@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 2 marines, 3 mech_infantrys and 5 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
3 bombers moved from Eastern United States to Morocco
1 fighter moved from Hawaiian Islands to Queensland
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from 91 Sea Zone to Morocco
2 marines moved from 91 Sea Zone to Morocco
7 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 aaGun moved from British Columbia to Alaska
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 bomber moved from Alexandria to British Somaliland
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
2 infantry and 3 mech_infantrys moved from Ethiopia to British Somaliland
1 artillery and 1 infantry moved from British Columbia to Alaska
Combat - British
Battle in British Somaliland
British attack with 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys in British Somaliland, round 2 : 3/7 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland
British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in British Somaliland, round 3 : 3/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Tunisia
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 0/4 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
British roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from British Somaliland to Anglo Egyptian Sudan
1 fighter moved from Tunisia to Alexandria
1 fighter moved from Tunisia to Algeria
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
British : 0.83
Italians : 0.00
Americans : -0.83
Chinese : 0.33
Japanese : 0.00
How dare YOU!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 3 infantry moved from Tobruk to Libya
2 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
2 artilleries and 1 infantry moved from Romania to Bulgaria
1 fighter moved from Slovakia Hungary to Baltic States
2 fighters moved from Western Germany to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Baltic States to Poland
1 fighter moved from Poland to Germany
3 aaGuns moved from Eastern Poland to Baltic States
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to Finland
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Finland
4 transports moved from 112 Sea Zone to 113 Sea Zone
7 infantry moved from Germany to 113 Sea Zone
2 armour moved from Norway to 113 Sea Zone
2 armour, 6 infantry and 6 transports moved from 113 Sea Zone to 114 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
5 artilleries moved from Poland to 114 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
2 armour, 5 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from Germany to 115 Sea Zone
3 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Germany to Bessarabia
1 tactical_bomber moved from Western Germany to Bessarabia
3 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
3 armour moved from Norway to 112 Sea Zone
3 armour and 3 transports moved from 112 Sea Zone to 115 Sea Zone
3 armour moved from 115 Sea Zone to Novgorod
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Novgorod
Germans attack with 8 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 8 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Novgorod, round 2 : 7/22 hits, 8.00 expected hits
Russians roll dice for 2 aaGuns, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 6/11 hits, 4.50 expected hits
4 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 8 armour, 5 artilleries, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 10/16 hits, 6.67 expected hits
Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.50 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 8 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 2 aaGuns, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Russia to Baltic States
3 aaGuns, 5 artilleries, 2 fighters and 20 infantry moved from Eastern Poland to Baltic States
3 armour moved from Germany to Baltic States
2 infantry moved from Yugoslavia to Romania
4 armour and 2 mech_infantrys moved from Western Germany to Poland
2 tactical_bombers moved from Bessarabia to Romania
2 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Finland to Western Germany
1 fighter moved from 115 Sea Zone to Baltic States
Place Units - Germans
1 artillery and 9 infantry placed in Germany
3 infantry placed in France
3 infantry placed in United Kingdom
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : 1.50
Russians : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 41 PUs;
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
4 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Belarus to Smolensk
5 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Smolensk to Belarus
1 armour and 8 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
Combat - Russians
Battle in Novgorod
Russians attack with 4 armour, 2 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 4 armour, 2 artilleries, 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 6/22 hits, 6.50 expected hits
Germans roll dice for 8 armour, 4 artilleries and 2 mech_infantrys in Novgorod, round 2 : 5/14 hits, 6.00 expected hits
5 infantry owned by the Russians, 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 4 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 5/17 hits, 5.67 expected hits
Germans roll dice for 8 armour in Novgorod, round 3 : 4/8 hits, 4.00 expected hits
4 infantry owned by the Russians and 5 armour owned by the Germans lost in Novgorod
Russians roll dice for 4 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/13 hits, 5.00 expected hits
Germans roll dice for 3 armour in Novgorod, round 4 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Russians: 10 infantry
Casualties for Germans: 8 armour, 4 artilleries and 2 mech_infantrys
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Archangel: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.83
Italians : -0.33
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 armour and 3 artilleries moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Suiyuyan
1 bomber moved from French Indo China to Tsinghai
1 fighter moved from French Indo China to Sikang
1 tactical_bomber moved from Kweichow to Suiyuyan
1 tactical_bomber moved from French Indo China to Sikang
1 tactical_bomber moved from French Indo China to Burma
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 fighter moved from Kweichow to Burma
1 marine moved from Korea to 6 Sea Zone
1 marine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
4 fighters moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking 42 Sea Zone from Americans with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 1 marine in Java, round 2 : 3/9 hits, 4.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Kansu, round 3 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 fighter moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
2 tactical_bombers moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
6 fighters moved from Java to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kwangtung
3 mech_infantrys placed in Shantung
1 bomber and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0.17
ANZAC : -0.33
Chinese : -2.00
UK_Pacific : -0.33
Russians : 0.67
Japanese : -3.67
Nice hit on Novgorad!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Morocco to Southern Italy
1 armour, 1 artillery, 7 infantry, 2 marines and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 7 infantry, 2 marines, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour, 1 artillery, 7 infantry, 2 marines and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Combat Hit Differential Summary :
Thanks – it was probably overkill, but I was mad. Let’s hope Rome goes as well for me. Scramble?
no scram
must have missed something there… thought I had a lock on Italy… oh well, not like they were doing anything anyway
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Morocco to Southern Italy
1 armour, 1 artillery, 7 infantry, 2 marines and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 7 infantry, 2 marines, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour, 1 artillery, 7 infantry, 2 marines and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 3 bombers, 7 infantry, 2 marines and 3 mech_infantrys
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 7 infantry, 2 marines and 3 mech_infantrys in Southern Italy, round 2 : 8/17 hits, 5.33 expected hits
Italians roll dice for 1 aaGun, 3 fighters, 8 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/12 hits, 5.00 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 3 infantry owned by the Americans and 8 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 4 infantry, 2 marines and 3 mech_infantrys in Southern Italy, round 3 : 6/14 hits, 4.83 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 3 : 1/3 hits, 2.00 expected hits
1 infantry owned by the Americans and 3 fighters owned by the Italians lost in Southern Italy
Americans captures 14PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 3 bombers, 3 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Americans: 4 infantry
Casualties for Italians: 1 aaGun, 3 fighters, 8 infantry and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Italians : -3.00
Americans : 4.00
AA fire in Southern Italy : : -0.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Morocco to Southern Italy
1 armour, 1 artillery, 7 infantry, 2 marines and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 7 infantry, 2 marines, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 armour, 1 artillery, 7 infantry, 2 marines and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 3 bombers, 7 infantry, 2 marines and 3 mech_infantrys
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
AA fire in Southern Italy : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 7 infantry, 2 marines and 3 mech_infantrys in Southern Italy, round 2 : 8/17 hits, 5.33 expected hits
Italians roll dice for 1 aaGun, 3 fighters, 8 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/12 hits, 5.00 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 3 infantry owned by the Americans and 8 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 4 infantry, 2 marines and 3 mech_infantrys in Southern Italy, round 3 : 6/14 hits, 4.83 expected hits
Italians roll dice for 3 fighters in Southern Italy, round 3 : 1/3 hits, 2.00 expected hits
1 infantry owned by the Americans and 3 fighters owned by the Italians lost in Southern Italy
Americans captures 14PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 3 bombers, 3 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Americans: 4 infantry
Casualties for Italians: 1 aaGun, 3 fighters, 8 infantry and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
1 bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from Algeria to Northern Italy
1 bomber moved from Anglo Egyptian Sudan to Northern Italy
1 battleship and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 armour and 3 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Greece
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
British attack with 1 artillery, 1 bomber and 1 fighter
Italians defend with 1 factory_major and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 fighter in Northern Italy, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -3.33
British : 1.50
Americans : 4.00
AA fire in Southern Italy : : -0.50
Japanese : -1.33
Wow, Italy shat the bed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Italians
2 artilleries and 3 infantry moved from Libya to Tunisia
Italians take Tunisia from British
2 artilleries and 1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Romania to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 fighter; Americans defend with 3 bombers
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 3 bombers and 1 fighter in Greece, round 2 : 2/4 hits, 1.17 expected hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 artilleries in Greece, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 2 bombers and 1 fighter in Greece, round 3 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Greece
Italians roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 fighter in Greece, round 4 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians lost in Greece
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 bombers
Non Combat Move - Italians
1 fighter moved from Germany to Western Germany
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0.33
British : 1.00
I attacked your planes in greece. I chose bombers as casualties on theory that keeping your fighter was most important… which it was in any event.
Yeah, nobody’s AAA guns are doing shit this game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 infantry moved from Tobruk to Libya
1 artillery and 3 infantry moved from South Australia to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :