@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs;
Germans buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Syria to Iraq
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
8 artilleries and 4 infantry moved from France to Western Germany
2 infantry moved from Holland Belgium to Western Germany
2 artilleries moved from Southern France to France
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 24 infantry moved from Eastern Poland to Baltic States
1 aaGun, 3 armour and 12 mech_infantrys moved from Novgorod to Archangel
5 artilleries moved from Vyborg to Novgorod
1 infantry moved from Finland to Vyborg
4 infantry moved from Western Germany to Germany
1 fighter moved from Germany to Novgorod
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Germany
1 artillery and 3 infantry moved from Persia to Iraq
Place Units - Germans
3 mech_infantrys placed in Germany
1 factory_minor placed in Romania
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in Persia
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 armour moved from Tsinghai to Urals
Russians take Novosibirsk from Japanese
2 infantry moved from Bryansk to Belarus
2 fighters and 2 tactical_bombers moved from Russia to Belarus
Purchase Units - Russians
Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Urals
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Urals
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/1 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Belarus to Russia
3 aaGuns, 10 artilleries and 21 infantry moved from Bryansk to Smolensk
6 armour and 6 mech_infantrys moved from Rostov to Smolensk
1 mech_infantry moved from Rostov to Smolensk
4 armour moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
Place Units - Russians
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : 0.83
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Japanese
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 artilleries and 1 infantry moved from Kansu to Tsinghai
1 armour moved from Chahar to Tsagaan Olom
Japanese take Central Mongolia from Russians
Japanese take Tsagaan Olom from Russians
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Java
Battle in Dutch New Guinea
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/0 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking 35 Sea Zone from Americans, taking Java from ANZAC, taking Dutch New Guinea from ANZAC, taking Sumatra from ANZAC, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 artilleries moved from Kansu to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Suiyuyan to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Suiyuyan to Kansu
2 artilleries and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 aaGun, 3 artilleries and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
2 artilleries and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
7 artilleries moved from West India to Eastern Persia
1 fighter moved from India to French Indo China
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 63 Sea Zone to New Zealand
1 battleship, 1 carrier and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Japan
1 fighter moved from Korea to Japan
1 aaGun, 2 artilleries and 2 infantry moved from Korea to Manchuria
1 artillery moved from India to West India
Place Units - Japanese
3 submarines placed in 36 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
2 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,3,6,3,2,5,4,3,5,5,5,5,2,3,4,4,6,5,3,1,3,6,1,1,1
Japanese collect 66 PUs (11 lost to blockades); end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser and 1 marine moved from 31 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Norway to Vyborg
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 harbour, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Battle in Vyborg
Americans attack with 3 fighters
Germans defend with 1 infantry
Americans roll dice for 3 fighters in Vyborg, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Vyborg to Norway
1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
3 bombers moved from Eastern United States to Norway
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Western United States to British Columbia
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from Caroline Islands: 1 marine
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
EDIT: Changing ownership of Caroline Islands from Americans to Japanese
EDIT: Turning off Edit Mode
1 harbour placed in Midway
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 tactical_bomber placed in Norway
1 armour and 1 infantry placed in Norway
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
2 artilleries and 6 infantry moved from Norway to 112 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
2 bombers and 2 fighters moved from Norway to Novgorod
1 bomber moved from United Kingdom to Germany
Purchase Units - British
British buy 3 armour and 1 transport; Remaining resources: 4 PUs;
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Novgorod
British attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
Germans defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 mech_infantrys; Italians defend with 1 bomber
British roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Novgorod, round 2 : 4/1 hits, 4.33 expected hits
Germans roll dice for 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Novgorod, round 2 : 4/1 hits, 3.83 expected hits
1 bomber owned by the Italians, 3 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Novgorod
British roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Novgorod, round 3 : 4/1 hits, 3.67 expected hits
Germans roll dice for 5 artilleries, 1 fighter and 1 mech_infantry in Novgorod, round 3 : 3/1 hits, 2.67 expected hits
3 artilleries owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Novgorod
British roll dice for 1 artillery, 2 bombers and 2 fighters in Novgorod, round 4 : 3/1 hits, 2.67 expected hits
Germans roll dice for 2 artilleries and 1 fighter in Novgorod, round 4 : 2/1 hits, 1.33 expected hits
2 artilleries owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in Novgorod
British win, taking Novgorod from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 16
Casualties for British: 1 artillery, 2 fighters and 6 infantry
Casualties for Germans: 5 artilleries, 1 fighter and 4 mech_infantrys
Casualties for Italians: 1 bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 1 bomber
EDIT: Turning off Edit Mode
3 destroyers moved from 112 Sea Zone to 127 Sea Zone
2 bombers moved from Novgorod to Norway
1 mech_infantry moved from Italian Somaliland to Belgian Congo
2 fighters and 1 tactical_bomber moved from Union of South Africa to Belgian Congo
Place Units - British
1 transport placed in 109 Sea Zone
3 armour placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.83
British : 0.33
Americans : -0.50
AA fire in Germany : : 0.83
I’m having an issue with the game not asking me to post at end of turns so I keep forgetting to have a save I can reload to fix mistakes…
Here the UK was supposed to bring 3 destroyers and a bomber to guard the transports at Novgorod but I didn’t realize my mistake until it was asking me whether to scramble your 1 fighter. So… your choice on whether I’ve got to suck an egg or not and I’d undo the edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from Syria to Cyprus
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Cyprus
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/1 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians roll dice for 1 artillery and 2 fighters in Cyprus, round 3 : 1/1 hits, 1.33 expected hits
British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Cyprus to 97 Sea Zone
1 fighter moved from Libya to Southern Italy
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun and 1 mech_infantry moved from Eastern Poland to Bessarabia
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : 0.00
@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
I’m having an issue with the game not asking me to post at end of turns so I keep forgetting to have a save I can reload to fix mistakes…
Here the UK was supposed to bring 3 destroyers and a bomber to guard the transports at Novgorod but I didn’t realize my mistake until it was asking me whether to scramble your 1 fighter. So… your choice on whether I’ve got to suck an egg or not and I’d undo the edit.
You can just load auto save if you need to.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Politics - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Samara: 1 tactical_bomber
EDIT: Adding units owned by British to Finland: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 aaGuns, 2 artilleries, 5 fighters, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
2 infantry moved from United Kingdom to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from Syria to Cyprus
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Cyprus
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 1/1 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians roll dice for 1 artillery and 2 fighters in Cyprus, round 3 : 1/1 hits, 1.33 expected hits
British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Cyprus to 97 Sea Zone
1 fighter moved from Libya to Southern Italy
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun and 1 mech_infantry moved from Eastern Poland to Bessarabia
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Denmark: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
British : 0.00
lol, I think something happened here… did I steal a turn from Italy?
@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
lol, I think something happened here… did I steal a turn from Italy?
Oh right - tried to post an edit. Didn’t notice you’d moved.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Denmark to Western Germany
3 armour, 1 infantry and 12 mech_infantrys moved from Archangel to Novgorod
1 artillery and 24 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Bessarabia
Germans take Western Ukraine from Russians
2 bombers and 1 fighter moved from Western Germany to 127 Sea Zone
1 armour moved from Iraq to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 1 artillery, 25 infantry and 12 mech_infantrys
British defend with 1 artillery; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour, 1 artillery, 25 infantry and 12 mech_infantrys in Novgorod, round 2 : 9/1 hits, 8.17 expected hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 25 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 127 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 3 destroyers and 4 transports
Germans roll dice for 2 bombers and 1 fighter in 127 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
British roll dice for 3 destroyers and 4 transports in 127 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 127 Sea Zone
Germans roll dice for 2 bombers in 127 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
British roll dice for 2 destroyers and 4 transports in 127 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 127 Sea Zone
Germans roll dice for 1 bomber in 127 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 4 transports in 127 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 127 Sea Zone
4 transports owned by the British lost in 127 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 3 destroyers and 4 transports
Non Combat Move - Germans
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Baltic States to Novgorod
3 mech_infantrys moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Poland to Novgorod
5 infantry and 6 mech_infantrys moved from Germany to Poland
3 infantry moved from Western Germany to France
4 artilleries moved from Western Germany to France
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Iraq to Northwest Persia
3 artilleries and 3 infantry moved from Persia to Northwest Persia
1 bomber moved from 127 Sea Zone to Poland
Place Units - Germans
1 armour, 1 bomber and 3 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Romania
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 0.00
Russians : -0.33
You got your edit now, though ,right?
@weddingsinger said in Weddingsinger (Allies+10) vs Simon33 (Axis) BM3:
You got your edit now, though ,right?
Yeah, I reapplied it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Smolensk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 armour moved from Smolensk to Urals
Russians take Urals from Japanese
1 mech_infantry moved from Russia to Urals
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 mech_infantry moved from Smolensk to Eastern Poland
Russians take Eastern Poland from Italians
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Russia to Ukraine
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/1 hits, 1.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
3 aaGuns, 9 armour, 10 artilleries, 20 infantry and 5 mech_infantrys moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
2 mech_infantrys moved from Russia to Belarus
7 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Bryansk to Belarus
Place Units - Russians
3 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 4 infantry
EDIT: Adding units owned by Russians to Russia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Kazakhstan from Russians
1 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Guam
1 artillery moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery and 1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Tsagaan Olom to Novosibirsk
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Guam
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
Japanese take 6 Sea Zone from ANZAC
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 30 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Guam, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/1 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Caucasus
Japanese attack with 2 armour and 4 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 2/1 hits, 1.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
6 artilleries moved from Eastern Persia to Turkmenistan
1 artillery moved from West India to Eastern Persia
6 artilleries and 1 infantry moved from Tsinghai to Novosibirsk
2 artilleries and 2 infantry moved from Suiyuyan to Kansu
1 artillery and 2 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
2 artilleries and 2 infantry moved from Kweichow to Shensi
1 aaGun, 3 artilleries and 2 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 aaGun, 2 artilleries and 2 infantry moved from Manchuria to Amur
2 fighters moved from Japan to Amur
2 fighters moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from New Zealand to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 destroyer and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Japanese undo move 3.
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 113 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 116 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 121 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 126 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 131 PUs
Combat Hit Differential Summary :
Americans : 0.33
UK_Pacific : 0.33
Russians : 0.50
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
3 bombers moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Norway to Vyborg
Russians take Vyborg from Germans
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Marshall Islands to 32 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 infantry and 2 mech_infantrys moved from 63 Sea Zone to New Zealand
1 cruiser and 1 marine moved from 26 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
Scramble in W. Germany?
No intercept.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Politics - British
Combat Hit Differential Summary :