2dfe9ba0-e39c-46db-bf48-bc3f96d3f4e3-image.png
build was 7 guns
scramble options for SZ 110 and 111
Huh… I always thought subs could retreat in place if they started in the combat space and it got cleared of ships. Looks like I’ve been playing that one wrong in person!
@BobbaRossa said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
Huh… I always thought subs could retreat in place if they started in the combat space and it got cleared of ships. Looks like I’ve been playing that one wrong in person!
Yeah, if you continue the combat, they can submerge but if you want to immediately retreat then there is no option to remain in the current SZ, AIUI.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Bulgaria to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour moved from Nenetsia to Novgorod
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : 2.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
6 artilleries, 3 fighters and 12 infantry moved from New South Wales to Queensland
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat - ANZAC
Battle in Queensland
ANZAC attack with 6 artilleries, 3 fighters and 12 infantry
Japanese defend with 1 airfield, 3 armour, 8 artilleries, 1 harbour, 9 infantry and 1 marine
ANZAC roll dice for 6 artilleries, 3 fighters and 12 infantry in Queensland, round 2 : 4/21 hits, 6.50 expected hits
Japanese roll dice for 3 armour, 8 artilleries, 9 infantry and 1 marine in Queensland, round 2 : 7/21 hits, 7.50 expected hits
4 infantry owned by the Japanese and 7 infantry owned by the ANZAC lost in Queensland
5 infantry owned by the ANZAC and 6 artilleries owned by the ANZAC retreated to New South Wales
Japanese win with 3 armour, 8 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is -9
Casualties for ANZAC: 7 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
1 infantry moved from Iraq to Persia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 6 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.50
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 armour moved from Volgograd to Rostov
Germans take Tambov from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
3 bombers and 1 fighter moved from Volgograd to Ukraine
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 3 bombers, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers, 1 fighter and 1 infantry in Ukraine, round 2 : 4/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers and 1 fighter moved from Ukraine to Volgograd
2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Volgograd to Rostov
2 aaGuns, 5 armour, 18 artilleries, 26 infantry and 16 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Tsinghai to Volgograd
1 armour moved from Kansu to Tsinghai
2 mech_infantrys moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Volgograd
10 infantry placed in Germany
5 artilleries, 1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 armour moved from Bryansk to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
4 artilleries and 30 infantry moved from Bryansk to Smolensk
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 17 PUs;
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 4 artilleries and 30 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 30 infantry in Smolensk, round 2 : 9/35 hits, 7.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 4 artilleries and 29 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Smolensk
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
4 artilleries, 15 infantry and 1 mech_infantry moved from Bryansk to Russia
24 infantry moved from Bryansk to Smolensk
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Manchuria
11 artilleries and 12 infantry moved from Shantung to Anhwe
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 bomber moved from Shan State to Chahar
1 bomber moved from Japan to Manchuria
9 fighters and 6 tactical_bombers moved from India to 42 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery and 1 bomber in Chahar, round 3 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Chahar
retreated to Chahar
Chinese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 10 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/20 hits, 11.17 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 12 artilleries and 14 infantry
Chinese defend with 2 infantry
Japanese roll dice for 12 artilleries and 14 infantry in Anhwe, round 2 : 3/26 hits, 8.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 12 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Shantung to Hopei
1 bomber moved from Chahar to Kiangsu
1 fighter moved from Kiangsu to Philippines
1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
4 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 42 Sea Zone to Java
2 fighters moved from Philippines to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Shantung to Anhwe
1 bomber moved from Manchuria to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Buryatia to Amur
Place Units - Japanese
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,3,4,4,1,2,5,4,3,1,1,4,5,4,1,1,4,4,4,3,5,6,3,3,4,1,4,5,4,4,4,1,1,6,3,5,4,1,4,6,1,2,4,2,3,2,6,6,4,4,6,4,5,6,6,6,5,3,6,2,5,1,5,3,5,5,4,1,4,5,3,3,5,5,2,5,5,2
Japanese collect 66 PUs (5 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 1.33
Japanese : -8.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 carriers and 2 destroyers
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 carriers and 1 destroyer
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery, 4 fighters and 1 infantry
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery, 4 fighters and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 3 destroyers and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
2 bombers moved from Syria to 113 Sea Zone
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
4 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Purchase Units - British
British buy 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - British
Combat Hit Differential Summary :
I saw this sequence going better in my head ;) . Scramble 97 and 113?
Full scramble 113, 100%!
Also full scramble 97.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 battleship and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from New South Wales to 42 Sea Zone
6 carriers, 1 cruiser, 3 destroyers, 12 fighters and 21 submarines moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 30 Sea Zone to 42 Sea Zone
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans roll dice for 1 bomber in 113 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 7/8 hits, 4.50 expected hits
1 bomber owned by the Americans lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -41
Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
Casualties for Germans: 1 cruiser
Battle in Norway
Battle in Denmark
Battle in 42 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 3 destroyers, 18 fighters and 21 submarines
Japanese defend with 2 battleships, 10 carriers, 1 cruiser, 3 destroyers, 12 fighters, 4 submarines, 6 tactical_bombers and 5 transports
Americans roll dice for 21 submarines in 42 Sea Zone, round 2 : 5/21 hits, 7.00 expected hits
Units damaged: 5 carriers owned by the Japanese
Americans roll dice for 6 carriers, 1 cruiser, 3 destroyers and 18 fighters in 42 Sea Zone, round 2 : 14/22 hits, 10.50 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 10 carriers, 1 cruiser, 3 destroyers, 12 fighters, 6 tactical_bombers and 5 transports in 42 Sea Zone, round 2 : 19/34 hits, 17.17 expected hits
8 submarines owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 4 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 13 submarines in 42 Sea Zone, round 3 : 3/13 hits, 4.33 expected hits
Americans roll dice for 1 cruiser, 3 destroyers and 18 fighters in 42 Sea Zone, round 3 : 11/22 hits, 10.50 expected hits
Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 12 fighters, 6 tactical_bombers and 5 transports in 42 Sea Zone, round 3 : 17/31 hits, 16.17 expected hits
4 tactical_bombers owned by the Japanese, 13 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 9 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 18 fighters in 42 Sea Zone, round 4 : 5/18 hits, 9.00 expected hits
Japanese roll dice for 2 battleships, 1 destroyer, 12 fighters, 2 tactical_bombers and 5 transports in 42 Sea Zone, round 4 : 12/17 hits, 10.67 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 12 fighters owned by the Americans lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win, taking Norway from Germans, taking Denmark from Germans with 2 battleships, 10 fighters and 5 transports remaining. Battle score for attacker is -72
Casualties for Americans: 6 carriers, 1 cruiser, 3 destroyers, 12 fighters and 21 submarines
Casualties for Japanese: 10 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 6 tactical_bombers
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
10 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 42 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 54 Sea Zone to 50 Sea Zone
2 carriers and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Chahar to Hopei
1 fighter moved from Jehol to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Jehol
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 carriers and 2 destroyers
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 carriers and 1 destroyer
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery, 4 fighters and 1 infantry
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery, 4 fighters and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 3 destroyers and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
2 bombers moved from Syria to 113 Sea Zone
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
4 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Purchase Units - British
British buy 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 destroyer and 5 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 2 submarines owned by the British lost in 97 Sea Zone
3 submarines owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -12
Casualties for British: 1 destroyer and 2 submarines
Casualties for Italians: 1 destroyer
Battle in 113 Sea Zone
British attack with 2 bombers, 1 carrier, 3 destroyers, 3 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 bombers, 1 carrier, 3 destroyers and 3 fighters in 113 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
1 destroyer owned by the Germans, 3 destroyers owned by the British, 1 submarine owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 113 Sea Zone
British roll dice for 2 bombers and 3 fighters in 113 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits
Germans roll dice for 1 battleship, 4 fighters and 1 transport in 113 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
1 fighter owned by the Germans, 1 bomber owned by the British and 3 fighters owned by the British lost in 113 Sea Zone
British roll dice for 1 bomber in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 3 fighters and 1 transport in 113 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -39
Casualties for British: 2 bombers, 1 carrier, 3 destroyers, 3 fighters and 1 submarine
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
3 aaGuns, 5 artilleries and 21 infantry moved from Eastern Persia to West India
2 infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 armour and 6 mech_infantrys moved from Persia to West India
1 armour and 1 mech_infantry moved from Syria to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 submarine placed in 98 Sea Zone
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
2 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 4.83
British : -1.67
Italians : 0.67
Americans : -4.83
Chinese : 1.17
Japanese : 4.00
Aight. I’m gonna call it here. Needed at least one of those to break for me. Good game! Up for an ace match?
Rematch you mean? 100%!
Same sides or swap, or should we bid. At this level I do not think allies have an even chance straight up.
I’m down for whatever you’re comfortable with.
I’ll give you a 6IPC start to take allies.
@simon33 said in Bobbarossa (Allies) vs Simon33 (Axis) BM3 Game II:
I’ll give you a 6IPC start to take allies.
Sounds good. I’ll take 1 inf in New Guinea and 1 in Shan State.
Game is up: https://www.axisandallies.org/forums/topic/33707/bobbarossa-allies-6-vs-simon33-axis-bm3-game-iii
(Yes I know I forgot to put in the bid).
Scrambles?