@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
Well that was dumb. I used the Russian planes for attacks but was supposed to send them down to China…
It wouldn’t have been enough but if you want, you can have a mulligan there. Just redo the turn.
Oh actually, it would make the attack <50%. You can still have the mulligan.
Thank you.
It’ll only take 1 minute. Its not like Russia has much else to do. Can’t stop you from anything except Moscow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 mech_infantrys moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 29 PUs;
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Yunnan
1 tactical_bomber moved from Rostov to Russia
2 armour and 13 mech_infantrys moved from Tambov to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Iraq to Caucasus
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
As a small bonus you do get a declaration of war out of Russia against Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 39 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
2 bombers and 1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Japan
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from Philippines to Japan
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/1 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
2 bombers moved from Shan State to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from Manchuria to Korea
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Hunan to French Indo China
1 aaGun, 6 artilleries and 18 infantry moved from Hunan to Anhwe
1 fighter moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 3.
2 artilleries and 1 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
UK_Pacific : -0.33
Japanese : 1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 bombers moved from Eastern United States to 112 Sea Zone
1 bomber moved from Russia to Germany
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 bombers moved from Eastern United States to 112 Sea Zone
1 bomber moved from Russia to Germany
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
scramble out of Germany? I brought 3 bombers along so it ends up a modest victory for me…
Nice little move of yours, putting that much into the sea to turn this into a blood bath.
Full scramble.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
2 submarines moved from 81 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 fighters and 1 tactical_bomber moved from Persia to Russia
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
5 fighters moved from Norway to 113 Sea Zone
1 armour moved from Syria to Northwest Persia
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Egypt to Ukraine
It went as well as you could have hoped.
Scramble option at W. Germany again… the destroyer
No scramble.
I’ve got to buy a lottery ticket.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 bombers moved from Eastern United States to 112 Sea Zone
1 bomber moved from Russia to Germany
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Germans defend with 2 carriers, 4 fighters, 2 submarines and 3 tactical_bombers
Americans roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 5/1 hits, 5.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
2 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 4/1 hits, 4.83 expected hits
Germans roll dice for 1 carrier, 4 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/1 hits, 4.50 expected hits
1 cruiser owned by the Americans, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers and 2 transports in 112 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
Germans roll dice for 4 fighters in 112 Sea Zone, round 4 : 3/1 hits, 2.67 expected hits
2 fighters owned by the Germans and 3 bombers owned by the Americans lost in 112 Sea Zone
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -47
Casualties for Americans: 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Casualties for Germans: 2 carriers, 2 fighters, 2 submarines and 3 tactical_bombers
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 bomber moved from Germany to Norway
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
9 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Johnston Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Place Units - Americans
1 factory_minor placed in Norway
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
7 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
2 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 artilleries placed in Shensi
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
2 submarines moved from 81 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 fighters and 1 tactical_bomber moved from Persia to Russia
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
5 fighters moved from Norway to 113 Sea Zone
1 armour moved from Syria to Northwest Persia
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Egypt to Ukraine
Purchase Units - British
British buy 1 fighter, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
British attack with 5 fighters
Germans defend with 1 destroyer
British roll dice for 5 fighters in 113 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters moved from 113 Sea Zone to United Kingdom
3 fighters moved from 113 Sea Zone to Norway
4 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Ukraine to Russia
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
3 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
3 transports placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33
British : -0.50
Americans : -1.00
Chinese : 0.17
AA fire in Ukraine : : -0.17
Japanese : -0.67
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to Algeria
1 bomber moved from Greece to Rostov
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Greece to Rostov
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/1 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Rostov to Southern Italy
1 mech_infantry moved from Romania to Ukraine
1 aaGun and 6 infantry moved from Western Germany to Germany
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Algeria
1 artillery and 2 infantry moved from Greece to Bulgaria
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - French
1 fighter moved from Yunnan to Shensi
I’m working a wedding today. No turns until later tomorrow, most likely.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Germans
1 bomber, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Bryansk to Finland
1 fighter moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Finland
8 armour and 19 mech_infantrys moved from Bryansk to Caucasus
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour and 19 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 8 armour and 19 mech_infantrys in Caucasus, round 2 : 7/1 hits, 7.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour and 19 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Archangel to Belarus
3 artilleries, 2 infantry and 1 mech_infantry moved from Novgorod to Vyborg
1 armour moved from Archangel to Vyborg
1 bomber and 1 fighter moved from Finland to Novgorod
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Tambov to Novgorod
1 bomber moved from Tambov to Novgorod
1 aaGun and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 aaGun, 3 artilleries and 17 infantry moved from Bryansk to Rostov
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in France
2 fighters and 1 infantry placed in Western Germany
Germans undo move 2.
1 fighter placed in Germany
1 artillery and 1 infantry placed in France
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Samara to Tambov
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 2 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Samara to Russia
1 artillery and 19 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
3 aaGuns, 6 artilleries, 9 infantry and 13 mech_infantrys moved from Russia to Smolensk
2 aaGuns and 11 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17