@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese
Combat Hit Differential Summary :
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Done. Good night
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I think you missed to add an artillery in Bryansk from Ukraine? Correct?
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I added it now, so you can correct me if I’m wrong.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Bryansk: 1 artillery EDIT: Turning off Edit Mode Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Jehol to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 12/19 hits, 9,83 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 2 artilleries and 4 infantry moved from Anhwe to Hunan 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Korea to Manchuria 1 aaGun, 1 artillery and 2 infantry moved from Jehol to Anhwe 1 artillery moved from Chahar to Anhwe 4 infantry moved from Jehol to Anhwe 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Jehol 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 artillery and 4 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : 2,17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 4 bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 fighter moved from Guam to Wake Island 1 armour moved from Western United States to Southeast Mexico 4 mech_infantrys moved from Western United States to Southeast Mexico 1 artillery moved from Central United States to Eastern United States 2 infantry moved from Central United States to Eastern United States Non Combat Move - Americans 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 3 bombers placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -2.00
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Combat Move - British 3 fighters moved from Scotland to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 2 fighters moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Kenya 2 infantry moved from Union of South Africa to Rhodesia 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship and 1 submarine moved from 39 Sea Zone to 76 Sea Zone 5 infantry moved from Shan State to Burma 1 infantry moved from Eastern Persia to West India 1 armour moved from Egypt to Iraq 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone Combat - British
Combat Hit Differential Summary :
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scramble?
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No scramble. Missed that you can land in Finland.
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it happens.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 4 bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 fighter moved from Guam to Wake Island 1 armour moved from Western United States to Southeast Mexico 4 mech_infantrys moved from Western United States to Southeast Mexico 1 artillery moved from Central United States to Eastern United States 2 infantry moved from Central United States to Eastern United States Non Combat Move - Americans 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to Southeast Mexico 1 aaGun moved from Central United States to Eastern United States Place Units - Americans 3 bombers placed in Eastern United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Scotland to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 2 fighters moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Kenya 2 infantry moved from Union of South Africa to Rhodesia 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship and 1 submarine moved from 39 Sea Zone to 76 Sea Zone 5 infantry moved from Shan State to Burma 1 infantry moved from Eastern Persia to West India 1 armour moved from Egypt to Iraq 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone Combat - British Battle in Gibraltar British attack with 1 artillery and 1 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Gibraltar British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Gibraltar Italians win with 2 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Kenya British attack with 1 artillery and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Kenya, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Kenya, round 5 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Kenya, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Kenya, round 6 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Kenya, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 96 Sea Zone British attack with 1 fighter and 2 tactical_bombers Italians defend with 1 cruiser British roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone British win with 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser Battle in 113 Sea Zone British attack with 1 bomber and 4 fighters Germans defend with 1 destroyer, 1 submarine and 3 transports 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 4 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 2 transports owned by the Germans and 1 fighter owned by the British lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 19 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer and 3 transports Battle in 92 Sea Zone British attack with 2 fighters Italians defend with 1 cruiser and 1 transport British roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - British 2 fighters moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 fighters moved from 113 Sea Zone to Finland 1 bomber moved from 113 Sea Zone to United Kingdom 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun moved from United Kingdom to 109 Sea Zone 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 aaGuns moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 armour and 2 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 British : -1.00 Italians : -1.00 Chinese : -0.33 Japanese : -2.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Libya to Tobruk 1 battleship moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 2 armour moved from Albania to Greece 3 fighters moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 cruiser Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser Battle in Tobruk Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in Greece Italians attack with 2 armour, 1 artillery, 3 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in Greece, round 2 : 4/9 hits, 3,50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Greece to Southern Italy 1 artillery and 3 infantry moved from Southern France to Northern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1,00 British : 1,83 Neutral_Allies : -1,33
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TripleA Manual Gamesave Post: ANZAC round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 29 Sea Zone to 26 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 infantry moved from Shan State to Burma 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Western Australia to Dutch New Guinea Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 29 Sea Zone to 26 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 infantry moved from Shan State to Burma 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Western Australia to Dutch New Guinea Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French 1 fighter moved from United Kingdom to Finland 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Baltic States 2 artilleries and 9 infantry moved from Romania to Bessarabia 2 bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Eastern Poland to Baltic States 3 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Baltic States 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Eastern Poland 7 armour and 5 mech_infantrys moved from Germany to Baltic States 3 armour and 2 mech_infantrys moved from Poland to Western Ukraine 2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia Combat - Germans Battle in Baltic States Germans attack with 7 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 7 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 7/17 hits, 6,50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/13 hits, 3,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 5 armour, 3 artilleries, 16 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 3 artilleries, 16 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 4/27 hits, 7,17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 armour, 3 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Poland to Eastern Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 fighter and 2 tactical_bombers moved from Baltic States to Eastern Poland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 3 armour and 1 mech_infantry moved from Holland Belgium to Germany 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 bomber moved from 91 Sea Zone to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Place Units - Germans 2 armour, 2 bombers and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1,67 British : 0,67 Russians : -1,33
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Russians 11 infantry moved from Finland to Norway 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 5 infantry moved from Sakha to Siberia 1 infantry moved from Sakha to Siberia 6 infantry moved from Yenisey to Timguska 6 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Tsinghai to Shensi 3 infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Tsinghai to Shensi 1 armour moved from Tsinghai to Shensi 1 submarine moved from 109 Sea Zone to 92 Sea Zone 4 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland 2 armour moved from Karelia to Archangel 1 fighter moved from Karelia to Norway 1 fighter moved from Karelia to Norway 1 tactical_bomber moved from Karelia to Norway 2 armour moved from Karelia to Archangel 3 mech_infantrys moved from Novgorod to Archangel 1 mech_infantry moved from Karelia to Archangel 2 armour moved from Volgograd to Samara 2 artilleries and 7 infantry moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Rostov Combat - Russians Battle in Norway Russians attack with 2 fighters, 11 infantry and 1 tactical_bomber Germans defend with 7 infantry Russians roll dice for 2 fighters, 11 infantry and 1 tactical_bomber in Norway, round 2 : 3/14 hits, 3.50 expected hits Germans roll dice for 7 infantry in Norway, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway Russians roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Norway, round 3 : 2/12 hits, 3.17 expected hits Germans roll dice for 4 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Norway, round 4 : 3/11 hits, 3.00 expected hits Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 4 infantry Casualties for Germans: 7 infantry Battle in Siberia Russians attack with 6 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 6 infantry in Siberia, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 6 infantry in Siberia, round 3 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Siberia, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Russians 1 aaGun moved from Sakha to Siberia 1 aaGun moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Volgograd to Tambov 2 fighters moved from Norway to Finland 1 tactical_bomber moved from Norway to Finland 2 aaGuns moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Russians collect 37 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.67 Japanese : -0.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Yunnan to Kwangtung 2 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 submarine moved from 37 Sea Zone to 57 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 57 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone 1 fighter moved from 43 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 57 Sea Zone 1 artillery and 3 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Kweichow 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Hopei 1 fighter and 1 tactical_bomber moved from Jehol to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kwangtung 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in 54 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Malaya Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Philippines, round 2 : 2/6 hits, 2,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 57 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 57 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 57 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangtung Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/8 hits, 3,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hopei, round 2 : 2/8 hits, 3,33 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 3 : 5/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits, 3,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery and 5 infantry moved from Manchuria to Jehol 1 artillery and 2 infantry moved from Shantung to Anhwe 1 aaGun moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kweichow 2 infantry moved from Hunan to Kweichow 1 artillery and 2 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 2 fighters and 2 tactical_bombers moved from Hopei to Yunnan 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 57 Sea Zone to 41 Sea Zone 1 fighter moved from 57 Sea Zone to 41 Sea Zone 1 fighter moved from 56 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 2 bombers moved from Philippines to Kiangsi Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -1,17 Chinese : 1,67 UK_Pacific : -0,67 Japanese : 2,50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers and 1 submarine; Remaining resources: 2 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to 9 Sea Zone 1 bomber moved from 9 Sea Zone to Siberia 6 fighters moved from Hawaiian Islands to Aleutian Islands 1 fighter moved from Wake Island to Aleutian Islands 3 bombers moved from Eastern United States to Norway 1 armour and 4 mech_infantrys moved from Southeast Mexico to Western United States 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Norway 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 31 Sea Zone to 26 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Southeast Mexico to Central United States 1 aaGun moved from Eastern United States to New Brunswick Nova Scotia 2 infantry moved from Eastern United States to New Brunswick Nova Scotia Place Units - Americans 2 bombers placed in Western United States 2 bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -0.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 5 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 artilleries and 3 infantry AA fire in Kweichow : 1/1 hits, 0.17 expected hits 1 fighter owned by the Chinese lost in Kweichow Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Kweichow 3 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 aaGun, 2 artilleries and 3 infantry remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.83 AA fire in Kweichow : : 0.83 Japanese : 0.33