trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1

  • 2025 2024 '23 '22 '19 '18


  • Noticed that I slipped when placed with Japan in round 5 and built a second mIC in Kiangsu instead of the mIC in Malaya, which was built later on. I did an edit and removed that second mIC and added 12 IPC to Japan’s stash. Would’ve come to much better use 5 rounds earlier.


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor
            EDIT: Changing PUs for Japanese from 94 to 106
            EDIT: Turning off Edit Mode
            Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Kazakhstan to Turkey
                  Japanese take Turkey from British
            1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
            1 mech_infantry moved from Samara to Tambov
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
            1 bomber moved from Kazakhstan to Iraq
            1 bomber moved from Kazakhstan to Persia
            1 bomber moved from Kazakhstan to India
            2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to India
            1 infantry moved from Argentina to Brazil
                  Japanese take Brazil from British
            2 infantry moved from Chile to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Southeast Mexico
            1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Central America
    
        Combat - Japanese
            Air Battle in Persia
    

    Combat Hit Differential Summary :

    Savegame


  • I presume you want to intercept in Persia, but I’ll put forth the question anyway.

  • 2025 2024 '23 '22 '19 '18

    Yes, please


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor
            EDIT: Changing PUs for Japanese from 94 to 106
            EDIT: Turning off Edit Mode
            Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Kazakhstan to Turkey
                  Japanese take Turkey from British
            1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
            1 mech_infantry moved from Samara to Tambov
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
            1 bomber moved from Kazakhstan to Iraq
            1 bomber moved from Kazakhstan to Persia
            1 bomber moved from Kazakhstan to India
            2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to India
            1 infantry moved from Argentina to Brazil
                  Japanese take Brazil from British
            2 infantry moved from Chile to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Southeast Mexico
            1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Central America
    
        Combat - Japanese
            Air Battle in Persia
                Japanese attacks with 1 units heading to Persia
                British launches 1 interceptors out of Persia
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Central America
            Battle in Southeast Mexico
            Battle in Tambov
                Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 tactical_bomber
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 tactical_bomber in Tambov, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Tambov
                Japanese win, taking Central America from Americans, taking Southeast Mexico from Americans, taking Tambov from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 tactical_bomber
            Battle in India
                Japanese attack with 2 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys
                British defend with 3 aaGuns and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys in India, round 2 : 3/15 hits, 4,33 expected hits
                    UK_Pacific roll dice for 3 aaGuns and 9 infantry in India, round 2 : 6/9 hits, 3,00 expected hits
                    6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                    Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys in India, round 3 : 5/9 hits, 3,33 expected hits
                    UK_Pacific roll dice for 9 infantry in India, round 3 : 2/9 hits, 3,00 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 2 artilleries, 1 bomber and 2 mech_infantrys in India, round 4 : 2/7 hits, 3,00 expected hits
                    UK_Pacific roll dice for 4 infantry in India, round 4 : 3/4 hits, 1,33 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 1 artillery and 1 bomber in India, round 5 : 3/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 artilleries, 8 infantry and 2 mech_infantrys
                Casualties for British: 3 aaGuns and 9 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 armour and 1 mech_infantry moved from Malaya to Burma
            1 artillery and 2 infantry moved from Shan State to Burma
            1 artillery and 2 infantry moved from Yunnan to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            3 armour moved from Hunan to Burma
            1 infantry moved from Amur to Korea
            1 armour moved from Yakut S.S.R. to Timguska
            1 infantry moved from Novosibirsk to Kazakhstan
            1 aaGun moved from Kazakhstan to Volgograd
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 bomber moved from Persia to Volgograd
            1 bomber moved from Iraq to Volgograd
            1 bomber moved from India to Burma
            3 transports moved from 2 Sea Zone to 4 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters and 6 tactical_bombers moved from 29 Sea Zone to 64 Sea Zone
            2 infantry moved from Chile to Peru
                  Japanese take Peru from Neutral_True
            1 artillery and 1 infantry moved from Argentina to 85 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Peru
            3 infantry moved from Argentina to Brazil
            1 carrier moved from 6 Sea Zone to 2 Sea Zone
            1 fighter and 2 tactical_bombers moved from Japan to 2 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
    
        Place Units - Japanese
            1 carrier and 3 transports placed in 6 Sea Zone
            2 artilleries, 1 fighter and 3 infantry placed in Japan
            3 armour placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 93 PUs; end with 99 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    AA fire in Persia : : -0,17
    Attackers Fire,  : : -0,17
    UK_Pacific : 4,00
    AA fire in Iraq : : -0,17
    Russians : 0,50
    AA fire in India : : -0,17
    Japanese : 0,33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    Trulpin, Economics is paramount in my allied playbook. The Axis are towering over the Allies. I’d like to resign and start game two.


  • I agree. Basically A&A is an economic game intervened with strategic and tactical elements.

    Do you want to switch sides?

  • 2025 2024 '23 '22 '19 '18

    not really, but I would be willing to. I’m trying to crack the economic nut the allies face. The naval infrastructure is so costly to build. The margins are thin. Hopefully still doable. I currently have four strategies to try out. Good defense of Scandanavia. Might have to go right at that. Make that the meat grinding front. Are you following the Allied playbook thread or the allied playbook game?

    Set up a game when you can.

  • 2025 2024 '23 '22 '19 '18

    So did you want to be the allies or axis? And btw who is Trulpin? I see you play a lot of games. I’m a UPS driver who lives near the coast in New Hampshire. I have 7 children and a wife of 26 years.


  • I can play the Axis again, no problem. Will set up the game right away.

    I live in Stockholm, Sweden. 42 yo. Have two kids (8 and 13 yo), but separated from the mother 7 y ago.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 bombers moved from Germany to 110 Sea Zone
            3 armour moved from Greater Southern Germany to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Germany to France
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Game #2. Thought we could just continue here.

    Scramble and OOL in sz 110/111?


  • I don’t follow the Allied Playbook thread, but found it interesting and worthwhile when I looked at it a while back.

  • 2025 2024 '23 '22 '19 '18

    scramble off Scotland please.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 bombers moved from Germany to 110 Sea Zone
            3 armour moved from Greater Southern Germany to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Germany to France
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                1 battleship owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4
                Casualties for Germans: 2 submarines
                Casualties for British: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Yugoslavia
                Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/11 hits, 3,33 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/21 hits, 7,00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 11/16 hits, 6,17 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Germans: 2 artilleries and 7 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 fighter moved from Yugoslavia to Tobruk
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 armour moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 bombers, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 armour moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Poland
            2 aaGuns moved from Western Germany to Germany
            1 tactical_bomber moved from France to Western Germany
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
    
        Place Units - Germans
            3 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,83
    British : 0,83
    AA fire in France : : -0,17
    French : 2,00
    Neutral_Allies : 0,33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 armour and 6 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Vyborg to Karelia
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Karelia
            3 infantry moved from Baltic States to Novgorod
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 armour and 1 mech_infantry moved from Russia to Archangel
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            2 fighters moved from Novgorod to Karelia
            1 tactical_bomber moved from Novgorod to Karelia
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Siberia
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3,67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            1 fighter moved from Korea to Jehol
            2 tactical_bombers moved from Japan to Jehol
            1 fighter moved from Okinawa to Jehol
            4 infantry moved from Korea to Manchuria
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : -4,50
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 transport moved from 10 Sea Zone to 89 Sea Zone
            3 mech_infantrys moved from Central United States to Western United States
            2 infantry moved from Western United States to Central United States
            1 artillery moved from Western United States to Central United States
            1 armour moved from Central United States to Western United States
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 destroyer moved from 35 Sea Zone to 57 Sea Zone
            1 fighter moved from Philippines to Guam
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
    
        Non Combat Move - Americans
            1 aaGun moved from Eastern United States to Central United States
            1 aaGun moved from Eastern United States to Central United States
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 fighter placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 4/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -2.00
    

    Savegame

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