Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
All set. Thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 mech_infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
5 infantry moved from Anhwe to Hunan
1 bomber moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 9 infantry moved from Manchuria to Korea
1 artillery moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Jehol to Korea
1 fighter moved from 35 Sea Zone to Japan
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
3 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 battleship moved from 31 Sea Zone to 33 Sea Zone
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
2 carriers moved from 31 Sea Zone to 33 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Shan State, round 2 : 4/6 hits, 3,50 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 aaGun moved from Manchuria to Korea
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
3 submarines and 3 transports placed in 6 Sea Zone
1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,67
Americans : 0,50
UK_Pacific : 0,67
AA fire in India : : 0,83
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 bomber moved from Malta to 93 Sea Zone
1 artillery moved from Ethiopia to Kenya
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 bomber owned by the British lost in 93 Sea Zone
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Kenya
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Eastern Persia to West India
2 aaGuns and 5 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
1 armour and 1 infantry moved from Quebec to Eastern United States
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,4,2,2,4
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -0,83
Italians : 0,00
Americans : 0,33
Chinese : 2,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Greece to Romania
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 artillery moved from Southern France to Northern Italy
Combat - Italians
Battle in Yugoslavia
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Tunisia
Italians win, taking Yugoslavia from Neutral_Allies, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Eastern Poland
Place Units - Italians
2 destroyers placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.67
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from Java to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from 36 Sea Zone to French Indo China
2 fighters moved from 42 Sea Zone to Yunnan
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Finland
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,67
Japanese : 0,83
Test summary from TripleA, engine version: 1.9, time: 6:33:39 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
6 infantry moved from Poland to Eastern Poland
3 armour moved from Eastern Poland to Ukraine
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
8 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
7 armour moved from Germany to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 3 armour
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour in Ukraine, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 16 infantry in Western Ukraine, round 2 : 9/21 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
4 fighters and 5 tactical_bombers moved from Southern Italy to Norway
2 bombers moved from Romania to Norway
2 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
2 infantry moved from Western Germany to France
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 5.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Amur to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 2 armour in Ukraine, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour
Battle in Buyant-Uhaa
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Buyant-Uhaa, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Buyant-Uhaa, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Buyant-Uhaa, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Buyant-Uhaa, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Buyant-Uhaa, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Russians roll dice for 2 infantry in Buyant-Uhaa, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Buyant-Uhaa, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Buyant-Uhaa
Russians win, taking Buyant-Uhaa from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 1 infantry
EDIT: Changing ownership of Manchuria from Chinese to Japanese
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Adding units owned by Russians to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns and 15 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Karelia to Finland
3 artilleries and 7 infantry moved from Bryansk to Rostov
1 artillery moved from Belarus to Smolensk
2 artilleries and 8 infantry moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to 80 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 armour and 1 mech_infantry moved from Kwangsi to Anhwe
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
4 infantry moved from Hunan to Kwangsi
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
7 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
3 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
3 submarines moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to Manchuria
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 3 fighters and 10 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 fighters and 10 infantry in Manchuria, round 2 : 3/15 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 54 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 54 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers and 2 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 cruiser
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in French Indo China
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 2 tactical_bombers in 62 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Queensland
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
2 fighters moved from French Indo China to Kwangsi
3 fighters moved from Manchuria to Korea
1 aaGun moved from Korea to Manchuria
3 aaGuns moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
3 aaGuns, 3 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
3 aaGuns, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 fighter, 8 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : -1.00
Chinese : -0.67
UK_Pacific : 0.00
Japanese : -2.83
Am about to do the turn. Before the UK CMs, I realized I wanted to buy a tr instead of a tank and save 1 IPC. Have saved just after the purchase, so would have to redo US and Ch turns by edit. I think it’s simpler and more convenient that I just notify you about this now, and correct after having placed purchases.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 battleship moved from 26 Sea Zone to 49 Sea Zone
Americans take 26 Sea Zone from Japanese
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 3 submarines
Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in 25 Sea Zone
Americans win, taking Gibraltar from Germans with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Japanese: 3 submarines
Battle in 49 Sea Zone
Americans attack with 1 battleship, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers moved from 26 Sea Zone to 49 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 25 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from Brazil to Suriname
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
2 transports placed in 10 Sea Zone
Americans undo move 1.
2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour and 2 factory_minors; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Suriname from Dutch to Americans
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from West India to India
3 infantry moved from Persia to Iraq
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Kenya to Egypt
2 artilleries moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from United Kingdom to Finland
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 factory_minor placed in Egypt
1 armour placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 armour
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Changing PUs for British from 1 to 0
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,4,2,5
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans : 2,50
Chinese : 0,67
Japanese : -0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 artillery moved from Northern Italy to France
2 armour moved from Romania to Western Ukraine
1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Eastern Poland to Southern Italy
Combat - Italians
Non Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Adding units owned by Italians to Tobruk: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 artillery moved from Northern Italy to France
2 armour moved from Romania to Western Ukraine
1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Eastern Poland to Southern Italy
Combat - Italians
Non Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Adding units owned by Italians to Tobruk: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 49 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
16 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
7 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
4 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
8 infantry moved from Poland to Eastern Poland
15 infantry moved from Eastern Poland to Western Ukraine
4 fighters moved from Norway to Eastern Poland
7 tactical_bombers moved from Norway to Eastern Poland
2 bombers moved from Norway to Western Ukraine
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 2 infantry
British defend with 1 armour, 1 harbour and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans lost in Gibraltar
British win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Ukraine
Germans attack with 7 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 7 armour and 1 mech_infantry in Ukraine, round 2 : 6/8 hits, 3.67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 infantry moved from France to Southern France
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -1.00
Russians : 0.67
i call that a kill box, specifically the Bryansk kill box.
@crockett36 said in trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1:
i call that a kill box, specifically the Bryansk kill box.
Yes, it’s a classic!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 3 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Belarus to Baltic States
1 infantry moved from Smolensk to Belarus
3 artilleries and 7 infantry moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from 76 Sea Zone to Italian Somaliland
9 infantry moved from Russia to Bryansk
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Shensi
17 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Kansu to Shensi
Combat - Russians
Battle in Italian Somaliland
Battle in Bryansk
Russians attack with 3 armour, 6 artilleries, 23 infantry and 4 mech_infantrys
Germans defend with 16 infantry
Russians roll dice for 3 armour, 6 artilleries, 23 infantry and 4 mech_infantrys in Bryansk, round 2 : 6/36 hits, 9,00 expected hits
Germans roll dice for 16 infantry in Bryansk, round 2 : 6/16 hits, 5,33 expected hits
6 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 6 artilleries, 17 infantry and 4 mech_infantrys in Bryansk, round 3 : 7/30 hits, 8,00 expected hits
Germans roll dice for 10 infantry in Bryansk, round 3 : 4/10 hits, 3,33 expected hits
4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Bryansk
4 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 3 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Russia
Germans win, taking Italian Somaliland from Italians with 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 10 infantry
Casualties for Germans: 13 infantry
Battle in Amur
Russians attack with 18 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 18 infantry in Amur, round 2 : 5/18 hits, 3,00 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 18 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Norway
Russians attack with 2 artilleries and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 2 artilleries and 4 infantry in Norway, round 2 : 3/6 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 aaGuns and 4 infantry moved from Finland to Karelia
2 fighters and 1 tactical_bomber moved from Shensi to Sikang
1 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Buyant-Uhaa to Amur
Place Units - Russians
2 armour and 1 mech_infantry placed in Russia
3 artilleries and 4 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,67
Japanese : 0,00
I call this the Russian Monster. ;)
Just forgot to leave one inf in Rostov as I had planned. Went a tad too quickly.