TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 13 PUs;
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Amur to Manchuria
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
10 artilleries, 35 infantry and 3 mech_infantrys moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 3 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 5 : 0/2 hits, 0.83 expected hits
Russians roll dice for 3 infantry in Manchuria, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 6 : 0/2 hits, 0.83 expected hits
Russians roll dice for 3 infantry in Manchuria, round 7 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 7 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 8 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Manchuria, round 8 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Manchuria, round 9 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Manchuria, round 9 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 1 infantry in Manchuria, round 10 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour in Manchuria, round 10 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Manchuria, round 11 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour in Manchuria, round 11 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
1 aaGun moved from Amur to Buryatia
Place Units - Russians
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -2.50
Japanese : -2.67
Savegame