Need to check TUV swing if scramble 3 or not when I get home later tonight, unless you want to send screenshots then maybe I can decide
Weddingsinger (Allies+10) vs Simon33 (Axis) BM3
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Scramble in W. Germany?
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Yeah, intercept W Germany. Lose the Italian plane first.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Americans 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 2 bombers moved from Ceylon to 41 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco 2 bombers moved from Belarus to Western Germany 3 fighters moved from Norway to Western Germany 1 fighter moved from Belarus to Baltic States Purchase Units - Americans Americans buy 2 armour, 6 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Germans launches 4 interceptors out of Western Germany Attackers Fire, : 1/1 hits, 1.33 expected hits Defenders Fire, : 1/1 hits, 1.33 expected hits 1 fighter owned by the Americans lost in Western Germany 1 fighter owned by the Italians lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Philippines Battle in Guam Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Baltic States Americans attack with 1 fighter, 1 infantry and 2 mech_infantrys Japanese defend with 2 armour Americans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 armour in Baltic States, round 2 : 1/0 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Baltic States Americans roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Baltic States Americans win, taking Baltic States from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour Battle in 41 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to Queensland 1 bomber moved from 41 Sea Zone to Queensland 1 bomber moved from 44 Sea Zone to Paulau Island 1 carrier moved from 26 Sea Zone to 54 Sea Zone 8 submarines moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Morocco to Gibraltar 1 bomber moved from Western Germany to Norway 2 fighters moved from Western Germany to Norway 1 armour and 2 mech_infantrys moved from Finland to Novgorod 1 fighter moved from Baltic States to Russia 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in Finland 3 bombers placed in Norway 2 infantry placed in Eastern United States 3 bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 bomber moved from Norway to Romania Purchase Units - British British buy 1 bomber, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; Combat - British Strategic bombing raid in Romania AA fire in Romania : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Romania causes 0 damage total. Non Combat Move - British 2 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 bomber placed in United Kingdom 1 transport placed in 109 Sea Zone 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 26 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 Italians : 0.33 AA fire in Romania : : 0.83 AA fire in Western Germany : : 0.67 Americans : -0.00 Attackers Fire, : : -0.33 Japanese : -0.83
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damn, you got two more bombers…
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 4 fighters moved from 95 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Algeria to Morocco Purchase Units - Italians Italians buy 4 artilleries, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries, 4 fighters and 2 infantry British defend with 1 harbour; Americans defend with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Gibraltar, round 2 : 4/1 hits, 3.33 expected hits British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/1 hits, 3.83 expected hits 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 4 fighters in Gibraltar, round 3 : 2/0 hits, 2.00 expected hits British roll dice for 3 fighters and 1 tactical_bomber in Gibraltar, round 3 : 2/1 hits, 2.50 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar Italians roll dice for 2 fighters in Gibraltar, round 4 : 1/0 hits, 1.00 expected hits British roll dice for 2 fighters in Gibraltar, round 4 : 2/1 hits, 1.33 expected hits 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar British win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Italians: 2 artilleries, 4 fighters and 2 infantry Casualties for Americans: 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Battle in Morocco Italians attack with 2 artilleries and 2 infantry Americans defend with 1 artillery Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 carriers, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Poland to Southern Italy 1 armour and 1 infantry moved from Denmark to Western Germany 1 armour moved from Western Germany to Germany 1 fighter moved from Egypt to Southern Italy 1 armour moved from Eastern Poland to Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 3 artilleries placed in Egypt 2 submarines placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.33 Americans : -0.33
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@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
damn, you got two more bombers…
That’s the worst feeling in the game.
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 16 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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There shouldn’t be anymore ANZAC fighters on U.S. carriers. I don’t know if it’ll matter going forward, but just in case…
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Research Technology - Germans Combat Move - Germans 2 armour and 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 1 armour moved from Caucasus to Volgograd Germans take Rostov from Russians 3 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States 1 mech_infantry moved from Poland to Baltic States 2 armour, 23 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Samara to Novosibirsk Germans take Vologda from Russians Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 65 PUs; Germans buy 3 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Ukraine Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Americans defend with 2 mech_infantrys Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Baltic States Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 mech_infantrys Battle in Belarus Germans attack with 2 armour, 23 infantry and 13 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 armour, 23 infantry and 13 mech_infantrys in Belarus, round 2 : 7/0 hits, 7.00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 22 infantry and 13 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Eastern Poland 1 armour moved from Slovakia Hungary to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 3 fighters and 1 tactical_bomber moved from Baltic States to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 5 mech_infantrys moved from Poland to Belarus 8 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Samara to Tambov 3 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys moved from Samara to Volgograd 3 mech_infantrys moved from Caucasus to Volgograd 3 mech_infantrys moved from Persia to Caucasus Place Units - Germans 3 mech_infantrys placed in Romania 3 mech_infantrys placed in Persia 1 infantry and 2 mech_infantrys placed in Volgograd 3 fighters placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.00
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Russians 5 artilleries and 6 infantry moved from Novgorod to Belarus 2 fighters and 2 tactical_bombers moved from Russia to Belarus 3 artilleries moved from Smolensk to Belarus 9 armour and 13 mech_infantrys moved from Russia to Belarus 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 infantry moved from Russia to Samara Russians take Samara from Japanese 3 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in Tambov Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Bryansk, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 9 armour, 8 artilleries, 2 fighters, 6 infantry, 13 mech_infantrys and 2 tactical_bombers Germans defend with 3 armour, 22 infantry and 18 mech_infantrys Russians roll dice for 9 armour, 8 artilleries, 2 fighters, 6 infantry, 13 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 14/0 hits, 14.00 expected hits Germans roll dice for 3 armour, 22 infantry and 18 mech_infantrys in Belarus, round 2 : 15/1 hits, 14.83 expected hits 7 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 2 artilleries owned by the Russians and 14 infantry owned by the Germans lost in Belarus Russians roll dice for 9 armour, 6 artilleries, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 11/1 hits, 10.83 expected hits Germans roll dice for 3 armour, 8 infantry and 18 mech_infantrys in Belarus, round 3 : 10/1 hits, 10.17 expected hits 6 mech_infantrys owned by the Russians, 4 artilleries owned by the Russians, 8 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 9 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Belarus, round 4 : 7/1 hits, 7.50 expected hits Germans roll dice for 3 armour and 15 mech_infantrys in Belarus, round 4 : 6/1 hits, 6.50 expected hits 4 armour owned by the Russians, 2 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 5 armour, 2 fighters and 2 tactical_bombers in Belarus, round 5 : 5/1 hits, 4.83 expected hits Germans roll dice for 3 armour and 8 mech_infantrys in Belarus, round 5 : 4/1 hits, 4.17 expected hits 4 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Belarus 1 armour owned by the Russians retreated to Novgorod Germans win with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -24 Casualties for Russians: 8 armour, 8 artilleries, 6 infantry and 13 mech_infantrys Casualties for Germans: 22 infantry and 15 mech_infantrys Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Belarus to Russia 3 aaGuns moved from Smolensk to Russia 1 infantry moved from Russia to Smolensk Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 15 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.50
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Japanese 1 armour, 19 artilleries and 9 infantry moved from Novosibirsk to Samara 1 fighter moved from Japan to 21 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone Japanese take 42 Sea Zone from Americans 2 bombers moved from French Indo China to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone Japanese take 19 Sea Zone from ANZAC Japanese take 20 Sea Zone from ANZAC 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 9 fighters and 3 tactical_bombers moved from 42 Sea Zone to Philippines 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 3 artilleries moved from Volgograd to Tambov Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 carriers, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 21 Sea Zone Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 9 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers, 9 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 8/1 hits, 8.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Tambov Japanese attack with 3 artilleries Russians defend with 1 infantry Japanese roll dice for 3 artilleries in Tambov, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Japanese win, taking Tambov from Russians with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 armour, 19 artilleries and 9 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 19 artilleries and 9 infantry in Samara, round 2 : 10/1 hits, 9.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 19 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Novosibirsk to Samara 2 bombers, 9 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 2 bombers moved from 35 Sea Zone to French Indo China 4 fighters and 3 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 2 battleships, 9 carriers, 1 destroyer and 8 submarines moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from French Indo China to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from Soviet Far East to Siberia 1 artillery and 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Szechwan to Sikang 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Szechwan 2 armour and 2 mech_infantrys moved from Kweichow to Tsinghai 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Hopei to Shensi 1 armour moved from Kiangsu to Hopei 2 artilleries and 3 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in India 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 86 PUs; end with 88 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans : -0.67 Russians : -0.67 Japanese : -0.33
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An unexpected attack on Belarus.
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Hopefully it pays off.
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Americans 2 battleships, 7 carriers, 1 cruiser, 11 destroyers, 8 fighters, 1 marine, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Paulau Island to 35 Sea Zone 2 bombers and 2 tactical_bombers moved from Queensland to 35 Sea Zone 1 armour and 3 mech_infantrys moved from Novgorod to Belarus 1 fighter moved from Russia to Belarus 1 bomber moved from Norway to Romania 1 fighter moved from Gibraltar to 92 Sea Zone 3 bombers moved from Norway to Belarus
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More or less my last chance to save the game, and I’m not sure about it at all, but…
OOL at Philippines?
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All 6 kamis on one of the BBs.
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Keep 1 DD as long as reasonably possible.
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TripleA Manual Gamesave Post: British round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 17 Combat Move - Americans 2 battleships, 7 carriers, 1 cruiser, 11 destroyers, 8 fighters, 1 marine, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Paulau Island to 35 Sea Zone 2 bombers and 2 tactical_bombers moved from Queensland to 35 Sea Zone 1 armour and 3 mech_infantrys moved from Novgorod to Belarus 1 fighter moved from Russia to Belarus 1 bomber moved from Norway to Romania 1 fighter moved from Gibraltar to 92 Sea Zone 3 bombers moved from Norway to Belarus Purchase Units - Americans Americans buy 3 armour, 3 destroyers, 3 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: none Strategic bombing raid in Romania AA fire in Romania : 0/1 hits, 0.17 expected hits Bombing raid in Romania rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Romania causes 5 damage total. Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Belarus Americans attack with 1 armour, 3 bombers, 1 fighter and 3 mech_infantrys Germans defend with 3 armour and 3 mech_infantrys Americans roll dice for 1 armour, 3 bombers, 1 fighter and 3 mech_infantrys in Belarus, round 2 : 3/1 hits, 3.50 expected hits Germans roll dice for 3 armour and 3 mech_infantrys in Belarus, round 2 : 2/1 hits, 2.50 expected hits 3 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Belarus Americans roll dice for 1 armour, 3 bombers, 1 fighter and 1 mech_infantry in Belarus, round 3 : 3/1 hits, 3.17 expected hits Germans roll dice for 3 armour in Belarus, round 3 : 2/1 hits, 1.50 expected hits 3 armour owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Belarus Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 1 armour and 3 mech_infantrys Casualties for Germans: 3 armour and 3 mech_infantrys Battle in 35 Sea Zone Americans attack with 1 battleship, 3 bombers, 7 carriers, 1 cruiser, 11 destroyers, 8 fighters, 1 marine, 3 submarines and 4 tactical_bombers Japanese defend with 2 battleships, 11 carriers, 2 destroyers, 16 fighters, 8 submarines, 6 tactical_bombers and 1 transport Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 3 bombers, 7 carriers, 1 cruiser, 11 destroyers, 8 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 13/1 hits, 13.50 expected hits Units damaged: 10 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 8 submarines in 35 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 11 carriers, 2 destroyers, 16 fighters, 6 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 19/1 hits, 19.33 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 submarine owned by the Japanese and 7 carriers owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 3 bombers, 1 cruiser, 8 destroyers, 8 fighters and 4 tactical_bombers in 35 Sea Zone, round 3 : 13/1 hits, 12.50 expected hits Japanese roll dice for 7 submarines in 35 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits Japanese roll dice for 2 battleships, 11 carriers, 2 destroyers, 16 fighters, 6 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 19/1 hits, 19.33 expected hits 1 cruiser owned by the Americans, 8 destroyers owned by the Americans, 5 carriers owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 7 submarines owned by the Japanese, 8 fighters owned by the Americans and 1 marine owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 3 bombers and 1 tactical_bomber in 35 Sea Zone, round 4 : 3/1 hits, 3.17 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 16 fighters, 6 tactical_bombers and 1 transport in 35 Sea Zone, round 4 : 18/1 hits, 17.33 expected hits 3 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 bombers owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 destroyer, 16 fighters, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is -231 Casualties for Americans: 1 battleship, 3 bombers, 7 carriers, 1 cruiser, 11 destroyers, 8 fighters, 1 marine, 3 submarines and 4 tactical_bombers Casualties for Japanese: 8 carriers, 1 destroyer and 8 submarines 6 tactical_bombers owned by the Japanese and 16 fighters owned by the Japanese forced to land in Philippines Non Combat Move - Americans 3 bombers moved from Western United States to Queensland 1 bomber moved from Romania to Novgorod 2 armour and 1 mech_infantry moved from Finland to Novgorod 1 fighter moved from Belarus to Russia 2 fighters moved from Norway to Russia 3 bombers moved from Belarus to Russia 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 3 armour placed in Finland 3 mech_infantrys placed in Norway 3 destroyers and 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 3 destroyers EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 10 Sea Zone: 3 destroyers EDIT: Adding units owned by Americans to Eastern United States: 4 artilleries and 4 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Changing PUs for Americans from 87 to 89 EDIT: Turning off Edit Mode Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 6 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 6 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Morocco 1 bomber moved from United Kingdom to Morocco Purchase Units - British British buy 1 armour and 2 tactical_bombers; Remaining resources: 3 PUs; Combat - British Battle in Morocco British attack with 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 artilleries and 2 infantry British roll dice for 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/1 hits, 1.33 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Morocco British roll dice for 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 3 : 3/1 hits, 2.67 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Morocco British win, taking Morocco from Italians with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 3 infantry Casualties for Italians: 2 artilleries and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 bomber moved from Morocco to Gibraltar 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter, 4 infantry and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour and 2 tactical_bombers placed in Union of South Africa Turn Complete - British British collect 27 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 British : 0.33 Italians : 1.33 AA fire in Romania : : -0.17 Americans : -0.83 Japanese : 0.50
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Did some edits because I forgot to buy troops for U.S. convoys and to protect UK’s bomber at Gibraltor.
To save us some time… will Japan scramble on ANZAC’s turn? they’ll be attacking your Philippines fleet with everything ANZAC can except 1 of the carriers… So 1 sub, 1 carrier, 2 destroyers, 7 fighters.