@axis-dominion G1 is up for your scrambling pleasure
GL40 StuckTojo (Axis) vs. Dawgoneit (Allies +30)
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - British British buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 bomber moved from Malta to Kenya 1 infantry moved from Ethiopia to Kenya 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour and 2 infantry moved from Persia to Iraq 1 mech_infantry moved from Ethiopia to Kenya 1 cruiser moved from 76 Sea Zone to 80 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 artillery and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 3 : 2/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya British roll dice for 1 bomber and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kenya British roll dice for 1 bomber in Kenya, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win with 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 battleship moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from India to Java Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2,3,2 British collect 31 PUs (3 lost to blockades); end with 31 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 8 infantryCombat Hit Differential Summary :
British : -0.67 Italians : 1.00 Neutral_Axis : 0.67 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 3 artilleries and 4 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Jehol to Hopei Japanese take Hopei from Chinese 2 infantry moved from Chahar to Suiyuyan 2 fighters and 1 tactical_bomber moved from Jehol to Suiyuyan 2 bombers moved from Kwangsi to Suiyuyan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French Combat - Japanese Battle in Yunnan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/7 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Suiyuyan to Anhwe 2 fighters and 1 tactical_bomber moved from Suiyuyan to Anhwe 3 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 1 mech_infantry placed in Japan 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : -2.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 submarines placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 2 fighters EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Tsinghai 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 5 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33 -
@StuckTojo not sure what happened but you did japans turn after the american and britts turn. please ignore the american turn i started. after i got to the britts turn and noticed it looked very familiar to a turn i did all ready. thats when i discovered the mix up.
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Oh crap, you’re right!
Think I had one too many glasses of wine last night. I’ll go for Italy (using the original UK turn file) when I get home from work.
Sorry about that.
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@StuckTojo all good my friend.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland 1 artillery and 3 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Battle in Eastern Poland Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tobruk Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Greece 1 aaGun, 2 artilleries and 3 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Albania to Bulgaria Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0.33 British : 0.67 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Java 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Java 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 fighter EDIT: Adding units owned by ANZAC to Java: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 9 infantry moved from Finland to Karelia 2 infantry moved from Poland to Baltic States 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Karelia 1 bomber moved from Southern Italy to Karelia 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Germans Battle in 81 Sea Zone Germans attack with 1 bomber French defend with 1 destroyer Germans roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber Russians defend with 7 infantry Germans roll dice for 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber in Karelia, round 2 : 3/13 hits, 4.00 expected hits Russians roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Karelia, round 3 : 1/12 hits, 3.83 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Karelia, round 4 : 6/12 hits, 3.83 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Russians: 7 infantry Non Combat Move - Germans 1 bomber moved from Karelia to Eastern Poland 1 bomber, 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 1 bomber moved from 81 Sea Zone to Greece 1 armour moved from Yugoslavia to Eastern Poland 1 artillery and 5 infantry moved from Romania to Eastern Poland 2 aaGuns, 2 armour, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Poland to Eastern Poland 4 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Germany to Poland 4 artilleries moved from Germany to Poland 2 artilleries moved from Normandy Bordeaux to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 106 Sea Zone to 118 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone Place Units - Germans 1 submarine placed in 110 Sea Zone 2 armour and 8 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0.83 French : -0.33 Russians : -3.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 1 aaGun, 3 armour, 5 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 3 artilleries moved from Ukraine to Bryansk 1 aaGun, 1 artillery and 7 infantry moved from Belarus to Bryansk 1 armour moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Shan State 1 infantry moved from Siam to Shan State 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 armour moved from Jehol to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 2 artilleries and 4 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung 1 bomber moved from Anhwe to 43 Sea Zone 1 bomber moved from Anhwe to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Burma 1 tactical_bomber moved from Anhwe to Shan State 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 2 transports; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 2 transports owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 21 Casualties for British: 2 transports Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 1 bomber, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Borneo Battle in Malaya Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 2/8 hits, 2.83 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 4/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from Burma to Yunnan 1 artillery moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kweichow to Szechwan 2 artilleries and 2 infantry moved from Kweichow to Yunnan 1 aaGun moved from Anhwe to Hopei 2 infantry moved from Chahar to Hopei 1 fighter moved from Anhwe to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone 1 bomber moved from 35 Sea Zone to French Indo China 1 bomber moved from 43 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Siam Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
British : -0.33 Americans : -1.33 ANZAC : 0.17 UK_Pacific : 1.00 Japanese : 2.17 -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 bombers moved from Eastern United States to 110 Sea Zone 2 bombers moved from Western United States to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 2 fighters moved from 101 Sea Zone to 103 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 103 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 4 bombers Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 1 submarine owned by the Germans Submerged Americans roll dice for 4 bombers in 110 Sea Zone, round 2 : 3/4 hits, 2.67 expected hitsCombat Hit Differential Summary :
Germans : -0.17 Americans : 2.33 Japanese : 0.67 -
@dawgoneit 3 bomber hits in sz110. ool please
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Hmmmm… let’s go with 1 keel, 1 destroyer, and 1 tac.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 bombers moved from Eastern United States to 110 Sea Zone 2 bombers moved from Western United States to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 2 fighters moved from 101 Sea Zone to 103 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 103 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 4 bombers Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 1 submarine owned by the Germans Submerged Americans roll dice for 4 bombers in 110 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits 1 destroyer owned by the Germans, 1 tactical_bomber owned by the Germans and 4 bombers owned by the Americans lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -29 Casualties for Americans: 4 bombers Casualties for Germans: 1 destroyer and 1 tactical_bomber 1 fighter owned by the Germans forced to land in Normandy Bordeaux Non Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 2 fighters moved from 103 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 2 bombers and 1 fighter placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 1.50 Americans : 2.33 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 11 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Suiyuyan, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.67





