good luck
trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 artilleries and 12 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Poland to Baltic States 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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@crockett36 Intercept in London?
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yes please
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 artilleries and 12 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Poland to Baltic States 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom British launches 3 interceptors out of United Kingdom Attackers Fire, : 3/5 hits, 0,83 expected hits Defenders Fire, : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in United Kingdom 3 fighters owned by the British lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA AA fire in United Kingdom : 1/3 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Battle in 113 Sea Zone Germans attack with 1 battleship and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 battleship and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 4 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 6 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 5 armour and 3 mech_infantrys moved from Poland to Eastern Poland 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 armour moved from Germany to Eastern Poland 1 artillery moved from Western Germany to 112 Sea Zone 3 artilleries moved from Poland to Eastern Poland 5 aaGuns and 13 infantry moved from Poland to Eastern Poland 1 artillery and 2 infantry moved from Western Germany to Germany 3 artilleries moved from Germany to Poland 4 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour moved from Romania to Eastern Poland 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from Baltic States to Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 7 infantry moved from Finland to Norway 1 artillery and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 2 infantry moved from Holland Belgium to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 submarine and 1 transport placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone 1 bomber and 1 fighter placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -2,00 Defenders Fire, : : 0,50 Attackers Fire, : : 2,17 Russians : -0,17 AA fire in United Kingdom : : 1,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 16 infantry moved from Karelia to Finland Russians take Finland from Germans 1 artillery moved from Karelia to Finland 2 infantry moved from Novgorod to Baltic States 2 fighters moved from Karelia to Baltic States 1 tactical_bomber moved from Karelia to Baltic States 1 mech_infantry moved from Karelia to Finland 2 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 2 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 4 armour moved from Caucasus to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 3 infantry moved from Siberia to Amur 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 infantry moved from Novgorod to Belarus 1 infantry moved from Bryansk to Belarus Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Amur Russians attack with 4 infantry Japanese defend with 1 artillery Russians roll dice for 4 infantry in Amur, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Amur, round 5 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Amur, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 2 aaGuns moved from Karelia to Finland 2 aaGuns moved from Siberia to Amur 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Belarus to Baltic States 1 infantry moved from Bryansk to Belarus Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 2 armour, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.00 Japanese : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Amur 3 infantry moved from Manchuria to Amur 1 armour moved from Manchuria to Amur 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 3 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Anhwe to Kweichow 2 artilleries moved from Hopei to Kweichow 2 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Kweichow 1 mech_infantry moved from Hopei to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan 2 fighters and 2 tactical_bombers moved from Jehol to Suiyuyan 2 bombers moved from Manchuria to Kwangtung 1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung 1 fighter and 1 tactical_bomber moved from Jehol to Chahar Combat - Japanese Battle in Soviet Far East Battle in Borneo Battle in Sumatra Battle in Kwangtung Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/7 hits, 3,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/7 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Soviet Far East from Russians, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 5 artilleries, 2 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 5 artilleries, 2 infantry and 4 mech_infantrys in Kweichow, round 2 : 1/11 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 5 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery and 6 infantry Russians defend with 2 aaGuns and 3 infantry Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Amur, round 2 : 0/8 hits, 2,00 expected hits Russians roll dice for 2 aaGuns and 3 infantry in Amur, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Amur, round 3 : 1/8 hits, 2,00 expected hits Russians roll dice for 2 aaGuns and 3 infantry in Amur, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Amur, round 4 : 0/6 hits, 1,67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Amur, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Amur, round 5 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Amur, round 5 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Amur, round 6 : 2/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Amur, round 6 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 7 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 5 infantry Casualties for Russians: 2 aaGuns and 3 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 6/9 hits, 4,00 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 2 destroyers and 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 43 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 2 bombers moved from Kwangtung to Kwangsi 1 fighter moved from Jehol to Japan 2 fighters moved from Manchuria to Japan 3 fighters and 3 tactical_bombers moved from Suiyuyan to Hopei 1 fighter and 1 tactical_bomber moved from Chahar to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : 1,33 UK_Pacific : 0,00 Russians : -0,33 Japanese : -6,83
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Did an edit in NCM. Thought I had attacked that lonely transport in sz 37 with a fig from sz 36, but apparently missed it due to restart of client.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 4 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 102 Sea Zone 1 tactical_bomber moved from Central United States to 102 Sea Zone 1 fighter moved from Western United States to 102 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 1 tactical_bomber moved from Midway to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 15 Sea Zone to 4 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 102 Sea Zone Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 tactical_bombers placed in Eastern United States 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 infantry placed in Central United States 1 artillery and 2 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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sorry about the lack of the readout. I did the American turn and then went away. When I returned I didn’t know that it was the pbf game. I thought it was a local test round. Fortunately I saved it. Here it is.
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@crockett36 No worries. Lucky save! :)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1,33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Russians to Italians EDIT: Turning off Edit Mode 1 bomber moved from Morocco to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Greece to Bulgaria 1 armour moved from Romania to Western Ukraine 1 armour moved from Yugoslavia to Southern Italy Place Units - Italians 1 infantry placed in Southern France 2 fighters placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0,67 French : 0,33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Malaya to Shan State 3 fighters moved from Malaya to Shan State 1 destroyer moved from 56 Sea Zone to 60 Sea Zone 1 cruiser moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 60 Sea Zone to 59 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 submarine moved from 61 Sea Zone to 56 Sea Zone 1 artillery moved from New South Wales to South Australia Combat - ANZAC Battle in Shan State ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Shan State to Sikang Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Malaya to Shan State 3 fighters moved from Malaya to Shan State 1 destroyer moved from 56 Sea Zone to 60 Sea Zone 1 cruiser moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 60 Sea Zone to 59 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 submarine moved from 61 Sea Zone to 56 Sea Zone 1 artillery moved from New South Wales to South Australia Combat - ANZAC Battle in Shan State ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Shan State to Sikang Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone French take 98 Sea Zone from Italians 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Iraq to Northwest Persia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 transport moved from 112 Sea Zone to 114 Sea Zone 2 infantry moved from Poland to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 artilleries moved from Poland to Baltic States 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 infantry moved from Eastern Poland to Belarus 4 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 3 bombers moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Germany to Baltic States 2 armour moved from Eastern Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Novgorod Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans win, taking Novgorod from Russians, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Germans attack with 3 bombers British defend with 1 battleship and 1 transport Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits British roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in Belarus Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1,83 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/10 hits, 3,50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 4 aaGuns, 10 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 3 bombers moved from 91 Sea Zone to Southern France 1 mech_infantry moved from Northern Italy to Romania 2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Baltic States to 115 Sea Zone 1 cruiser moved from 125 Sea Zone to 113 Sea Zone 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 artillery and 4 infantry placed in Germany 1 bomber and 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1,17 British : -0,67 Russians : 1,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Ukraine 1 submarine moved from 92 Sea Zone to 93 Sea Zone Russians take 93 Sea Zone from Italians 2 infantry moved from Central Mongolia to Chahar 1 infantry moved from Tsagaan Olom to Dzavhan 1 infantry moved from Tsagaan Olom to Kansu 1 artillery, 16 infantry and 1 mech_infantry moved from Finland to Karelia 1 mech_infantry moved from Northwest Persia to Trans-Jordan Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Russians roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Ukraine to Russia 3 aaGuns, 6 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Bryansk to Russia 2 aaGuns moved from Finland to Karelia Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -2.17 Japanese : 1.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 4 artilleries and 4 mech_infantrys moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Hopei to Shensi 2 fighters and 2 tactical_bombers moved from Hopei to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Shensi 1 bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 60 Sea Zone 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines Combat - Japanese Battle in Java Battle in Celebes Battle in Malaya Battle in 56 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 60 Sea Zone Japanese attack with 1 battleship and 1 cruiser ANZAC defend with 1 cruiser Japanese roll dice for 1 battleship and 1 cruiser in 60 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 cruiser in 60 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 60 Sea Zone Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 39 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 4/6 hits, 3,00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan retreated to Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Battle in Szechwan Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 8 infantry Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/16 hits, 7,00 expected hits Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 7/9 hits, 3,33 expected hits 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 3/9 hits, 4,83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 1,33 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 4 artilleries, 1 infantry and 4 mech_infantrys Casualties for Chinese: 1 fighter and 8 infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Amur to Manchuria 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 44 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 bomber moved from Szechwan to Suiyuyan 1 bomber moved from Shensi to Suiyuyan 1 fighter and 1 tactical_bomber moved from Szechwan to Suiyuyan 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 battleship moved from 43 Sea Zone to 37 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 5 infantry placed in Japan 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0,50 Americans : -0,17 Chinese : 6,00 Japanese : -4,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters and 2 tactical_bombers moved from 102 Sea Zone to Morocco 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 infantry, 2 mech_infantrys and 3 transports moved from 102 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from 102 Sea Zone to United Kingdom 1 infantry moved from Central United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 fighters moved from Midway to Hawaiian Islands 1 tactical_bomber moved from Hawaiian Islands to Southeast Mexico 1 bomber moved from Midway to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to British Columbia 1 destroyer moved from 4 Sea Zone to 3 Sea Zone 1 submarine moved from 7 Sea Zone to 4 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers Italians defend with 1 artillery Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 2 fighters moved from Morocco to 91 Sea Zone 2 tactical_bombers moved from Morocco to 91 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Western United States 3 fighters placed in Eastern United States 1 fighter and 4 infantry placed in Central United States 2 transports placed in 101 Sea Zone Americans undo move 3. 1 fighter placed in Eastern United States 4 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.83
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Szechwan 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - British 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Iraq to 97 Sea Zone 1 battleship moved from 81 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Egypt to 81 Sea Zone 1 mech_infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Northern Italy 1 mech_infantry moved from Egypt to Alexandria British take Alexandria from Italians 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 3 artilleries moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Kazakhstan to Russia 3 mech_infantrys moved from Eastern Persia to Kazakhstan 1 armour moved from India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 1 armour moved from Iraq to Eastern Persia Combat - British
Combat Hit Differential Summary :