@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Archangel
1 armour moved from Archangel to Nenetsia
3 mech_infantrys moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
1 armour moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Vologda
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour and 4 mech_infantrys in Vologda, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 4 mech_infantrys in Vologda, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
5 armour and 4 mech_infantrys moved from Russia to Volgograd
2 armour moved from Russia to Volgograd
1 armour moved from Russia to Rostov
1 armour moved from Russia to Volgograd
2 armour and 3 mech_infantrys moved from Smolensk to Rostov
3 bombers moved from Tambov to Germany
5 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
1 tactical_bomber moved from Tambov to Rostov
3 aaGuns moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
2 artilleries moved from France to Western Germany
3 bombers moved from Germany to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
Place Units - Germans
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in France
3 fighters and 1 tactical_bomber placed in Western Germany
2 destroyers and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.50
Americans : -0.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Siberia to Sakha
1 infantry moved from Sakha to Buryatia
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Kansu
2 mech_infantrys moved from Szechwan to Kansu
1 mech_infantry moved from Kweichow to Kansu
3 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 bomber moved from Yunnan to Kansu
1 fighter moved from Kweichow to Kansu
1 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
3 fighters and 3 tactical_bombers moved from Yunnan to Burma
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 bomber, 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 4/11 hits, 4.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 2/5 hits, 2.00 expected hits
2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 4/9 hits, 4.33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 fighter and 4 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Kansu to Yunnan
1 fighter moved from Kansu to Kweichow
1 armour moved from Shensi to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 bomber moved from Kansu to Yunnan
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from Burma to Yunnan
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
2 fighters placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : -0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 4 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Libya to Tobruk
1 armour and 3 mech_infantrys moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Algeria to Libya
5 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Non Combat Move - Americans
Place Units - Americans
3 infantry and 2 mech_infantrys placed in Eastern United States
2 bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
1 bomber moved from Libya to Northern Italy
2 infantry moved from Libya to Tobruk
1 armour moved from Tobruk to Egypt
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Iraq to Eastern Persia
2 armour, 2 artilleries and 2 infantry moved from Iraq to Northwest Persia
2 armour, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery, 5 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan
6 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from Java to India
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from Northern Italy to Libya
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0.33
AA fire in Northern Italy : : -0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Kazakhstan to Caucasus
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 3 armour and 5 mech_infantrys
British defend with 1 infantry
Italians roll dice for 3 armour and 5 mech_infantrys in Caucasus, round 2 : 2/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Kazakhstan to Caucasus
1 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 bomber moved from Russia to Southern Italy
1 fighter moved from Rostov to Southern Italy
2 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 mech_infantry placed in Ukraine
1 destroyer placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
3 fighters moved from Java to India
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 destroyers, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Nenetsia to Urals
1 armour and 3 mech_infantrys moved from Vologda to Timguska
1 mech_infantry moved from Vologda to Urals
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to 104 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Timguska
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Timguska, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Turkmenistan
1 armour moved from Turkmenistan to Caucasus
3 aaGuns, 9 armour and 5 mech_infantrys moved from Volgograd to Caucasus
1 aaGun, 3 armour, 3 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Rostov to Caucasus
2 armour moved from Kazakhstan to Caucasus
3 armour moved from Russia to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Romania to Ukraine
2 bombers moved from 104 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Norway to Karelia
4 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Caucasus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
3 destroyers and 1 submarine placed in 112 Sea Zone
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : -0.33
Russians : 0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Sakha to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 submarines moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
6 fighters and 5 tactical_bombers moved from Yunnan to Burma
1 bomber moved from Yunnan to Evenkiyskiy
1 mech_infantry moved from Kansu to Evenkiyskiy
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 6/13 hits, 6.67 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Battle in Evenkiyskiy
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Evenkiyskiy
retreated to Evenkiyskiy
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Kansu to Kweichow
3 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Tsinghai to Kweichow
5 fighters and 5 tactical_bombers moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from Kweichow to Yunnan
1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.33
Russians : 0.67
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Queensland to Burma
2 bombers moved from Western United States to Queensland
2 bombers moved from New South Wales to Queensland
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Burma
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Burma to India
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour and 3 mech_infantrys moved from Alexandria to Egypt
1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Libya
1 infantry moved from Libya to Tobruk
1 bomber moved from Libya to Northern Italy
2 infantry moved from Tobruk to Alexandria
2 armour, 3 infantry and 12 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from India to Northwest Persia
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Tobruk
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,3,2,6,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
AA fire in Northern Italy : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Ukraine to Caucasus
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Greece
4 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Southern Italy to Greece
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - ANZAC
3 fighters moved from India to Northwest Persia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 airfields, 2 armour, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy
1 armour and 2 mech_infantrys moved from Timguska to Yenisey
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
4 fighters and 4 tactical_bombers moved from Caucasus to Eastern Persia
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 bombers moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 104 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yenisey
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Germans win, taking Yenisey from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Evenkiyskiy
Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Eastern Persia, round 2 : 2/10 hits, 5.00 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Eastern Persia to Caucasus
1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
2 armour moved from Kazakhstan to Caucasus
3 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Urals to Kazakhstan
2 mech_infantrys moved from Karelia to Belarus
1 fighter moved from 113 Sea Zone to Greece
5 infantry moved from Bulgaria to Greece
3 bombers moved from 104 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Russia
2 destroyers and 1 submarine placed in 110 Sea Zone
1 airfield placed in Normandy Bordeaux
1 airfield placed in Greece
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -6.67
British : -0.33
Americans : 0.67
Russians : -0.17