@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
trulpen (Axis) vs Tirano (Allies +19), OOB, #1
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 1x airfield; Remaining resources: 21 PUs; Italians buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs; Combat Move - Italians 3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/8 hits, 3,17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Ukraine to Southern Italy 1 aaGun moved from Ukraine to Western Ukraine 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 1 bomber moved from Western Ukraine to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,5 Italians collect 18 PUs (1 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
Italians : -0,17 Russians : -0,67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to Queensland 1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 cruiser moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to Burma 2 fighters moved from Shan State to Burma 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to Queensland 1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 cruiser moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to Burma 2 fighters moved from Shan State to Burma 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 3 artilleries and 9 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 9 infantry, 2 submarines and 6 transports moved from 112 Sea Zone to 110 Sea Zone 3 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to United Kingdom 3 tactical_bombers moved from Western Germany to United Kingdom 3 bombers moved from Western Germany to United Kingdom 5 fighters moved from 112 Sea Zone to United Kingdom Combat - GermansCombat Hit Differential Summary :
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Scramble orders sz 110?
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No scramble, check with me on OOL after your first roll please.
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@Tirano 10 hits.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 3 artilleries and 9 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 9 infantry, 2 submarines and 6 transports moved from 112 Sea Zone to 110 Sea Zone 3 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to United Kingdom 3 tactical_bombers moved from Western Germany to United Kingdom 3 bombers moved from Western Germany to United Kingdom 5 fighters moved from 112 Sea Zone to United Kingdom Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 6 transports British defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 2 : 5/5 hits, 2,50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 3 artilleries, 4 bombers, 5 fighters, 9 infantry and 3 tactical_bombers British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber; Americans defend with 2 artilleries, 8 bombers, 2 fighters, 2 infantry and 3 mech_infantrys Germans roll dice for 3 artilleries, 4 bombers, 5 fighters, 9 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/24 hits, 10,17 expected hits British roll dice for 1 armour, 3 artilleries, 8 bombers, 6 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 2 : 12/27 hits, 10,00 expected hits 3 artilleries owned by the Germans, 9 infantry owned by the Germans, 2 infantry owned by the Americans and 8 bombers owned by the Americans lost in United Kingdom British win with 1 armour, 3 artilleries, 6 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 63 Casualties for Germans: 3 artilleries and 9 infantry Casualties for Americans: 8 bombers and 2 infantry 4 bombers owned by the Germans, 5 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 4 fighters moved from United Kingdom to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Belarus to Western Germany 1 armour moved from Novgorod to Nenetsia 2 mech_infantrys moved from Novgorod to Nenetsia 1 armour moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Archangel 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux 3 infantry moved from Holland Belgium to Normandy Bordeaux 4 aaGuns moved from Ukraine to Western Ukraine 5 artilleries and 12 infantry moved from Ukraine to Western Ukraine 4 mech_infantrys moved from Ukraine to Romania 4 armour moved from Ukraine to Romania 4 armour moved from Ukraine to Romania 2 mech_infantrys moved from Ukraine to Romania 7 armour and 5 mech_infantrys moved from Ukraine to Western Ukraine Place Units - Germans 2 artilleries and 1 infantry placed in Normandy Bordeaux 2 artilleries and 6 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Novgorod 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 1,33 British : 1,67 Russians : -0,33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Bryansk to Belarus 4 fighters and 1 tactical_bomber moved from Rostov to Belarus 3 mech_infantrys moved from Urals to Novosibirsk 3 mech_infantrys moved from Novosibirsk to Kansu 2 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 3 mech_infantrys moved from Volgograd to Sikang Combat - Russians Battle in Sikang Russians attack with 3 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Sikang Russians roll dice for 2 mech_infantrys in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Sikang Russians roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Sikang Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Russians: 3 mech_infantrys Battle in Kansu Russians attack with 3 mech_infantrys Japanese defend with 1 bomber Russians roll dice for 3 mech_infantrys in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 mech_infantrys in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kansu, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 mech_infantrys in Kansu, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kansu, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 3 mech_infantrys in Kansu, round 5 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kansu, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in Belarus Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 armour moved from Rostov to Russia 1 artillery moved from Russia to Bryansk 2 mech_infantrys moved from Rostov to Russia 4 aaGuns, 5 armour, 7 artilleries and 19 infantry moved from Rostov to Bryansk 4 fighters and 1 tactical_bomber moved from Belarus to Russia Place Units - Russians 3 mech_infantrys placed in Volgograd 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 8 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 8 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67 Russians : -2.00 Japanese : 1.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Sikang to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Shensi to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 mech_infantry moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Anhwe to Yunnan 3 armour moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 battleships and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Hunan to Kansu 1 tactical_bomber moved from Hunan to Kansu Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 3 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 cruisers and 3 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer; Americans defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 4 armour and 2 mech_infantrys British defend with 1 artillery and 2 infantry Japanese roll dice for 4 armour and 2 mech_infantrys in Yunnan, round 2 : 2/6 hits, 2,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 4 armour in Yunnan, round 3 : 1/4 hits, 2,00 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for British: 1 artillery and 2 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 2 mech_infantrys Battle in Kansu Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 mech_infantrys Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 2/7 hits, 3,00 expected hits Chinese roll dice for 3 mech_infantrys in Kansu, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians lost in Kansu Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 1/7 hits, 3,00 expected hits Chinese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 3 mech_infantrys Battle in Philippines Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 3/6 hits, 1,67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kansu to Shensi 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 2 bombers moved from Kansu to Shensi 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,33 Chinese : 2,33 Japanese : -3,00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 97 Sea Zone to 94 Sea Zone Non Combat Move - Americans 3 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone 2 fighters moved from United Kingdom to 101 Sea Zone 6 transports moved from 106 Sea Zone to 101 Sea Zone 1 armour moved from French Indo China to Burma 4 fighters moved from Northern Territory to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 3 mech_infantrys moved from United Kingdom to Eire 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone 2 armour, 2 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 97 Sea Zone to 94 Sea Zone Non Combat Move - Americans 3 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone 2 fighters moved from United Kingdom to 101 Sea Zone 6 transports moved from 106 Sea Zone to 101 Sea Zone 1 armour moved from French Indo China to Burma 4 fighters moved from Northern Territory to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 3 mech_infantrys moved from United Kingdom to Eire 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone 2 armour, 2 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 3 armour British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Japanese: 3 armour Non Combat Move - British 1 fighter moved from Yunnan to Burma 3 infantry moved from India to Burma 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Alexandria to Egypt 1 infantry moved from Persia to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 106 Sea Zone 1 artillery placed in Quebec 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 fighters and 1 tactical_bomber EDIT: Adding units owned by British to 106 Sea Zone: 4 fighters EDIT: Adding units owned by British to Quebec: 1 tactical_bomber EDIT: Removing units owned by Americans from 39 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to India: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 39 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.17 Japanese : -0.50 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 97 Sea Zone to 94 Sea Zone Non Combat Move - Americans 3 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone 2 fighters moved from United Kingdom to 101 Sea Zone 6 transports moved from 106 Sea Zone to 101 Sea Zone 1 armour moved from French Indo China to Burma 4 fighters moved from Northern Territory to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 3 mech_infantrys moved from United Kingdom to Eire 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone 2 armour, 2 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 3 armour British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Japanese: 3 armour Non Combat Move - British 1 fighter moved from Yunnan to Burma 3 infantry moved from India to Burma 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Alexandria to Egypt 1 infantry moved from Persia to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 106 Sea Zone 1 artillery placed in Quebec 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 fighters and 1 tactical_bomber EDIT: Adding units owned by British to 106 Sea Zone: 4 fighters EDIT: Adding units owned by British to Quebec: 1 tactical_bomber EDIT: Removing units owned by Americans from 39 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to India: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 39 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Rostov: 2 fighters EDIT: Adding units owned by British to Bryansk: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.17 Japanese : -0.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 20 PUs; Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from British 1 armour moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Tunisia to Libya 1 bomber moved from Romania to Volgograd 3 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Russians defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 3 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from Volgograd to Romania 1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland 3 armour and 1 mech_infantry moved from Western Ukraine to Romania Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 0,17 AA fire in Volgograd : : -0,17 Russians : -0,17 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Rostov to Russia Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Rostov to Russia Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom 3 fighters moved from 110 Sea Zone to United Kingdom 2 tactical_bombers moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to Bulgaria 1 bomber moved from Western Germany to Albania 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Belarus 2 infantry moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Romania to Albania 2 armour and 2 mech_infantrys moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Nenetsia to Timguska Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Timguska Combat - Germans Battle in Scotland Battle in United Kingdom Germans attack with 3 artilleries, 5 fighters, 7 infantry and 5 tactical_bombers British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 2 artilleries Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 3 artilleries, 5 fighters, 7 infantry and 5 tactical_bombers in United Kingdom, round 2 : 10/20 hits, 8,50 expected hits British roll dice for 1 armour, 3 artilleries and 3 infantry in United Kingdom, round 2 : 1/7 hits, 2,50 expected hits 1 infantry owned by the Germans, 2 artilleries owned by the Americans, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 40PUs while taking British capital Germans win, taking Scotland from British, taking United Kingdom from British with 3 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Casualties for Americans: 2 artilleries Battle in Albania Germans attack with 2 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Albania, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bulgaria Germans attack with 2 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits, 2,00 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Belarus Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 5 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland 4 aaGuns, 7 armour and 5 mech_infantrys moved from Western Ukraine to Eastern Poland 4 armour and 2 mech_infantrys moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Archangel to Novgorod 1 mech_infantry moved from Novgorod to Eastern Poland 1 aaGun and 1 artillery moved from Archangel to Novgorod 2 fighters and 2 tactical_bombers moved from United Kingdom to Western Germany 1 bomber moved from Albania to Eastern Poland 1 bomber moved from Bulgaria to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 2 bombers moved from Belarus to Novgorod 3 tactical_bombers moved from United Kingdom to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 5 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 93 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : -0,50 British : -1,17 Russians : 0,67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 5 mech_infantrys; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 mech_infantry moved from Volgograd to Tsinghai Chinese take Tsinghai from Japanese 1 mech_infantry moved from Volgograd to Sikang Chinese take Sikang from Japanese 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 5 armour, 11 artilleries and 26 infantry moved from Bryansk to Belarus 3 armour moved from Russia to Belarus 3 mech_infantrys moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 8 armour, 11 artilleries, 26 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 8 armour, 11 artilleries, 26 infantry and 3 mech_infantrys in Belarus, round 2 : 15/48 hits, 14.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 8 armour, 11 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Bryansk to Belarus 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Amur 2 aaGuns and 7 infantry moved from Buryatia to Yakut S.S.R. 8 infantry moved from Russia to Vologda Place Units - Russians 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur 2 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone Japanese take 20 Sea Zone from ANZAC 1 fighter moved from Japan to 19 Sea Zone 1 bomber moved from Shensi to Amur 1 infantry moved from 5 Sea Zone to Amur 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 3 mech_infantrys moved from Kiangsu to Kwangsi 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 mech_infantrys moved from Kansu to Sikang 1 bomber moved from Shensi to Sikang 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur Combat - Japanese Battle in Malaya Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 19 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Amur Japanese attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Amur, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Amur, round 3 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Amur, round 4 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Sikang Japanese attack with 1 bomber and 3 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Sikang, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kwangsi Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 6/11 hits, 3,33 expected hits Chinese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Borneo Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Borneo to 42 Sea Zone 1 fighter moved from Borneo to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter moved from 19 Sea Zone to Kwangtung 1 bomber moved from Amur to Manchuria 1 infantry moved from Evenkiyskiy to Timguska 1 bomber moved from Sikang to Kwangtung 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
ANZAC : 0,17 Chinese : -0,67 UK_Pacific : 1,00 Russians : 0,67 Japanese : 0,00





