moved from Eastern United States to 109 Sea Zone
4 bombers moved from United Kingdom to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 7 bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the Germans Submerged
Americans roll dice for 7 bombers in 109 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
2 destroyers owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 5 bombers owned by the Americans lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 5 bombers
Casualties for Germans: 1 carrier, 2 destroyers and 1 fighter
1 tactical_bomber owned by the Germans forced to land in Scotland
Non Combat Move - Americans
2 bombers moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1,4,1,4,1,3,1,1,3,3,3,3,3
Americans collect 36 PUs (12 lost to blockades); end with 40 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from South West Africa to Union of South Africa
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Burma to Yunnan
1 bomber and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
4 armour, 4 infantry and 2 mech_infantrys moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Scotland
British attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 infantry and 1 tactical_bomber
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Scotland, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Scotland, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 tactical_bomber in Scotland, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry and 1 tactical_bomber
Battle in Yunnan
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 4 armour, 1 fighter, 4 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Shan State, round 2 : 3/11 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 armour, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from Yunnan to India
1 fighter moved from Burma to India
1 bomber and 1 tactical_bomber moved from Yunnan to India
Place Units - British
1 cruiser and 2 destroyers placed in 98 Sea Zone
1 artillery and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1,4,4,5,1,3,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 29 PUs (8 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -2.17
Americans : 1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Albania
1 artillery and 3 infantry moved from Romania to Bulgaria
1 bomber moved from Southern Italy to Albania
2 fighters moved from Southern Italy to Albania
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bulgaria
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 3 infantry in Bulgaria, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Bulgaria
Italians win, taking 97 Sea Zone from British, taking Bulgaria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Albania
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Albania, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Albania to Southern Italy
2 fighters moved from Albania to Southern Italy
1 aaGun moved from Romania to Slovakia Hungary
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - ANZAC
Battle in Gibraltar
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Combat Move - French
2 infantry moved from Rostov to Ukraine
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 48 PUs;
Germans buy 1 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 infantry moved from Finland to Karelia
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
4 armour, 3 artilleries and 1 mech_infantry moved from Romania to Eastern Poland
6 artilleries moved from Slovakia Hungary to Eastern Poland
4 armour moved from Greater Southern Germany to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries, 6 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
4 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Baltic States, round 2 : 1/10 hits, 2,67 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Baltic States, round 3 : 2/9 hits, 2,50 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Baltic States, round 4 : 2/8 hits, 2,33 expected hits
Russians roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 9 armour, 11 artilleries, 4 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 6 armour, 10 artilleries, 17 infantry and 2 mech_infantrys
Germans roll dice for 9 armour, 11 artilleries, 4 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Eastern Poland, round 2 : 15/38 hits, 17,50 expected hits
Russians roll dice for 6 armour, 10 artilleries, 17 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 15/35 hits, 12,67 expected hits
15 infantry owned by the Russians, 10 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 9 armour, 1 artillery, 4 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Eastern Poland, round 3 : 13/23 hits, 12,50 expected hits
Russians roll dice for 6 armour, 10 artilleries, 2 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 11/20 hits, 7,67 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 9 artilleries owned by the Russians, 1 artillery owned by the Germans, 9 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 6 armour and 1 artillery remaining. Battle score for attacker is -22
Casualties for Germans: 9 armour, 11 artilleries, 5 infantry and 1 mech_infantry
Casualties for Russians: 9 artilleries, 17 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 armour moved from France to Yugoslavia
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from Greater Southern Germany to Germany
3 artilleries and 1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Southern France to Yugoslavia
4 bombers, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Poland
1 artillery moved from Normandy Bordeaux to Southern France
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
1 armour, 6 infantry and 3 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 48 PUs;
Germans buy 1 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 infantry moved from Finland to Karelia
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
4 armour, 3 artilleries and 1 mech_infantry moved from Romania to Eastern Poland
6 artilleries moved from Slovakia Hungary to Eastern Poland
4 armour moved from Greater Southern Germany to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries, 6 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from 113 Sea Zone to Eastern Poland
4 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Baltic States, round 2 : 1/10 hits, 2,67 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Baltic States, round 3 : 2/9 hits, 2,50 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Baltic States, round 4 : 2/8 hits, 2,33 expected hits
Russians roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 9 armour, 11 artilleries, 4 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 6 armour, 10 artilleries, 17 infantry and 2 mech_infantrys
Germans roll dice for 9 armour, 11 artilleries, 4 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Eastern Poland, round 2 : 15/38 hits, 17,50 expected hits
Russians roll dice for 6 armour, 10 artilleries, 17 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 15/35 hits, 12,67 expected hits
15 infantry owned by the Russians, 10 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 9 armour, 1 artillery, 4 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Eastern Poland, round 3 : 13/23 hits, 12,50 expected hits
Russians roll dice for 6 armour, 10 artilleries, 2 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 11/20 hits, 7,67 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 9 artilleries owned by the Russians, 1 artillery owned by the Germans, 9 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 6 armour and 1 artillery remaining. Battle score for attacker is -22
Casualties for Germans: 9 armour, 11 artilleries, 5 infantry and 1 mech_infantry
Casualties for Russians: 9 artilleries, 17 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 armour moved from France to Yugoslavia
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from Greater Southern Germany to Germany
3 artilleries and 1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Southern France to Yugoslavia
4 bombers, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Poland
1 artillery moved from Normandy Bordeaux to Southern France
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
1 armour, 6 infantry and 3 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 aaGun
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 artillery moved from Eastern Poland to Poland
6 armour moved from Eastern Poland to Poland
1 tactical_bomber moved from Ukraine to Poland
3 fighters moved from Ukraine to Poland
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 artilleries moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
7 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Timguska to Yenisey
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Karelia
1 artillery owned by the Russians retreated to Novgorod
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 6 armour, 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 2 aaGuns, 4 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers
AA fire in Poland : 0/4 hits, 0.67 expected hits
Russians roll dice for 6 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Poland, round 2 : 8/11 hits, 5.50 expected hits
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Poland : : -0.67
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns and 1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Caucasus to Rostov
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Amur to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Sakha
2 artilleries and 14 infantry moved from Amur to Sakha
1 infantry moved from Vologda to Leningrad
Russians take Leningrad from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
Combat - Russians
Battle in Sakha
Russians attack with 1 armour, 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 14 infantry in Sakha, round 2 : 7/17 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Sakha
1 aaGun, 2 armour, 20 artilleries, 72 infantry and 2 mech_infantrys moved from Novgorod to Northern Belarus
1 infantry moved from Nenetsia to Archangel
2 artilleries and 7 infantry moved from Smolensk to Northern Belarus
1 aaGun moved from Smolensk to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 aaGun and 10 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Place Units - Russians
4 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5
Russians collect 41 PUs (1 lost to blockades); end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 harbour and 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
3 fighters moved from Japan to 7 Sea Zone
1 fighter moved from 7 Sea Zone to 18 Sea Zone
2 fighters moved from 7 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Iwo Jima
1 battleship moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Southern Manchuria
3 fighters and 2 tactical_bombers moved from Shantung to Jehol
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
1 infantry moved from Malaya to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Burma
1 transport moved from 21 Sea Zone to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 76 Sea Zone
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 cruiser moved from 35 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Southern Manchuria
Battle in 18 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win, taking Southern Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Burma
Battle in French Indo China
Battle in Korea
Battle in Iwo Jima
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Burma from UK_Pacific, taking French Indo China from UK_Pacific, taking Korea from Russians, taking Iwo Jima from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Jehol, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Jehol
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 76 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 76 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone
1 carrier moved from 21 Sea Zone to 7 Sea Zone
1 carrier moved from 35 Sea Zone to 7 Sea Zone
3 fighters moved from Jehol to Japan
2 tactical_bombers moved from Jehol to 35 Sea Zone
1 fighter moved from 18 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 64 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to Northern Australia
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from Queensland to Northern Australia
1 transport moved from 35 Sea Zone to 64 Sea Zone
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
2 fighters moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 132 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
Place Units - Japanese
1 harbour placed in Java
1 infantry placed in Queensland
3 infantry placed in Kwangtung
2 artilleries and 8 infantry placed in Japan
2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.33
French regular : -0.33
Japanese regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 1 tactical_bomber moved from Japan to Iwo Jima
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
7 fighters and 5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
2 bombers moved from Kweichow to 21 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Sikang to Tsinghai
2 armour and 6 mech_infantrys moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
1 artillery and 4 infantry moved from Shensi to Tsinghai
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win, taking Midway from Americans, taking Wake Island from Americans with 1 destroyer, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 21 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 4/13 hits, 7.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 3 armour, 1 artillery, 4 infantry and 8 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 3 armour, 1 artillery, 4 infantry and 8 mech_infantrys in Tsinghai, round 2 : 3/16 hits, 4.00 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour, 1 artillery, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
3 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
2 artilleries and 6 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Timguska to Olgiy
1 artillery moved from Olgiy to Tsagaan Olom
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Shensi to Tsinghai
1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
7 fighters and 5 tactical_bombers moved from 46 Sea Zone to 31 Sea Zone
6 fighters and 6 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 marines, 19 submarines and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from 21 Sea Zone to Guam
1 infantry moved from Manchuria to Jehol
1 carrier moved from 6 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 tactical_bomber placed in 6 Sea Zone
3 fighters, 1 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 2.
3 fighters and 1 tactical_bomber placed in Japan
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.83
Japanese regular : -2.67
ANZAC regular : 0.33