look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from New South Wales to 33 Sea Zone
2 aaGuns moved from Northern Territory to Queensland
1 cruiser and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 airfield
EDIT: Adding units owned by Germans to Western Germany: 1 airfield
EDIT: Changing unit bombing damage for these Germans owned units to: airfield = 2
EDIT: Changing PUs for Germans from 68 to 64
EDIT: Turning off Edit Mode
1 armour moved from Persia to Eastern Persia
1 fighter moved from Volgograd to Eastern Persia
2 bombers, 2 fighters and 1 tactical_bomber moved from Volgograd to Iraq
2 armour moved from Persia to Iraq
1 bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Volgograd to Ukraine
3 artilleries and 3 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to 105 Sea Zone
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 61 PUs;
Germans buy 5 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 105 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 2/1 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Southern France
Germans attack with 3 artilleries and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 4 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 2 : 3/1 hits, 3.33 expected hits
British roll dice for 4 infantry in Iraq, round 2 : 1/1 hits, 1.33 expected hits
1 armour owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 3/1 hits, 2.83 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for British: 4 infantry
Battle in Eastern Persia
Germans attack with 1 armour and 1 fighter
British defend with 1 armour
Germans roll dice for 1 armour and 1 fighter in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Eastern Persia
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from Eastern Persia to Persia
1 bomber moved from 80 Sea Zone to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to Greece
3 artilleries and 3 infantry moved from Volgograd to Caucasus
1 fighter moved from Bryansk to Novgorod
5 mech_infantrys moved from Novgorod to Vyborg
5 artilleries, 1 infantry and 5 mech_infantrys moved from Vyborg to Finland
1 aaGun, 1 artillery and 16 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from 105 Sea Zone to France
11 mech_infantrys moved from Western Germany to Southern France
1 aaGun moved from Western Germany to France
9 infantry moved from Western Germany to France
10 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 fighter and 4 mech_infantrys placed in Western Germany
3 artilleries placed in France
1 artillery and 2 infantry placed in Persia
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -0.17
Americans : -0.33
Russians : -0.67
@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
I suspected you knew UK can’t blitz a factory territory but didn’t consider can opening.
Or maybe I didn’t notice that you had mechanised UK troops on Normandy? Most people don’t do that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
2 infantry moved from Tambov to Bryansk
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 24 PUs;
Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 tactical_bomber moved from Bryansk to Russia
5 mech_infantrys moved from Tambov to Belarus
3 aaGuns, 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry moved from Tambov to Bryansk
1 armour and 5 mech_infantrys moved from Russia to Bryansk
3 armour moved from Russia to Belarus
2 armour moved from Russia to Bryansk
1 armour moved from Bryansk to Belarus
Place Units - Russians
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.67
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
5 artilleries and 3 infantry moved from Shan State to Burma
1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from French Indo China to Burma
9 artilleries and 14 infantry moved from Yunnan to Burma
1 bomber, 2 fighters and 1 tactical_bomber moved from Hopei to Burma
1 armour moved from Dzavhan to Timguska
Japanese take Olgiy from Russians
Japanese take Timguska from Russians
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 1 fighter and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Hawaiian Islands
Battle in Midway
Battle in Wake Island
Battle in Burma
Japanese attack with 1 armour, 14 artilleries, 1 bomber, 3 fighters, 17 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry; Chinese defend with 7 artilleries, 1 fighter and 13 infantry
AA fire in Burma : 1/0 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 14 artilleries, 1 bomber, 2 fighters, 17 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 13/1 hits, 13.83 expected hits
UK_Pacific roll dice for 3 aaGuns, 8 artilleries, 1 fighter, 19 infantry and 1 mech_infantry in Burma, round 2 : 10/0 hits, 10.00 expected hits
10 infantry owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the Chinese lost in Burma
Japanese roll dice for 1 armour, 14 artilleries, 1 bomber, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 12/1 hits, 11.50 expected hits
UK_Pacific roll dice for 8 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in Burma, round 3 : 7/1 hits, 6.67 expected hits
7 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 infantry owned by the Chinese, 2 artilleries owned by the Chinese and 6 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 14 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 4 : 10/1 hits, 9.17 expected hits
UK_Pacific roll dice for 6 artilleries and 1 fighter in Burma, round 4 : 3/1 hits, 2.67 expected hits
3 artilleries owned by the Japanese, 1 fighter owned by the Chinese, 1 artillery owned by the British and 5 artilleries owned by the Chinese lost in Burma
Japanese win, taking Hawaiian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Burma from UK_Pacific with 1 armour, 11 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 3 artilleries, 1 fighter and 17 infantry
Casualties for British: 3 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Chinese: 7 artilleries, 1 fighter and 13 infantry
Battle in 33 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 submarine
ANZAC defend with 1 carrier and 1 tactical_bomber
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 cruiser and 1 fighter in 33 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
ANZAC roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 cruiser in 33 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 tactical_bomber in 33 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 33 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 tactical_bomber in 33 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 33 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 tactical_bomber in 33 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 33 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 tactical_bomber in 33 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for ANZAC: 1 carrier and 1 tactical_bomber
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Korea
1 infantry moved from Amur to Korea
1 artillery moved from Buyant-Uhaa to Amur
6 artilleries and 2 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 2 infantry moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 artillery moved from Hunan to Anhwe
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsu
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0.00
ANZAC : -0.83
UK_Pacific : 0.67
Japanese : 0.17
Interesting move conceding the mid pacific.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Western United States to 31 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 armour moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 bomber moved from Norway to Western Germany
6 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from India to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Western United States to 31 Sea Zone
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters; Remaining resources: 2 PUs;
Combat - Americans
Battle in Guam
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter could not land in 31 Sea Zone and was removed
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 10 destroyers, 3 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone
3 mech_infantrys moved from Alaska to Western United States
1 carrier and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 artillery moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 124 Sea Zone
1 artillery and 2 transports moved from 88 Sea Zone to 101 Sea Zone
1 submarine moved from 118 Sea Zone to 104 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Norway
Turn Complete - Americans
Americans collect 65 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 armour moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 bomber moved from Norway to Western Germany
6 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from India to Shensi
Purchase Units - British
British buy 3 artilleries, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat - British
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shensi
British attack with 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 fighter in Shensi, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 3 armour, 1 artillery and 4 infantry
Germans defend with 1 armour
British roll dice for 3 armour, 1 artillery and 4 infantry in Iraq, round 2 : 3/1 hits, 2.67 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Cleaning up after air battles
Non Combat Move - British
1 tactical_bomber moved from West India to Samara
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 112 Sea Zone to Norway
4 fighters moved from Western Germany to 112 Sea Zone
1 bomber and 2 fighters moved from Western Germany to Norway
Place Units - British
1 bomber placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Egypt
3 artilleries placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 0.83
AA fire in Western Germany : : -0.17
Chinese : 0.50
Japanese : 0.33
I figured you wouldn’t concede sz6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 fighters moved from Greece to Iraq
4 fighters moved from Southern Italy to Iraq
1 armour and 1 mech_infantry moved from Libya to Alexandria
Italians take Tobruk from British
Italians take Alexandria from British
1 bomber moved from Southern Italy to Iraq
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from British
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 6 fighters and 1 mech_infantry
British defend with 3 armour, 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 bomber, 6 fighters and 1 mech_infantry in Iraq, round 2 : 5/1 hits, 4.33 expected hits
British roll dice for 3 armour, 1 artillery and 3 infantry in Iraq, round 2 : 3/1 hits, 2.83 expected hits
1 artillery owned by the British, 3 fighters owned by the Italians, 3 infantry owned by the British and 1 armour owned by the British lost in Iraq
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 mech_infantry in Iraq, round 3 : 3/1 hits, 2.83 expected hits
British roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1.00 expected hits
1 fighter owned by the Italians and 2 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Italians: 4 fighters
Casualties for British: 3 armour, 1 artillery and 3 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Greece
2 fighters moved from Iraq to Persia
1 armour moved from Southern Italy to Western Germany
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 1 infantry moved from Bessarabia to Eastern Poland
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Italians undo move 1.
1 transport placed in 97 Sea Zone
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : 0.83
@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
I figured you wouldn’t concede sz6
I guess that could be costly if I can’t reclaim it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
ANZAC take 6 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Paulau Island
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 cruiser
ANZAC roll dice for 1 destroyer and 1 tactical_bomber in 33 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 tactical_bomber in 33 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese win, taking Paulau Island from Japanese with no units remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 destroyer and 1 tactical_bomber
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
1 cruiser moved from 45 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 1.00
Hold on, how did you sink the transport off Wake? I don’t see the potential landing spot for the fighter.
But either way it may not matter with Germany and Italy partying it up in the Middle East.
@simon33 In theory a carrier.
Wait… my spidey-sense is tingling… I HAVE to land the plane, don’t I?
Oh, you had one possible carrier move to catch the fighter, to SZ30. You’re required to do that move.
Give me a moment to figure this out…