TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser, 10 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Holland Belgium to France
French take France from Germans
French take French Central Africa from British
French take French Madagascar from British
French take French Guiana from Americans
French take Syria from British
French take French West Africa from Americans
4 fighters and 1 tactical_bomber moved from Norway to Germany
1 bomber moved from Norway to Germany
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery, 1 infantry and 1 transport moved from 124 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
Purchase Units - Americans
Americans buy 1 cruiser, 3 fighters, 6 infantry, 2 marines and 3 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 3 fighters, 3 submarines and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Denmark from Germans with 3 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Germany
Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 factory_major, 12 infantry and 5 mech_infantrys
AA fire in Germany : 1/0 hits, 1.00 expected hits
1 fighter owned by the Americans lost in Germany
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Germany, round 2 : 3/1 hits, 2.83 expected hits
Germans roll dice for 2 aaGuns, 12 infantry and 5 mech_infantrys in Germany, round 2 : 6/1 hits, 5.67 expected hits
3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in Germany
Germans win with 2 aaGuns, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is -54
Casualties for Americans: 1 bomber, 4 fighters and 1 tactical_bomber
Casualties for Germans: 3 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 submarine moved from 104 Sea Zone to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 battleship moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
3 fighters placed in Norway
3 infantry placed in Eastern United States
3 infantry and 2 marines placed in Western United States
1 cruiser and 3 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Move - British
1 bomber and 2 fighters moved from Norway to Germany
4 fighters moved from 112 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
3 mech_infantrys moved from Egypt to Alexandria
3 artilleries moved from Norway to 112 Sea Zone
3 artilleries and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
4 artilleries and 4 infantry moved from 113 Sea Zone to Germany
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
British buy 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;
Combat - British
Battle in Alexandria
British attack with 3 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 3 mech_infantrys in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Alexandria
British roll dice for 2 mech_infantrys in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Germany
British attack with 4 artilleries, 2 bombers, 6 fighters and 4 infantry
Germans defend with 2 aaGuns, 1 factory_major, 9 infantry and 5 mech_infantrys
AA fire in Germany : 1/0 hits, 1.00 expected hits
1 fighter owned by the British lost in Germany
British roll dice for 4 artilleries, 2 bombers, 5 fighters and 4 infantry in Germany, round 2 : 6/1 hits, 6.50 expected hits
Germans roll dice for 2 aaGuns, 9 infantry and 5 mech_infantrys in Germany, round 2 : 5/1 hits, 4.67 expected hits
2 aaGuns owned by the Germans, 4 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Germany
British roll dice for 3 artilleries, 2 bombers and 5 fighters in Germany, round 3 : 5/1 hits, 4.83 expected hits
Germans roll dice for 5 infantry and 5 mech_infantrys in Germany, round 3 : 3/1 hits, 3.33 expected hits
5 infantry owned by the Germans, 2 artilleries owned by the British and 1 fighter owned by the British lost in Germany
British roll dice for 1 artillery, 2 bombers and 4 fighters in Germany, round 4 : 4/1 hits, 3.67 expected hits
Germans roll dice for 5 mech_infantrys in Germany, round 4 : 1/1 hits, 1.67 expected hits
4 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Germany
British roll dice for 1 artillery, 2 bombers and 3 fighters in Germany, round 5 : 3/1 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Germany, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Germany
British captures 68PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 3 artilleries, 3 fighters and 4 infantry
Casualties for Germans: 2 aaGuns, 9 infantry and 5 mech_infantrys
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
3 fighters moved from Germany to Norway
2 bombers moved from Germany to Norway
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 bomber placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 105 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 108 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 3 destroyers
EDIT: Adding units owned by British to 113 Sea Zone: 3 transports
EDIT: Adding units owned by British to 113 Sea Zone: 3 destroyers
EDIT: Removing units owned by British from 113 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : 1.00
Italians : -0.33
Americans : 0.17
Chinese : 1.17
Japanese : 0.00
AA fire in Germany : : 0.00
Savegame